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Game News Knights of the Chalice is Here

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,010
Location
Djibouti
Luzur said:
...uh ok guys, i kinda need help here, im in this orc fort and i am sealed in and kinda out of both MP and low on HP and there is no way to rest anywhere.

is there, like, a way out otherthen trough a bunch of wizards who spam fireball in a tight corridor? secret door?

If you let that guy guarding the door live, he'd tell you how to surprise them. I did, and after that it was easy pickings with MY wizard spamming fireball, and the archer finishing off the remnants.

including one against a dragon, so you might be out of luck.

Unless you land a dragon-slaying arrow on him. Plop! -10000 hp, bye bye dragon!
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,888
Location
Swedish Empire
If you let that guy guarding the door live, he'd tell you how to surprise them. I did, and after that it was easy pickings with MY wizard spamming fireball, and the archer finishing off the remnants.

i did, but my wizard dont have enough MP to do some fireballin'.

but the enemy wizards do, so i have enough rounds to get 2 guys down that short corridor before they start filling it with fiery death.

:x
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
Jaesun said:
Download the demo and SEE WHAT YOU THINK. Is it that fucking hard?

The game is 2" by 1.5" - so yeah it's impossible for me to SEE what I think.
 

Fezzik

Cipher
Joined
Nov 2, 2008
Messages
515
You might be able to break the wizards' concentration with arrows as you approach. Dunno how likely that is to succeed, though, without some artillery to get the wizards' HP down.
 
Joined
Apr 4, 2007
Messages
3,585
Location
Motherfuckerville
Luzur said:
...uh ok guys, i kinda need help here, im in this orc fort and i am sealed in and kinda out of both MP and low on HP and there is no way to rest anywhere.

is there, like, a way out otherthen trough a bunch of wizards who spam fireball in a tight corridor? secret door?

Nope. And the next rest area is quite a ways away through a lot more tough encounters. That's one of the things I don't like in the game; that you are often arbitrarily "sealed-in" combined with limited resting makes for unwinnable situations. It's why I play incredibly conservatively, only using my spells when necessary. It does, however, make crafted wands incredibly valuable. A Cure Wounds wand is a great alternative to healing spells, and a few of them coupled with a restoration wand are like a never-ending first-aid kit.
 

dolio

Scholar
Joined
Dec 18, 2007
Messages
294
obediah said:
The game is 2" by 1.5" - so yeah it's impossible for me to SEE what I think.
So tell your monitor to display that resolution scaled. I have a 1920x1200 monitor, too, and it didn't stop me from playing the game.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,888
Location
Swedish Empire
Edward_R_Murrow said:
Luzur said:
...uh ok guys, i kinda need help here, im in this orc fort and i am sealed in and kinda out of both MP and low on HP and there is no way to rest anywhere.

is there, like, a way out otherthen trough a bunch of wizards who spam fireball in a tight corridor? secret door?

Nope. And the next rest area is quite a ways away through a lot more tough encounters. That's one of the things I don't like in the game; that you are often arbitrarily "sealed-in" combined with limited resting makes for unwinnable situations. It's why I play incredibly conservatively, only using my spells when necessary. It does, however, make crafted wands incredibly valuable. A Cure Wounds wand is a great alternative to healing spells, and a few of them coupled with a restoration wand are like a never-ending first-aid kit.

i guess im in for some save and restore session then, until i hit that lucky break.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
I played the demo windowed. The font was still ugly but readable. The graphix as a whole were acceptable. Anybody who didn't do so before could try windowed mode and see if he likes that better.

Thx for the answers (eventhough pretty much everyone after Edward was redundant)
Considering that the game is so low on class diversity, multiclassing is probably not all that important anyway...
No retreat dungeons + restricted resting + one challanging encounter after another doesn't sound too good. I like challenge, but challenge that can be overcome through good tactics where reloads are (most of the time) only neccessary if I made bad decisions or had very bad luck with rolls.
I'd at least change the resting rules to:
Dangerous area. Enemy patrols are common. No resting.
Normal area. Enemies might come by but resting is possible.
Safe area: It is safe to rest here. You will not be disturbed.

Add to that some watchdog or lock door spells or traps and the like.
 

Gwendo

Augur
Joined
Aug 22, 2004
Messages
990
It's true you should be a little bit on the conservative side with your spells.

Anyway, fire resistance armor or spells might come in handy here. Or how about casting silence on them? Or a web, might trick them to waste fireballs to burn the web away. Did you try to summon a fire elemental to do the dirty work for you?

Anyway, there's always solutions.


But just in case, save often and use different slots.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,888
Location
Swedish Empire
hah, i managed to get through both the wizards and the dragon just by sheer dumb luck.

this time the wizards didnt fireball me when i got my knight and my cleric to close combat distance, they just fled.

and i got that lucky hit with the anti-dragon arrows on the second reload,resulting in dragon instakill.

then i opened the wrong door and walked in to some gnolls and defeated them strangely enough without taking a single hit, and i got the other group to fight among themselves and finally gained a resting place.

phew i say.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
dolio said:
obediah said:
The game is 2" by 1.5" - so yeah it's impossible for me to SEE what I think.
So tell your monitor to display that resolution scaled. I have a 1920x1200 monitor, too, and it didn't stop me from playing the game.

I did. And the laptop just sat there like it couldn't understand verbal commands. I'm not fucking around with X config just so I can make this one game sorta readable. If there is a way to scale wine itself, that would be tits, but as is I'll just wait for the douchebag developer to add scaling or at least revert to the legible block font. And I have a few hundred dos games to run that look sexy as hell scaled to keep me occupied while I wait.
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
I might be missing the point here...

...but can't you just run winecfg from the command line, tick "use a virtual desktop", type in whatever res you want, and make sure the game is running at full screen?

It's kind of a cheats way of getting the game to run in a window at any res you want.

EDIT: oh I see. That doesn't work for this game - it refuses to fill the virtual screen allocated to it for some reason.

EDIT2: oh, and overriding the DPI to blow up the size doesn't work either. Works with other apps. :(

EDIT3: running in a windowed VM doesn't work either. Get a "could not open screen" error.

Windows it is, then.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
Shagnak said:
I might be missing the point here...

...but can't you just run winecfg from the command line, tick "use a virtual desktop", type in whatever res you want, and make sure the game is running at full screen?

It's kind of a cheats way of getting the game to run in a window at any res you want.

EDIT: oh I see. That doesn't work for this game - it refuses to fill the virtual screen allocated to it for some reason.

I had tried that.

EDIT2: oh, and overriding the DPI to blow up the size doesn't work either. Works with other apps. :(

I hadn't tried that. Thanks for putting in more effort than I did! :)
 

dolio

Scholar
Joined
Dec 18, 2007
Messages
294
obediah said:
I did. And the laptop just sat there like it couldn't understand verbal commands. I'm not fucking around with X config just so I can make this one game sorta readable. If there is a way to scale wine itself, that would be tits, but as is I'll just wait for the douchebag developer to add scaling or at least revert to the legible block font. And I have a few hundred dos games to run that look sexy as hell scaled to keep me occupied while I wait.
You could also read the FAQ, which purports to tell you how to run the game in 640x480 and 960x720.
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
dolio said:
You could also read the FAQ, which purports to tell you how to run the game in 640x480 and 960x720.
Yeah, that's in windowed mode which is how I was running it in Windows. (You choose the res from the bar at the top of the window)

That mode didn't seem to want to go for me in Linux/Wine though. Everything just kinda froze up.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
Shagnak said:
dolio said:
You could also read the FAQ, which purports to tell you how to run the game in 640x480 and 960x720.
Yeah, that's in windowed mode which is how I was running it in Windows. (You choose the res from the bar at the top of the window)

That mode didn't seem to want to go for me in Linux/Wine though. Everything just kinda froze up.

I ran into that issue as well.

On a lark, I decided to fire it up on the postage stamp, and it crashed trying to start the demo as well. I guess it's just not going to work on wine.

Maybe if the gushing continues, I'll get interested enough to reboot to windows.
 
Joined
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Messages
7,953
Location
Cuntington Manor
VentilatorOfDoom said:
Blackadder said:
VentilatorOfDoom said:
I do miss skills, I mean AoO are in but Tumble is not? Meh.

biggest_whiner_statue_2.jpg

You haz winz teh thred!!11!

Please proceed now to explain how implementing half the ruleset is "oldschool" and how I am too "next-gen" to approve of this wonderful "oldschool-ness", kiddo!

Please name me ONE CRPG that implements the ruleset entirely?

Ok, now that you cannot do that, even after thinking through all of the crappy full priced games from big developers you have no doubt bought, let me know why it is so bad that the entire ruleset, which isn't available in the open set anyway (therefore it would break copyright laws), is not implemented in a game that would be, for you, $20-25 and made by one person?


In any case,

I played NWN2, BG series, TOEE, (insert any other DnD computer RPG) and none of them have made as much use of various options as this game. The AI in particular is a real bastard to beat, not only because the encounters have some tough enemies, the resting is more realistic (something the Codex has screamed about with other DnD games where you can rest after every battle), yet with planning ahead my reloads have been minimal.

I consider myself lucky that I regularly play golden oldies though. If I hadn't, it would have taken me some time to come to grips with the learning curve again, which mainly means extra thought when playing.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
OldSkoolKamikaze said:
You don't have Windows in a VM?

No. Although it looks like there has been some progress with 3D acceleration in vmware. Any linux users that have had good luck playing games through vmware? I don't want to go through the hassle if it's just going to give me spotty support on a few games.
 

Lord Sudaca

Novice
Joined
Jul 28, 2009
Messages
43
Blackadder said:
Lord Sudaca said:
The same quality as darksun??? I played it some weeks ago and i can assure that is bull, also, not only the poor quality of the graphics (and the design, MUCH worse that in DS) also, you are playing in a forst and there are like two different kinds of trees.... come on man...
And also the music, it doesnt only sounds like crap but the score itself is terrible, a deaf rat could do better

Yes, terrible about the trees. I was horrified as I was looking forward to taking note of various flora in my travels throughout the game.

Ultimately, this is a game for a certain section of the RPG community. If you don't like it, that is quite normal otherwise the big boys would be putting several of these out every year. I am enjoying the game immensely and don't have a problem with anything really, except I can see why some might want a bigger resolution.


Really smart comment, but I actually find frustrating towatch at the same graphics all the time, it looks worst than rpgmaker and that stuff.
Regarding the section of the rpg community, I agre with that, Im not saying this game is useless, but there are some really amateurish stuff going on, specially the music.
Also, I only played the Demo, so I dont know much about the story (maybe someone who has the full game can enlighten the rest) but for the demo it seems the narrative and story aspects are almost forgotten.
 

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