Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,930
Removing overpowered builds is exactly what should be done. That's completely different than streamlining the vast majority of meaningful decisions out of a game, in my mind to some extent to rationalize delivering a content desert dud of a sequel. Creating those decisions (and that meaning) is the heart of good game design and for whatever reason they didn't put the requisite time and effort in to deliver it.
Respect your elders, Infinitron. It’s how to make your games suck less.
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