GlobalExplorer said:I made it no secret that I am still at the beginning. But what do you mean? There was clearly no morale modelled in the first battles, and armies always fought until they were annihilated. Does it change later in the game?
Yes, for example there's the 'master of defence' ability that makes you achieve victory by getting 10%/level less victory points. There's also another one that makes the enemy need 10%/level more to win, and another one that decreases the enemy's starting morale by 10%/level. As I said, the victory locations also end battles sooner.
Does the game use a different setup in the later parts of the game or how does the change come about? Specifically: do units rout when morale gets low? do armies retreat from the battlefield?
Lower morale decreases your units' general fighting ability afaik, but they don't rout. As for retreats, well, that's a funny thing, because I think there's no way to retreat when you are on the actual battlefield, but quite often I observed that when you're attacked by overwhelming odds but use the 'autobattle' feature, there are casualties on both sides, but no army goes down completely, and your hero is pushed back on the overland map.