Diogo Ribeiro
Erudite
Volourn said:Wait a sec. Accoridng to RPGCodex, BG2 isn't even a crpg. Hmm.. I wish you guys make up your mind.
Ok. BG2 is a CRPG. And a bad one at that.
There's a reason why every crpg I have ever playedhas lots of ph@t lewt - it's because the developers have to make sure that every character for every player has a reasonable number of things to choose from.
No, its because the developers cannot think of anything besides combat. They are vastly unable to present better alternatives to combat, so they stick to presenting things which they think might improve combat - in this case, t3h ph4t l3wt. In a dungeon crawler, i'd find it strange if there weren't various sets of high-powered gear. But in a straight-up CRPG, there shouldn't be a need. There should be weapons, obviously, because every CRPG has combat. Combat is just as valid a way as is diplomacy or stealth, so not including weapons would be ridiculous. But when an RPG is solely centered in combat there should obviously better ways to handle combat, in this case better weapons. In the case of a straight-up CRPG, there should be equal parts of opportunities for all possibilities. In BG2, there aren't. Being its not supposed to be a dungeon crawler, it acts too much like one.