D
Scholar
- Joined
- Mar 31, 2006
- Messages
- 126
Why is it neccesary that seemingly eleven of every ten CRPGs has to be set in some lame, homogenised tolkien and/or AD&D world? If I see another game with even a single phrase containing "elves" or "dwarves" or "planes" or even "bastard sword +1", I'm going to eat more ears (and kidneys) than I did yesterday when somebody sitting next to me compared WoW to Fallout.
Generictastic 'omfg teh elfs and dwarves and orcs and humans lawl' RPG worlds are seriously starting to piss me off. Is it really that hard for game developers to have a tiny little bit of creativity in their worlds and actually do something different for a change?
The Fallout series, for instance. Or the Jagged Alliance and System Shock serieses. None of these worlds could be considered remotely inspired by Tolkien or AD&D, and funnily enough, they're all fucking awesome. But it seems like asking for a CRPG that doesn't involve orcs, elves, dwarves or a combonation of the three (and outside of a crappy medieval environment) is completely impossible, if the next lineup of CRPGs (most of which I will salivate at the thought of hitting the bargain bin the instant they come off the production line) is anything to go by.
Furthermore it seems like every RPG being made now seems to go on and on about having a 'big game world', yet doesn't even make these worlds quarter as full as even bethesda does.
Edit: Incidently, if anyone can suggest any RPGs that aren't based off AD&D, tolkien, or set in lame medieval worlds, please do so.
Generictastic 'omfg teh elfs and dwarves and orcs and humans lawl' RPG worlds are seriously starting to piss me off. Is it really that hard for game developers to have a tiny little bit of creativity in their worlds and actually do something different for a change?
The Fallout series, for instance. Or the Jagged Alliance and System Shock serieses. None of these worlds could be considered remotely inspired by Tolkien or AD&D, and funnily enough, they're all fucking awesome. But it seems like asking for a CRPG that doesn't involve orcs, elves, dwarves or a combonation of the three (and outside of a crappy medieval environment) is completely impossible, if the next lineup of CRPGs (most of which I will salivate at the thought of hitting the bargain bin the instant they come off the production line) is anything to go by.
Furthermore it seems like every RPG being made now seems to go on and on about having a 'big game world', yet doesn't even make these worlds quarter as full as even bethesda does.
Edit: Incidently, if anyone can suggest any RPGs that aren't based off AD&D, tolkien, or set in lame medieval worlds, please do so.