To those who checked out the game and offered feedback, I am quite grateful.
The game was largely in beta state when I uploaded it.
I've added some 20 races and specialties, and about 400 modules. I've tested them individually for balance, and customized about 30 of them since the original coder made some pretty hefty mistakes. On top of that, I've written about 20 original modules.
The game looks nicer for one. It's more stable, and runs faster. On top of that, it graduates in complexity as you play.
There is now a world map, alignment system, quest system, clan wars, romance/marriage, all kinds of great new features. In addition (or in place of) a mount, you can also get a pet and train it. Heck, there are 5 dragons, and they hide from powerful adventurers and pray upon the weak. I'm working with another developer to add on a hefty new area based upon the Far East that represents a fantasy version of India, Arabia, China and Japan with new monsters, classes, towns, Dragons and features.
The alignment system also affects death. Good warriors go to Valhalla, while bad boys and girls go to the Underworld to see favor from Ramius.
But when you create a new character you basically have 4 races, 3 classes, shops, the forest, and a trainer. You start out on a secluded Newbie Island, where a helper teaches you the basic.
As you leave the island, you find a city where there are more options. Travelling reveals even more gameplay, and with each dragon kill, more locations, races, classes, and quests open up.
All of the heavily broken/exploitable features like gem shops and easily obtainable bonuses have been removed.
Lengthy SQL calls have been removed for performance.
I've put ALOT of work into this.
And someone said the original LORD had more options, and more going for it. Memory can play tricks on you.
I ran LORD games on my BBS since the wee days of 2400 baud. There were no races, 3 classes, one town, and no real NPCs or events to speak of. There were 7 random forest events.
I loved LORD. People still happily play it. But Legend of the Green Dragon (especially a heavily customed/modded server like mine) offers 20 times the variety in gameplay.
I've taken the server out of beta status, and added a second beta/test/development server. The main server is only for stable, tested code.
I would hope that people might give it a look, or perhaps a second look.
Feedback, as always (positive or otherwise) is always greatly appreciated. Since my PC is dead, and I'm on 20 different forums at once, I only read this forum but once every couple weeks. I can be best reached at one of my main email addresses. I hate posting them in messages (spam spiders), but you can grab my email from my profile.
Thanks.