Duraframe300
Arcane
- Joined
- Dec 21, 2010
- Messages
- 6,395
[
There's so few devs on the east coast they will have to relocate.
They can join the Fallout 4 team in Maryland.
Even they don't have space for 100+ people.
Seriously this is fucked.
[
There's so few devs on the east coast they will have to relocate.
They can join the Fallout 4 team in Maryland.
Yeah, corporate bullshit is acceptable as long as it doesn't concerns RPG combat systems.Major layoffs happen all the time for stupid reasons. You don't like it, vote Communist.
Hey this is nice, maybe Warhorse can scoop up some of the laid off devs, if they are willing to relocate. They will be staffing up now.
You know the difference between an engineer and a designer, right? You want the AAA guys building your budget games because they'll squeeze every inch of performance.Hey this is nice, maybe Warhorse can scoop up some of the laid off devs, if they are willing to relocate. They will be staffing up now.
Yes, because the exact people I want building the no-fantasy high-realism 14th century Poland simulator are the chucklefucked hacks at Irrational.
Hey this is nice, maybe Warhorse can scoop up some of the laid off devs, if they are willing to relocate. They will be staffing up now.
Yes, because the exact people I want building the no-fantasy high-realism 14th century Poland simulator are the chucklefucked hacks at Irrational.
Pringles are pushing out Doritos.
It begins.
It actually sounds like it could be cool, except I know he's a pretentious game developer.Ok, what does he mean by "narrative-driven games for the core gamer that are highly replayable"? Am I reading replayable Mass Effect/Bioware style games?
Ken Levine, creator of the Bioshock seriesI like things that make me feel stupid
tl;dr "Ken Levine is tired of making AAA games. You're all fired." Still, who knows, maybe something interesting will come out of this.
To make narrative-driven games for the core gamer that are highly replayable.
You know the difference between an engineer and a designer, right? You want the AAA guys building your budget games because they'll squeeze every inch of performance.
Major layoffs happen all the time for stupid reasons. You don't like it, vote Communist.
Major layoffs happen all the time for stupid reasons. You don't like it, vote Communist.
This isn't even a reason. It's like if the execs at BP said "I'm tired of managing this oil stuff, lets start a bake shop" and promptly fired 99% of their employees. Assuming Irrational is profitable there's no good reason not to simply hire someone else to do the job making AAA-derp bioshocks while Ken Levine goes off and does whatever he likes.