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Game News Kevin Saunders explains what the Tides are in "Tides of Numenera"

Lady_Error

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Numenera is set a billion years in the future. Civilizations have risen and fallen on Earth. Even though the current inhabitants live at about a Medieval level of technology, the leftover remnants of these advanced societies lie all around them. Some of these are extremely helpful: advanced tools, valuable means of communication and learning, transportation, defenses, and weapons. Others are dangerous: genetically altered monstrosities, flesh-warping radiation, creatures transplanted from distant stars, and clouds of out-of-control nanobots, just to name a few. This setting, called the Ninth World, provides all manner of opportunities and challenges to those that call it home.

Wow, this sounds just awesome. Let's hope they can use this setting just as good as the Planescape universe.
 
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Warcraft-2-Tides-Of-Darkness-Pc.jpg
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Cool. Now Obsidian can do a Planescape game. I wonder how much HASBRO/WotC would interfere with subject matter though if you did licence it from them?
 

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