Stark
Liturgist
- Joined
- Mar 31, 2004
- Messages
- 770
Exitium said:For once, I'd like to see an RPG that isn't 'good-oriented', but rather 'evil-oriented'. In fact, whoever makes it should make it so that playing on the side of good even harder to try to pull off than playing on the side of evil and feels somewhat 'wrong', by rewarding you with a piss poor undesirable ending (e.g. your anti-hero dies in vain) and supporting characters which are less 'fleshed out' so to speak in that path because you end up killing a lot of them on the way, as they are evil to you.
I actually think ToEE fits the bill, somewhat. Playing at good guys you'll end up with a straight forward hack and slash game and you'll miss out on all the stories (what little there is, anyway) and sub-quests in the temple. whereas playing as neutral or evil party you'll get to know more, have new quests, and even find out a new area. (the ogre cave that will only show up in world map if you work for the fire temple dudes)
sure they could have brought this idea a little further, but for once in a DnD game I'm tempted to play evil side just to see what i'm missing. There was never any good reason to play evil in Bio's game, that's for sure.