Crooked Bee
(no longer) a wide-wandering bee
Floor 4 + a video!
(I'm aware no one watches LP videos on the Codex, but still, I've recorded a brief vid for this update showing off the shifting tile puzzle.)
Floor 4 is relatively large, but we won't be exploring it all just now: the second half of it is beyond our possibilities at the moment. That doesn't, however, mean we'll be just making a bee-line for the exit to floor 5 -- no, we have puzzles to solve and treasure to grab as well.
All right, let's see what "games" this level has in store for us.
We stumble on the first puzzle right in the next area. It's a shifting tile puzzle: the tiles switch colour from black to white, and vice versa, all the time. Black tiles are harmful, white tiles are safe. If you look at the map, you can see our destination: the small safe area two screens to the north. So we must make our way there without getting harmed; luckily, there's a narrow safe corridor we can get to and follow.
I've recorded the solution to the puzzle as a video, in case you're interested:
Let's watch -- Tower of Myraglen, Poseidon Puzzle: http://www.youtube.com/watch?v=WYohZyoDCI8
If we stepped on a black square, we'd lose some HP:
It isn't too hard to avoid that, though, as you can see in the video.
We make our way to the safe corridor and head north.
And we're almost there! The throne in the centre of the screen is the Throne of the Gods, which we can activate because we're carrying the Poseidon statue we obtained earlier:
"You are so kind. Thank you very much for bringing the power of Poseidon back to this throne of the gods. For so long Poseidon has not come here; it has been too hot. Now you have revived my defense against the scorching force of hell fire. For equal trade, I give you a ring that will allow you to resist the horrible fiery force. Thank you very much."
Our HP drastically increases (the precise amount of HP you receive here seems to be random) and we receive the ring of protection against fire.
We can sit back on the throne, but nothing else happens.
With the ring of fire resistance, we mustn't fear the lava tiles any more! We must, however, still beware the black squares.
We return to the southern intersection and head west...
...greeted by rats and angry birds there!
We lose ca. 150 HP, alas, then grab some gold from inside the chests and proceed north.
This... doesn't look good, at all.
Extremely deadly indeed... more than a thousand HP lost. :/
But then a stroke of luck came my way! No, I didn't even have to reload.
All the way back to the beginning of the Poseidon puzzle, and then east.
Luckily, the scary multi-headed green bastard can't hit us from where it is. We hurry north.
More lizard shitheads; this time I manage to be more efficient in slaying them, and lose only ~300 HP.
The chest contains nothing but some gold. Onwards, to more danger!
This room's nasty trick is that it contains not just the centipedes, which wouldn't be too much of a trouble... but also the invisible enemies, Unseen Force!
Still, we have to make our way through the room if we are to make progress, so we quickly slay the centipedes and run through the next door so as not to take too much damage from the Unseen Force.
Ca. 450 damage taken anyway. :/ And more enemies incoming!
I lose more than 500 HP, but then discover a strength potion inside one of the chests to somewhat balance things out.
Anyway, to the northeast I go.
Three centipedes in here that I destroy and then replenish some HP.
(As a side note, I must admit I'm enjoying the funny text messages. Must be an Ultima-whore hiding deep inside of me.)
The remaining areas of floor 4 are not in my power to handle at this point, so I return to the previous screen and head north.
This is very, very nasty. Two ghosts (one of them not pictured above), three skeletons and a god-damned axe-wielding demon!
More than a thousand HP gone to waste!
We couldn't have avoided this room, though, and... see that coffin? Coffins are basically über-treasure chests in Tower of Myraglen.
Not bad, huh? Gold isn't useless, by the way. We'll find a use for it a bit further down the road.
We leave exploring the rest of level 4 for later and climb up to level 5...
(I'm aware no one watches LP videos on the Codex, but still, I've recorded a brief vid for this update showing off the shifting tile puzzle.)
Floor 4 is relatively large, but we won't be exploring it all just now: the second half of it is beyond our possibilities at the moment. That doesn't, however, mean we'll be just making a bee-line for the exit to floor 5 -- no, we have puzzles to solve and treasure to grab as well.
All right, let's see what "games" this level has in store for us.
We stumble on the first puzzle right in the next area. It's a shifting tile puzzle: the tiles switch colour from black to white, and vice versa, all the time. Black tiles are harmful, white tiles are safe. If you look at the map, you can see our destination: the small safe area two screens to the north. So we must make our way there without getting harmed; luckily, there's a narrow safe corridor we can get to and follow.
I've recorded the solution to the puzzle as a video, in case you're interested:
If we stepped on a black square, we'd lose some HP:
It isn't too hard to avoid that, though, as you can see in the video.
We make our way to the safe corridor and head north.
And we're almost there! The throne in the centre of the screen is the Throne of the Gods, which we can activate because we're carrying the Poseidon statue we obtained earlier:
"You are so kind. Thank you very much for bringing the power of Poseidon back to this throne of the gods. For so long Poseidon has not come here; it has been too hot. Now you have revived my defense against the scorching force of hell fire. For equal trade, I give you a ring that will allow you to resist the horrible fiery force. Thank you very much."
Our HP drastically increases (the precise amount of HP you receive here seems to be random) and we receive the ring of protection against fire.
We can sit back on the throne, but nothing else happens.
With the ring of fire resistance, we mustn't fear the lava tiles any more! We must, however, still beware the black squares.
We return to the southern intersection and head west...
...greeted by rats and angry birds there!
Axebeak: This terrible bird-like creature seems to have been a throw-back from the prehistoric era. It is a lizard with a huge beak, a beak it happily uses to puncture its intended victim's skull.
We lose ca. 150 HP, alas, then grab some gold from inside the chests and proceed north.
This... doesn't look good, at all.
Lizard, Giant: These creatures seem to be comprised of tremendous jaws and a body to carry them. One bite can remove the side of a man. Be careful of these creatures, they are extremely deadly.
Extremely deadly indeed... more than a thousand HP lost. :/
But then a stroke of luck came my way! No, I didn't even have to reload.
All the way back to the beginning of the Poseidon puzzle, and then east.
Luckily, the scary multi-headed green bastard can't hit us from where it is. We hurry north.
More lizard shitheads; this time I manage to be more efficient in slaying them, and lose only ~300 HP.
The chest contains nothing but some gold. Onwards, to more danger!
This room's nasty trick is that it contains not just the centipedes, which wouldn't be too much of a trouble... but also the invisible enemies, Unseen Force!
Unseen Force: These creatures are not invisible, as their name suggests. They are rather like a blanket; when they move over other objects, such as chests, they make them invisible. They can usually be found by the displacement of things around them.
Still, we have to make our way through the room if we are to make progress, so we quickly slay the centipedes and run through the next door so as not to take too much damage from the Unseen Force.
Ca. 450 damage taken anyway. :/ And more enemies incoming!
I lose more than 500 HP, but then discover a strength potion inside one of the chests to somewhat balance things out.
Anyway, to the northeast I go.
Three centipedes in here that I destroy and then replenish some HP.
(As a side note, I must admit I'm enjoying the funny text messages. Must be an Ultima-whore hiding deep inside of me.)
The remaining areas of floor 4 are not in my power to handle at this point, so I return to the previous screen and head north.
This is very, very nasty. Two ghosts (one of them not pictured above), three skeletons and a god-damned axe-wielding demon!
Demon: These creatures are among the most deadly known to man. They wield huge axes and throw balls of fire at their opponents. Their accuracy in combat is unmatched by any mortal.
More than a thousand HP gone to waste!
We couldn't have avoided this room, though, and... see that coffin? Coffins are basically über-treasure chests in Tower of Myraglen.
Not bad, huh? Gold isn't useless, by the way. We'll find a use for it a bit further down the road.
We leave exploring the rest of level 4 for later and climb up to level 5...