oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,446
Dragon Ball Z II: Gekishin Freeza vel Evil Freeza
There's plenty of Dragon Ball rpgs on Famicom and that one is easily the best. Unlike most of jrpgs traveling through world map is turn based, not real time. Player have a few cards which are used to move on map but they are being used in battle as well - there are parameters connected with attack, defense, some gain you ability to use magic skill (Kamehameha) etc. but main feature is experience system. Exp point serves their traditional purpose (allows you to level up and rise hp/mp) but they're also battlepower itself (battlepower is the only stat that can be raised) - in effect your party become stonger with every single trashmob killed! It eases the pain of grinding, especially when battle animations are so fucking beautiful!
There's plenty of Dragon Ball rpgs on Famicom and that one is easily the best. Unlike most of jrpgs traveling through world map is turn based, not real time. Player have a few cards which are used to move on map but they are being used in battle as well - there are parameters connected with attack, defense, some gain you ability to use magic skill (Kamehameha) etc. but main feature is experience system. Exp point serves their traditional purpose (allows you to level up and rise hp/mp) but they're also battlepower itself (battlepower is the only stat that can be raised) - in effect your party become stonger with every single trashmob killed! It eases the pain of grinding, especially when battle animations are so fucking beautiful!