Oh you can shoot the bow from a horse even at high riding speeds, that's nice. No sarmatian perks to pick though.
Imagine being so dense that you attack a promising game out of some autistic form of spite.
Oh, the irony.
You can apparently pour alcohol into food of enemies and then they are then worse at combat, hah.
Watching 90 minute interview with Vávra, some info:
- they are already working on the DLC questline with playing as a woman (I think Theresa will be the protagonist?)
- They are planning fairly longterm support for the game, have 10 dedicated people watching streams and forums to get as much feedback as possible for bugfixing. Apparently they never saw the Flying Dragon Kick bug before it was recorded
- As far as modding, he says they did not have time before launch to look into it in detail, but now they will investigate how possible it will be to release some tools - they rewrote most of the cryengine but are not sure what they can release from legal standpoint, so it will require some negotiation with Crytek. Of course he cannot promise anything specific yet because of that.
- Making of documentary was delayed because they want it to include the time before launch, launch party, feedback and reactions etc.
- the R&D they made and tools they developed should make development of future game significantly less difficult and hopefully faster
- crowdfunding for the future game is something to consider, he brings up Swen Vincke and how they did kickstarter for Original Sin 2 eventhough OS1 made lot of money, crowdfunding is a way to measure interest, build relationship with fans etc
- czech voice acting: Warhorse want it, but the game has 110 hours of voice acting, in real terms it would probably take around 3 months of work of 5 directors, 3 audio engineers, 50 actors, ton of QA..and he questions if the opportunity cost would be worth it, since it would mean not being able to do other stuff that might be more important/useful...basically they want to do it if the game is successful but cannot promise it yet
- before even starting the company, after leaving 2K, he spent 2 years reading and studying historical literature (for example work of Zikmund Winter who wrote some 2000 archaic czech page work about medieval life called "Cultural Image of Czech towns"). He describes how he had to write 80-page manual about medieval clothing for the artists because the clothing was completely different with different names et cetera..and then had to find specific professional who dealt with this as a vocation to find all the flaws and errors anyway..in total, around 20 people were consulted regarding various specific things
- didn't want to do Hussite Wars right away because it would be too much, so they searched for smaller interesting events and locations where they took place and found that first invasion of Sigismund which provided good background for the game, the burning of Silver Skalitz actually happened and it served as a good starting point. The time period was also selected because it is just before advent of guns (which they did not want) but right after the golden years of Charles IV's reign
- he came up with the idea for the teleshopping advert, they actually intended to run it on German TV like actual teleshopping, but didn't have time :D
- talks about the futility of DRM and that it is useless anyway so they didn't bother (he didn't know about the online check fuck-up, but it confirms it was unintentional)
You can apparently pour alcohol into food of enemies and then they are then worse at combat, hah.
Watching 90 minute interview with Vávra, some info:
- they are already working on the DLC questline with playing as a woman (I think Theresa will be the protagonist?)
- They are planning fairly longterm support for the game, have 10 dedicated people watching streams and forums to get as much feedback as possible for bugfixing. Apparently they never saw the Flying Dragon Kick bug before it was recorded
- As far as modding, he says they did not have time before launch to look into it in detail, but now they will investigate how possible it will be to release some tools - they rewrote most of the cryengine but are not sure what they can release from legal standpoint, so it will require some negotiation with Crytek. Of course he cannot promise anything specific yet because of that.
- Making of documentary was delayed because they want it to include the time before launch, launch party, feedback and reactions etc.
- the R&D they made and tools they developed should make development of future game significantly less difficult and hopefully faster
- crowdfunding for the future game is something to consider, he brings up Swen Vincke and how they did kickstarter for Original Sin 2 eventhough OS1 made lot of money, crowdfunding is a way to measure interest, build relationship with fans etc
- czech voice acting: Warhorse want it, but the game has 110 hours of voice acting, in real terms it would probably take around 3 months of work of 5 directors, 3 audio engineers, 50 actors, ton of QA..and he questions if the opportunity cost would be worth it, since it would mean not being able to do other stuff that might be more important/useful...basically they want to do it if the game is successful but cannot promise it yet
- before even starting the company, after leaving 2K, he spent 2 years reading and studying historical literature (for example work of Zikmund Winter who wrote some 2000 archaic czech page work about medieval life called "Cultural Image of Czech towns"). He describes how he had to write 80-page manual about medieval clothing for the artists because the clothing was completely different with different names et cetera..and then had to find specific professional who dealt with this as a vocation to find all the flaws and errors anyway..in total, around 20 people were consulted regarding various specific things
- didn't want to do Hussite Wars right away because it would be too much, so they searched for smaller interesting events and locations where they took place and found that first invasion of Sigismund which provided good background for the game, the burning of Silver Skalitz actually happened and it served as a good starting point. The time period was also selected because it is just before advent of guns (which they did not want) but right after the golden years of Charles IV's reign
- he came up with the idea for the teleshopping advert, they actually intended to run it on German TV like actual teleshopping, but didn't have time :D
- talks about the futility of DRM and that it is useless anyway so they didn't bother (he didn't know about the online check fuck-up, but it confirms it was unintentional)
DLC with woman protagonist ? Its about time ! I hope this time they include a jewish money lender ,a muslim slaver , and why not some "picturesque" gypsies else they will be slammed again for lack of diversity.
It's true it was supposed to be in, a friend is sorely disapointed about it, and also now you mention it a dog companion.You can apparently pour alcohol into food of enemies and then they are then worse at combat, hah.
Watching 90 minute interview with Vávra, some info:
- they are already working on the DLC questline with playing as a woman (I think Theresa will be the protagonist?)
- They are planning fairly longterm support for the game, have 10 dedicated people watching streams and forums to get as much feedback as possible for bugfixing. Apparently they never saw the Flying Dragon Kick bug before it was recorded
- As far as modding, he says they did not have time before launch to look into it in detail, but now they will investigate how possible it will be to release some tools - they rewrote most of the cryengine but are not sure what they can release from legal standpoint, so it will require some negotiation with Crytek. Of course he cannot promise anything specific yet because of that.
- Making of documentary was delayed because they want it to include the time before launch, launch party, feedback and reactions etc.
- the R&D they made and tools they developed should make development of future game significantly less difficult and hopefully faster
- crowdfunding for the future game is something to consider, he brings up Swen Vincke and how they did kickstarter for Original Sin 2 eventhough OS1 made lot of money, crowdfunding is a way to measure interest, build relationship with fans etc
- czech voice acting: Warhorse want it, but the game has 110 hours of voice acting, in real terms it would probably take around 3 months of work of 5 directors, 3 audio engineers, 50 actors, ton of QA..and he questions if the opportunity cost would be worth it, since it would mean not being able to do other stuff that might be more important/useful...basically they want to do it if the game is successful but cannot promise it yet
- before even starting the company, after leaving 2K, he spent 2 years reading and studying historical literature (for example work of Zikmund Winter who wrote some 2000 archaic czech page work about medieval life called "Cultural Image of Czech towns"). He describes how he had to write 80-page manual about medieval clothing for the artists because the clothing was completely different with different names et cetera..and then had to find specific professional who dealt with this as a vocation to find all the flaws and errors anyway..in total, around 20 people were consulted regarding various specific things
- didn't want to do Hussite Wars right away because it would be too much, so they searched for smaller interesting events and locations where they took place and found that first invasion of Sigismund which provided good background for the game, the burning of Silver Skalitz actually happened and it served as a good starting point. The time period was also selected because it is just before advent of guns (which they did not want) but right after the golden years of Charles IV's reign
- he came up with the idea for the teleshopping advert, they actually intended to run it on German TV like actual teleshopping, but didn't have time :D
- talks about the futility of DRM and that it is useless anyway so they didn't bother (he didn't know about the online check fuck-up, but it confirms it was unintentional)
DLC with woman protagonist ? Its about time ! I hope this time they include a jewish money lender ,a muslim slaver , and why not some "picturesque" gypsies else they will be slammed again for lack of diversity.
More like:
DLC with a woman protagonist? This is a fucking outrage, it was promised to be part of the base game for free. They better not think charging money from KS backers for this.
Have you tried water?How do you wash blood off a blunt weapon? (club, mace, warhammer) Tried: repair kit, repairs in shop, bathmaidens, grinding wheel
I've already asked around, nobody answered which means there are no patch notes lol.Is there any place where one can read the changelog of the updates? I don't understand why nothing is being posted on their steam news.
So everytime an update downloads just imagine the game got two inches better.
Didn't Vavra say that the cut KS goals would be free-DLC for the backers?You can apparently pour alcohol into food of enemies and then they are then worse at combat, hah.
Watching 90 minute interview with Vávra, some info:
- they are already working on the DLC questline with playing as a woman (I think Theresa will be the protagonist?)
- They are planning fairly longterm support for the game, have 10 dedicated people watching streams and forums to get as much feedback as possible for bugfixing. Apparently they never saw the Flying Dragon Kick bug before it was recorded
- As far as modding, he says they did not have time before launch to look into it in detail, but now they will investigate how possible it will be to release some tools - they rewrote most of the cryengine but are not sure what they can release from legal standpoint, so it will require some negotiation with Crytek. Of course he cannot promise anything specific yet because of that.
- Making of documentary was delayed because they want it to include the time before launch, launch party, feedback and reactions etc.
- the R&D they made and tools they developed should make development of future game significantly less difficult and hopefully faster
- crowdfunding for the future game is something to consider, he brings up Swen Vincke and how they did kickstarter for Original Sin 2 eventhough OS1 made lot of money, crowdfunding is a way to measure interest, build relationship with fans etc
- czech voice acting: Warhorse want it, but the game has 110 hours of voice acting, in real terms it would probably take around 3 months of work of 5 directors, 3 audio engineers, 50 actors, ton of QA..and he questions if the opportunity cost would be worth it, since it would mean not being able to do other stuff that might be more important/useful...basically they want to do it if the game is successful but cannot promise it yet
- before even starting the company, after leaving 2K, he spent 2 years reading and studying historical literature (for example work of Zikmund Winter who wrote some 2000 archaic czech page work about medieval life called "Cultural Image of Czech towns"). He describes how he had to write 80-page manual about medieval clothing for the artists because the clothing was completely different with different names et cetera..and then had to find specific professional who dealt with this as a vocation to find all the flaws and errors anyway..in total, around 20 people were consulted regarding various specific things
- didn't want to do Hussite Wars right away because it would be too much, so they searched for smaller interesting events and locations where they took place and found that first invasion of Sigismund which provided good background for the game, the burning of Silver Skalitz actually happened and it served as a good starting point. The time period was also selected because it is just before advent of guns (which they did not want) but right after the golden years of Charles IV's reign
- he came up with the idea for the teleshopping advert, they actually intended to run it on German TV like actual teleshopping, but didn't have time :D
- talks about the futility of DRM and that it is useless anyway so they didn't bother (he didn't know about the online check fuck-up, but it confirms it was unintentional)
DLC with woman protagonist ? Its about time ! I hope this time they include a jewish money lender ,a muslim slaver , and why not some "picturesque" gypsies else they will be slammed again for lack of diversity.
More like:
DLC with a woman protagonist? This is a fucking outrage, it was promised to be part of the base game for free. They better not think charging money from KS backers for this.
[...]Unless you stick to the main quest, everything else is just menial task 101 that amounts to nothing but tedious travelling around the map doing fuck all that I could easily go outside and do it myself.
No idea, didn't know it wasn't part of OC anymore even.Didn't Vavra say that the cut KS goals would be free-DLC for the backers?You can apparently pour alcohol into food of enemies and then they are then worse at combat, hah.
Watching 90 minute interview with Vávra, some info:
- they are already working on the DLC questline with playing as a woman (I think Theresa will be the protagonist?)
- They are planning fairly longterm support for the game, have 10 dedicated people watching streams and forums to get as much feedback as possible for bugfixing. Apparently they never saw the Flying Dragon Kick bug before it was recorded
- As far as modding, he says they did not have time before launch to look into it in detail, but now they will investigate how possible it will be to release some tools - they rewrote most of the cryengine but are not sure what they can release from legal standpoint, so it will require some negotiation with Crytek. Of course he cannot promise anything specific yet because of that.
- Making of documentary was delayed because they want it to include the time before launch, launch party, feedback and reactions etc.
- the R&D they made and tools they developed should make development of future game significantly less difficult and hopefully faster
- crowdfunding for the future game is something to consider, he brings up Swen Vincke and how they did kickstarter for Original Sin 2 eventhough OS1 made lot of money, crowdfunding is a way to measure interest, build relationship with fans etc
- czech voice acting: Warhorse want it, but the game has 110 hours of voice acting, in real terms it would probably take around 3 months of work of 5 directors, 3 audio engineers, 50 actors, ton of QA..and he questions if the opportunity cost would be worth it, since it would mean not being able to do other stuff that might be more important/useful...basically they want to do it if the game is successful but cannot promise it yet
- before even starting the company, after leaving 2K, he spent 2 years reading and studying historical literature (for example work of Zikmund Winter who wrote some 2000 archaic czech page work about medieval life called "Cultural Image of Czech towns"). He describes how he had to write 80-page manual about medieval clothing for the artists because the clothing was completely different with different names et cetera..and then had to find specific professional who dealt with this as a vocation to find all the flaws and errors anyway..in total, around 20 people were consulted regarding various specific things
- didn't want to do Hussite Wars right away because it would be too much, so they searched for smaller interesting events and locations where they took place and found that first invasion of Sigismund which provided good background for the game, the burning of Silver Skalitz actually happened and it served as a good starting point. The time period was also selected because it is just before advent of guns (which they did not want) but right after the golden years of Charles IV's reign
- he came up with the idea for the teleshopping advert, they actually intended to run it on German TV like actual teleshopping, but didn't have time :D
- talks about the futility of DRM and that it is useless anyway so they didn't bother (he didn't know about the online check fuck-up, but it confirms it was unintentional)
DLC with woman protagonist ? Its about time ! I hope this time they include a jewish money lender ,a muslim slaver , and why not some "picturesque" gypsies else they will be slammed again for lack of diversity.
More like:
DLC with a woman protagonist? This is a fucking outrage, it was promised to be part of the base game for free. They better not think charging money from KS backers for this.
You can screw up the balance of an open world RPG if you "play it like a videogame". More news at 11!The game is way too easy, I have at the moment 30k gold by doing Captains Bernard repetitive activities, take every single piece of equipment from the retarded AI bandits, go and sell them at the armourer in Rattay and buy the top-notch armour and you are practically God. Also the bow with piercing arrows is beyond ridiculous that even the most heavy armoured enemy goes down in a few shots.
Game is just too easy and I pity the retards that struggle with it.
That's special technique. Hiding in the plain sight.You can screw up the balance of an open world RPG if you "play it like a videogame". More news at 11!The game is way too easy, I have at the moment 30k gold by doing Captains Bernard repetitive activities, take every single piece of equipment from the retarded AI bandits, go and sell them at the armourer in Rattay and buy the top-notch armour and you are practically God. Also the bow with piercing arrows is beyond ridiculous that even the most heavy armoured enemy goes down in a few shots.
Game is just too easy and I pity the retards that struggle with it.
Smejki , have you had any issues reported with the sneaking/stealth system? NPCs seem to be unable to see you even when you are in plain sight in front of them.
Can I play as a man?- they are already working on the DLC questline with playing as a woman (I think Theresa will be the protagonist?)
You can screw up the balance of an open world RPG if you "play it like a videogame". More news at 11!The game is way too easy, I have at the moment 30k gold by doing Captains Bernard repetitive activities, take every single piece of equipment from the retarded AI bandits, go and sell them at the armourer in Rattay and buy the top-notch armour and you are practically God. Also the bow with piercing arrows is beyond ridiculous that even the most heavy armoured enemy goes down in a few shots.
Game is just too easy and I pity the retards that struggle with it.
Smejki , have you had any issues reported with the sneaking/stealth system? NPCs seem to be unable to see you even when you are in plain sight in front of them.
He has relinquished attempts to overcome you by force and is now trying to win you over with his charms.First fistfight with the drunkard and midfight he starts yelling at me in french. I already Like what im seeing
Do you want to visit my room in Whiterun where I keep > 9000 tomatoes? Then I'll show you the library.You can screw up the balance of an open world RPG if you "play it like a videogame". More news at 11!The game is way too easy, I have at the moment 30k gold by doing Captains Bernard repetitive activities, take every single piece of equipment from the retarded AI bandits, go and sell them at the armourer in Rattay and buy the top-notch armour and you are practically God. Also the bow with piercing arrows is beyond ridiculous that even the most heavy armoured enemy goes down in a few shots.
Game is just too easy and I pity the retards that struggle with it.
Smejki , have you had any issues reported with the sneaking/stealth system? NPCs seem to be unable to see you even when you are in plain sight in front of them.
This is not screwing with the balance or exploits, this what the game provides you with from the beginning, I wasn't the one that screwed the balance with the repetitive tasks and the obviously broken bows and piercing arrows ,I mean what should I do now? Gimp myself because devs are incompetent at designing a mildly challenging game?
Of course the DLC will be given for free to KS backersDLC with woman protagonist ? Its about time ! I hope this time they include a jewish money lender ,a muslim slaver , and why not some "picturesque" gypsies else they will be slammed again for lack of diversity.
More like:
DLC with a woman protagonist? This is a fucking outrage, it was promised to be part of the base game for free. They better not think charging money from KS backers for this.