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Company News Larian Studios Status Update

Discussion in 'News & Content Feedback' started by VentilatorOfDoom, Jun 24, 2011.

  1. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
    Joined:
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    Tags: Larian Studios

    <p>Swen Vincke of Larian Studios posted another <a href="http://www.larian.com/forums/ubbthreads.php?ubb=showflat&amp;Main=28460&amp;Number=445806#Post445806" target="_blank">status update</a> on their forums.</p>
    <blockquote>
    <p>Speaking of E, I&rsquo;m very happy to announce that we managed to convince David Freeman ( http://www.beyondstructure.com ) to help us out with the script. He arrived yesterday in Gent with a surprisingly low dose of jet lag, and will be working together with us over the next couple of weeks with fine-tuning the storyline for E. I&rsquo;m pretty curious what he&rsquo;ll come up with, especially considering the ambitions we have for E&rsquo;s storyline and how you&rsquo;ll interact with it.<br />David wrote a book &ldquo;Creation Emotion in Games&rdquo; and also teaches the biggest screenwriting class in Los Angeles &amp; London. If you have an interest in stories in games, get a copy (<br />http://www.amazon.com/Creating-Emotion-Games-Craft-Emotioneering/dp/1592730078 ) and you won&rsquo;t be disappointed, but better yet, if you ever have a chance, participate in his class, you won&rsquo;t regret it (and it puts the ideas of the book completely in perspective, which might otherwise be hard to get completely) Get on his mailing list so you can figure out when he&rsquo;s in the neighbourhood, those things are usually packed but who knows, you might manage.<br /><br />Now, I&rsquo;m mentioning all of this because his book contains a chapter which talks about &ldquo;meaningful non linear response&rdquo; or MNLR for short, and it&rsquo;s one of the things we&rsquo;re trying to do &amp; get right in E. If you get the book, you&rsquo;ll get why this could something really cool. If not, ask David, maybe he&rsquo;ll send you a chapter. If you can&rsquo;t guess, I&rsquo;m pretty hyped about having Jan, who wrote all the dialogue in DKS and David work together, and am very hopeful that the outcome will make for a fantastic new Divinity story.</p>
    </blockquote>
    <p>Meaningful non-linear response, and there's even a class for it?</p>
    <p>&nbsp;</p>
    <p>Swen probably still waits for the DKS review DarkUnderlord owes him. Goddamn australians. Try to appease Swen by <a href="http://store.steampowered.com/app/58540/?l=english" target="_blank">clicking here and buy DKS with 50% off</a>.</p>
    <p>&nbsp;</p>
     
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  2. 4m3rica Educated

    4m3rica
    Joined:
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    66
    If it's not a lie, :incline:
     
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  3. DraQ Prestigious Gentleman Arcane

    DraQ
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    Chrząszczyżewoszyce, powiat Łękołody
    I'm more hopped up for project D, since I WANT TO BE A DRAGON, since I haven't played the original game and since I'm not that much of a fan of Divinity universe, but Larian has built quite a reputation with me, so I'm certainly interested in E as well.

    Also:
    :love:

    There two kind of devs.
    Ones that get very butthurt about the codex and ones that make good games.
    I think I know which category Larian fits into.
    :smug:
     
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  4. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Location:
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  5. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
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    I opt for polytheism.
    Multiheaded pantheon would truly suit the Codex.
     
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  6. Cenobyte Prophet

    Cenobyte
    Joined:
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    Japan
    Sounds really interesting. Too bad that their GamesCom presence is press-only this year. Would have loved to play their game at a public booth there :(

    And it's of course always nice to see a dev reading the codex

    :love:
     
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  7. hoverdog dog that is hovering, Wastelands Interactive Developer

    hoverdog
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    Project: Eternity
    we love you Swen :love: :salute:
     
    • Brofist Brofist x 1
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  8. Blind Eye Scholar

    Blind Eye
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    The society of bitchers and whiners.
    ^^^^^Don't fall for it Swen, it's a trap.^^^^^


    They tell you they love you, and then.........................................they do horrible, unspeakable things.

    Run while you still can.
     
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  9. CreamyBlood Arcane

    CreamyBlood
    Joined:
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    Messages:
    1,392
    I recently discovered Divine Divinity and thought it was great, considering I've never been able to get into Diablo or Dungeon Siege. Of course, it's an actuall RPG compared to those two.

    I'm playing Risen now (I'm a Gothic lover) and am looking forward to Dragon Knight Saga.

    It's bloody nice to know that I can look forward to Risen 2 and the next couple of projects from these guys. As bleak as the world may be at times, there is surprisingly enough, lights at the end of this long tunnel of darkness.

    Isn't life grand?
     
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  10. MicoSelva Prestigious Gentleman Don't call Abigail Patron

    MicoSelva
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Good idea, but let's first wait for the announced high-budget top-down RPG with great storyline to turn out good enough to justify a shift from PST creator.

    Do You think we can count for the combat to be turn-based? Any chance at all? Yeah, I didn't think so to...
     
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  11. Saxon1974 Prophet

    Saxon1974
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    "b) An Isometric low budget spin-off to possibly only be distributed digitally"

    Dang, was hoping for a Divine Divinity type of ISO game.
     
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  12. Raapys Arcane

    Raapys
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    Jun 7, 2007
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    4,886
    That was some other guy's thoughts, not the devs. The devs said:
    So in other words, incline.
     
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  13. Now I feel slightly extra brofist about buying DKS.
     
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  14. StrangeCase Educated

    StrangeCase
    Joined:
    Apr 9, 2010
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    252
    Location:
    A trite metaphor near you
    Larian's a pretty likeable studio. Their games are more action-oriented than some might prefer, but they clearly have a lot of fun writing and designing them. Fantastic customer support, too.
     
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  15. Kinda hope they remove the SecuROM from DKS though. Read on the Steam forums that they claimed they're going to do that, and I really hope they do since it bums me out.
     
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