Trash
Pointing and laughing.
And francis is pissed....
That mofo doesn't even stop eating while making a youtube.
Closing comment is fantastic. 'Get your life together, man.' How very true, Francis.
And francis is pissed....
I will buy it for review purposes, but the magazine will cover myOh, and if any of you have actually bought this abortion, FUCK YOU.
Cities are smaller than the town my parents live in (about 300 people at the last census). What a joke.
Despite the very limiting city sizes, the region concept seems p. cool. At least from what I've seen resource management is a definite incline and many buildings have their own upgrades. The idea that you can have up to 16 people working on common, long term goals is rather neat. In the older Sim Cities you would just build, build until getting bored and then raze it with disasters. I like that there's some kind of purpose now.
Holy shit. I can't brofist this enough. I always wanted to buy this, I just waited for a good price.On the topic of citybuilder sims, went to GMG and suddenly saw this: Anno 1404 on a 75% (and a further 20% off with voucher, GMG20-P4DLK-FKYRS) for 3 money units. Pretty nice as city builders go, agreeable price, too. And there's a non-forced, not-always-online, somewhat meaningful (you can start wars between each others) multiplayer, too.
http://www.greenmangaming.com/s/fi/en/pc/games/simulation/anno-1404-gold/
The funny thing is that you can now literally grief in Sim City. Just make a slum and the surrounding online regions from other players will decline as well .
Somebody should make a small internet graveyard, with cute tombstones and epitaphs on flash for every game EA killed, and add another tombstone every year or so. See where it'll get us.And with this following image I leave you gents to it.
Regions and sharing/trading resources aren't a new thing, see Sim City 4 from 2003: http://en.wikipedia.org/wiki/SimCity_4#Regional_gameplay
As far as I know there were even people playing it in "Multiplayer" that way by simply synching/trading a few of the State-files for instance with DropBox and adding to the "map", see here:
http://community.simtropolis.com/topic/40240-simcity-4-multiplayer-mode/
http://imgur.com/a/yoehA
All it needed was a asynchronous way to push/pull and merge that data at given intervals depending on how the players want to, e.g. every hour/day/week or whatever. Instead they made it all just worse.
But they're developing a new Dragon Age & Need For Speed?And with this following image I leave you gents to it.
Played it till 3 am last night. Really like it.
I mean, I suck at it, but jeepers. It's fun.
Played it till 3 am last night. Really like it.
I mean, I suck at it, but jeepers. It's fun.
Played it till 3 am last night. Really like it.
I mean, I suck at it, but jeepers. It's fun.
Seems it's jumped up the bestseller list a bit since they wrote that.GOGcom @GOGcom
Server problems? DRM-free SimCity 2000 needs no internet to play AND it's only $5.99 http://j.mp/WuweEO#simcity
Sometime GOG, you guys are hilarious. <3
Why am I supposed to hate this game? The EA/DRM thing?