circ said:
No I played the PC version. And the controls aren't even the beginning of the shittiness. They're bad, but essentially the game seems to be an excersise in quicktime events.
Eh, the controls are just fine. There's some silliness in response, but on the overall, controls are
way more responsive than GTA4 or the hilarious awfulness of "smart context buttons" in Assy Creed series. There's a bit of getting used to it, but after that, it's all just a pile of joy, especially flying the helicopters. Now, from what I hear, JC1 had horrible controls on PC that made it tank in sales completely (talking of PC port only here though).
Run around, shoot up people or um, hit them with the awesome grapple line. Really? Blow shit up for a cash bonus. Follow the linear quest that consists of -- shoot some shit, grapple shit, QTE press button combo, repeat.
Screw the "storyline" missions, really. There are some good ones later on, like stealing a van with a witness and driving it off a frozen mountain top while being pursued; blowing out a space rocket out of the sky on a jet plane; destroying the PNN building; placing mines on a convoy of three vans and detonating them; and some others, but in general, the "storyline" is there just so you can get cash easily. Voice acting is non-existant, though some things during the missions like "Will you shut up or do I have to cut off your arms and bitch slap you all the way until we reach the destination?" given by Rico to a hostage are quite amusing.
The point of the game seems to be that you steal a helicopter, fly around checking out the scenery, then burst into a military base and explode the living crap out of it and fly away. It's basically about eyecandy and explosions - you won't be finding a plot here, at least I sure haven't.
What sandbox? I can run around and blow up the same shit over and over. You know what a sandbox game is? Delta Force partially. GTA series. Here I just listen to bad voice actors that tell me to go to do shit in tiny areas. GTA, I had to look for the quest mobs and usually some intelligence was required to finish said quest. Here it's -- follow quest marker you stupid cake eater.
DF and GTA series aren't sandboxes either really. God sims are more along the line of sandboxes, because you can actually affect the world as such - in DF and GTA and JC2 you only get to play around in a big open space with various degrees of freedom.