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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,896
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Guys,you know the camera is edgy when your dude is drunk? Well it does look a lot more normal when you are on few litters of alcohol .It is a most certain a slav game,it is a nigh unplayable when your character is not drunk!!!! My cammera is always going sideways when i am not drunk in the game.It is a mystery goys, Please fix!
Henry isn't drunk. You are.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,148
Location
Italy
Smejki, what's the deal with the
queen of sheba's sword quest? If you don't assign Pickman to water and ask for reward, you lose his piece and can't complete the quest. It's a big problem because the player cannot possibly know that the piece can only be obtained in that unrelated quest with the bailiff in Rattay and there isn't another way to ge it. Also the player has only been informed about asking to blacksmiths.
have you tried just pickpocketing him?

He doesn't have the item on himself, which seems appear magically as quest reward. Even so, is impossible for the player to know that he has the item unless the player select a specific line of dialogue in what is an unrelated quest.
 
Self-Ejected

unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092
Speaking of the Bludgeon, the Bernard training is a bit fucked since mace is replaced with bludgeon in mace training, and bludgeon is an actual weapon that deals a ton more damage than any other training weapon.

And this is pretty damn realistic. In historical reconstruction fights blunt weapons are usually banned outright because, well, you cannot blunt a mace and expect it to become somewhat safe :).
But for training it could we wrapped in layers of felt or something.
Yes, but you could make it hollow and light so it does little damage.
 
Self-Ejected

unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092
That's the same case with swords and real maces compared to wooden sticks though, real maces would be way more top heavy.
In IRL reconstruction, I think it could possibly be a good enough middle ground compared to not having any blunt weapons at all.
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Smejki, what's the deal with the
queen of sheba's sword quest? If you don't assign Pickman to water and ask for reward, you lose his piece and can't complete the quest. It's a big problem because the player cannot possibly know that the piece can only be obtained in that unrelated quest with the bailiff in Rattay and there isn't another way to ge it. Also the player has only been informed about asking to blacksmiths.
this Pickman's piece is an extra one. You need 5. There are 6 total in the game.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,148
Location
Italy
Smejki, what's the deal with the
queen of sheba's sword quest? If you don't assign Pickman to water and ask for reward, you lose his piece and can't complete the quest. It's a big problem because the player cannot possibly know that the piece can only be obtained in that unrelated quest with the bailiff in Rattay and there isn't another way to ge it. Also the player has only been informed about asking to blacksmiths.
this Pickman's piece is an extra one. You need 5. There are 6 total in the game.

Ah, I understand now. My bad, I thought there were only 5 pieces.
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Well I was a bit busy so it's been a while. And I've got near 100 pages to wade through. So get ready for some blasts from the past

Don’t attempt the Nightingale quest from the hunter in Rattay. It is buggy as shit right now. Spent 2 hours just getting the traps not to bug out while capturing the birds and now the game hangs when trying to turn them in to complete the quest. After looking it up, apparently this is a common problem with this quest.
a fix is due in patch 1.3

Is the fix retroactive? Like, I have settled down the traps and one has disappeared, should it pop up now or will it only work after new game?
We're doing all fixes retroactive if possible.
Can't comment much on issues which didn't concern me.
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Smejki in the gallows brothers quest (or maybe rock and a hard place) I can't find where the gold for the quarry is to pin it on andrew.. I can't find anyone to drop a hint where it is, and someone told me it was in hard-locked chest.. I lockpicked it and there was nothing there either..

WHERE IS THIS DAMNED GOLD
Dunno, but some issues were resolved regarding this part of the quest. Might be the fix you need.
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Smejki do you know if the game's gamma permanently affecting the system is fixed in 1.3? The only solution to get rid of it is to reboot.
It's an instance of #justcryenginethings. Out lead programmer is looking into it. Not in 1.3 though afaik.
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
I think I'm going to play through again once 1.3 is out. This time I'm going for Merciful and Virgin. Can maces be used to reliably knock people out or do I need to trust only my fists?
Only fists and non-lethal takedowns result in guaranteed unconsciousness.
And then there's the one guy you have to kill. He does not count towards the achievements.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
how do I heal injuries? Like leg one for example.
time, food, potions.
Pwe will add autosaves and probably quit-saves that auto-delete
it's been decided they won't delete themselves.
There are some minor limitations in order to prevent obvious exploits. Exploits will be possible though if you resort to abuse.
i suppose that is simply impossibile to stop pc players from abuse something if they really want to.
 

Haba

Harbinger of Decline
Patron
Joined
Dec 24, 2008
Messages
1,872,109
Location
Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
THIS IS JUST IN: The racist, white supremacist Warhorse Studios developers are also enabling abuse and exploitation!

More seriously, fistfights should probably make you remove your armor.
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Smejki , here is the following obscure bug for you:

I have a left-handed mouse, where the left and right buttons seem to be exchanged on a hardware level. As a result, I have to switch mouse buttons in most games - all games which do not inherit the windows control panel mouse buttons setting.

In KCD, I change my slash/stab attack mappings through the Controls section, but once I switch to a bow, I can't shoot - the mouse button does nothing - unless I am using the default setting - "Left mouse button" for shooting, and "Right mouse button" for cancelling. Can you investigate the reason for this different behavior for bows?
forwarded
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Lack of decorative customisation options is a small but still a problem. FFS, Henry doesn't even grow beard over time and sticks to his nu-male nonsense. It worked with established character in Witcher 3, why not here?

My guess is because Witcher 3 is a 100 million game made by 1500 people. While KCD was made in a garage by a bunch of unwashed enthusiasts eating baked beans all day long. No dev resources for cosmetic rubbish.
pretty much this. It's a nice feature with low priority. Considering we for example couldn't afford to implement crossbows...
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
i don’t like stealth/steal mission so when possible they become assassination/bloodbath mission, less time consuming and less waiting.

well all mission now fail because when i go back to the npc for the reward is always “i solved your problem” “you monster assassin” “but..” “go away never talk to me again” “but i have.. ehh fine”
mission failed
“hei henry is come to see us!”
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,171
deterministic system > RNG
 
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