Exitium said:
How can you say other companies 'dont give a flying fuck', when no company, not even Troika, can truly claim that? You make it sound as if Troika sacrificed itself in its attempts to deliver real role-playing experiences to its beloved fans, but failed because the market, for one reason or another, wasn't willing to accept the content of their games. The truth paints a different picture: their games are buggy, imbalanced and have poor support, so who wants to buy them? They are just a business like any other: their goal is profit. That's the plain and simple truth, Jinxed.
I never said that they sacrificed themselves, you're just saying what you want to hear basically. I didn't mention a reason why they are in trouble in my post so I don't know why you are bringing it up as a response.
I don't think Troika made games with TROIKA fans in mind, no. People who enjoyed the massive roleplaying in Arcanum basically know what I'm talking about. You don't have to be a Troika fan to like that, it's a specific type of RPG that many could describe as "Putting the role back in RPG". Something you should be familiar with by work hazard.
Then we have ToEE, a game with combat so great, that most other RPG games should be sent out of the room, never to come back, because they're that ugly.
And Finally, you have Vampire, with NPC interaction making Morrowind look worse than a pac man game.
All of these games are extremes, not weighted out and it's quite obvious that it's a fuckup. However, there's no denying that they are gems in one way or another, a level in certain aspects that no other developer has achieved.
Don't accuse me of being melodramatic while you are standing on the other side of the line. While what I write may sound like that to some people, at least I don't come up with photoshop images portraying my feelings for them.
They also needed Chris Avellone. He laid the concept out pretty well, designed the SPECIAL character system and so forth. I still don't know why Troika didn't go with a system similar to SPECIAL for Arcanum. It would have been perfect.
No, it would'nt be so classic. It would have to be totally different. As it was, Arcanum had loads and loads of combat, not that it was a combat game, it was just fucking HUGE. If people were forced to use sole Turn Based in a game with such a giant gameworld, I think it would take ages to complete, a lot of people wouldn't have the endurence.