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Let's Play Star Wolves!

TheLostOne

Savant
Joined
Sep 5, 2007
Messages
770
Location
Limbo
The enjoyment wore off quickly.

Will probably skip the second.
 

Moggs

Liturgist
Joined
Jul 30, 2005
Messages
164
Um, TheLostOne, you just provided useful information in reasonably clear prose. Did you get lost somewhere on the internet? (Seriously though, thanks for the insights. Shame most people won't make it past the first page of Dragon Cock discussion.)
 

someone else

Arcane
Patron
Joined
Feb 2, 2008
Messages
6,888
Location
In the window
Steve gets a Kidney but I don't even get a tag.
I'll finish this LP but will only be summarising it from now on.
3 missions in one go!

StarWolves94.jpg


Mission 3:
We flew to a pirate station and loaded uranium and Fedexed to another pirate base evading patrols.

StarWolves95.jpg


Easy money, we can sell the uranium after the mission.

StarWolves96.jpg


A patrol caught us when we are leaving the pirate base. rather than bride or surrender our contraband, we attacked the patrol.
From now on the cops and traders are hostile to us. We proceed to wipe out every single Patrol, pirate and trader on the map. The patrol didn't send any reinforcements to disturb us. It was then that we realise trading ships randomly spawn at the portals, moving between space stations and portals.
So I park the mothership at one portal and the fighters at the other portal, they will auto-attack any traders that appear.. I left the game running on accelerated time for a few hours and then came back to this:

StarWolves97.jpg


Traffic jam due to space wrecks and cargo. FPS is low and the game is turning into a slide show. Those blue recticles are cargo from destroyed merchant ships.
End result: 100+XP and $700,000 worth of phat loot.


Ace.jpg
'Won't it be easier to just edit the savegame for $$$ and XP?'

Hero.jpg
'That will be cheating.'

Loaded with our filthy lucre we exited the portal and went on a buying spree.

StarWolves98.jpg


Mission 4:
StarWolves99.jpg


The game tells us where the Red Cosair is hiding.
Sighting us, Red Cosair flees through the nearby portal leaving us to fight off his goons. After despatching the pirates we followed Red Cosair through the portal. But not before wiping out any patrols and traders on the map. (There are no Patrol reinforcement nor unlimited trader spawn on this map.)

StarWolves100.jpg


The portal blows up just after we entered, trapping us.

StarWolves101.jpg


Hiding in the asteriod field lets us pick off the pirates wing by wing instead of facing them all at once. It also allows the mother ship to hide and recharge her shields when it gets depleted.
When the pirates are destroyed, all we have to do is to blow up a facility where the Red Cosair is hiding.

StarWolves102.jpg


Red Cosair is a missile specialist, something my team lacks(he is better than a PC who specialises in missiles). My PC specialises in System Support.
Now I have 3 burly men, Cosair is one jolly looking fella.

Red Cosair is the pirate leader who attacks the PC's ship in the game intro.

StarWolves103.jpg


Mission 5:
Searching for pirate stash.

Note: First time I've played this far

StarWolves104.jpg


StarWolves105.jpg


New enemy called 'Bersekers', basically unpiloted drones. I'm puzzled by these guys, the game doesn't give any background info on them. They hit hard but are easy to destroy. Lots of them patroling the map.
After destroying and looting 2 of the asteroids,

Ace.jpg
'Seems like I got it. The main depot is in the centre of the triangle. Marking it on the map.'

We loot the 3rd asteriod before going to the center and blowing it up.

StarWolves106.jpg


Didn't see that coming. We then left the mission and check our haul.

StarWolves107.jpg


We picked up a few ships from the asteriods, extra ships are useful when our piloted ships get destroyed, the pilot can be picked up by the mothership and he can hop into any available ship in the hanger.
 

someone else

Arcane
Patron
Joined
Feb 2, 2008
Messages
6,888
Location
In the window
Steve gets a Kidney but I don't even get a tag.
Finally won the game. I bought StarWolves 2 before playing 1, don't feel like rushing to play part 2.

StarWolves is boring, mostly consisting of flying from point A to B watching ships fight. Sort of like NWN OC, space combat is a lot nicer to watch though. The game is playable thanks to its 'RPG elements' by that I meant XP, loot and shopping, not C&C.

Ranking of 'similiar' space map-based games will be:

1)Galaxy Angels (Dating Sim/RTS without resources/Space Sim)
2)Nexus The Jupiter Incident (RTS without resources)
3)Star Wolves (RPG/RTS)
4)Homeworld 2 (RTS with resources)


Wish there is a next Freespace or Tie Fighter.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
Spacemoose said:
let me show you how its done, rookies
































And this is why I think Spacemoose should become the overadmin :lol:.
 

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