InspectorRumpole
Prophet
- Joined
- Oct 4, 2010
- Messages
- 1,540
Nice to see Wasteland 2 is on the right track. I trust them, and don't need updates to dissect and discuss if it means resources has to be pulled from somewhere else.
I am just curious how much of the work on W2 will be from the original design team.
In reading the (few) tweets from twitter, they are happier than they have ever been in making a game, and doing (and allowed to) do what they love to do and with no limitations. I am OK with this. I cannot wait to see what ideas they have in mind for this game.
That is what updating means, but people do want and deserve updates, and inXile should do better at that. But it means exactly that, asking devs to take valuable time out of their day or hiring someone to manage that kind of stuff for them. It's a cost, regardless.Nice to see Wasteland 2 is on the right track. I trust them, and don't need updates to dissect and discuss if it means resources has to be pulled from somewhere else.
Declinefags asking for XCOM EU system ITT: http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=30&t=2987
Tell me they'll announce the Torment successor with that or shortly after. Plz?You mean the big update?
He seems to have trouble with numbers greater than 5.Declinefags asking for XCOM EU system ITT: http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=30&t=2987
Lucius is always asking for more simplicity. It's just...it's his thing.
If characters typically have 3-5 action points however, would be much more manageable.
I am glad they don't want to have them although I wish this was a much firmer no. Although that statement does make one wonder what kind of combat experience they are going for.On healing: http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=30&t=3026
Still undecided on "instant heal" items. We're hoping to err on the side of not having them, but if they're needed for the type of combat experience we want, we are reserving the right to include them We have many combat mechanics coded at a base level, so we're starting to get a feel for it.
UPDATED: http://www.rpgcodex.net/forums/inde...on-the-wasteland-2-forums.79017/#post-2416487
Some good answers this time!
UPDATED: http://www.rpgcodex.net/forums/inde...on-the-wasteland-2-forums.79017/#post-2416487
Some good answers this time!
Thanks bro. Could you put a timestamp or something before each update so I can skip right to the new stuff?
Final day of Ask a Dev week. Also updated the answers compilation. Three dimensional terrain with multiple story buildings confirmed
Final day of Ask a Dev week. Also updated the answers compilation. Three dimensional terrain with multiple story buildings confirmed