And I've given up on "Lost City".
The reason I decided to replay it was to answer a nagging question: Can it be completed without ever entering Livingrock, the hub-like building at the start of the mod?
My conclusion is "probably, but there's no point". What it boils down to is saving the Gear Key at the start and using it to open the portal at the top of the tower instead of going through whatever obstacles the mod placed the other Gear Key behind. But to get into the tower you need the Skull Key, and despite my best efforts I couldn't find it in this playthrough.
Because as I played more and more of "Lost City", I began to remember more and more of it from two years ago. I even dug up
my old post about it and gave it a read. (Based on my recent experiences, I have updated that post with more info.) I gave up at the point when I realized that I only had Annoying Boss Fights left - and the Pyramid. IIRC the Skull Key is in the Pyramid.
But I learned a few things which puts the mod into a different light.
# On Normal-difficulty there is plenty of food, as the fights don't go on as long. Replaying the mod also cuts down on wasted time.
# Skipping on Livingrock seems to be a waste of time. Very little (if any) of the mod can be circumvented that way, and the services offered (especially the XP!) in the hub are just too useful. Finally, I spawned in a Skull Key and ran up to the top, unlocked the portal and... didn't get a special ending like I'd expected. So much for that.
# "Lost City" when compared to "Guardians" and "Final Adventure" is surprisingly little modded or altered. There are a couple of new spells, a few monsters imported from LoG1, and then the services provided in Livingrock. Otherwise it's pretty much vanilla LoG2.
# A huge oversight on my half: The author of these mods has a fourth Grimrock-mod under his belt: "Forbidden Halls" for LoG1 - one of my all-time favorite mods from that game. Terms and locations from there re-appear in his newer mods.
Will I play "Guardians" again? I don't think so. I'm gonna hold off on "Final Adventure" until the final version is released, at least.