After being abandoned by the rescue chopper, Artabanes, Azira, and Lindblum managed to escape the zombie horde and make their way over to the neighboring town, picking up a detective called Dexter on the way. They were joined by Tindrli; what they thought was a fatal disembowelment turned out to be just a flesh wound. Without sexy tentacles to distract them, will our plucky band of survivors manage to make it to the chopper this time?
Here are our four vets:
And the newcomer:
Be nice to him, everybody!
Relationships
The greener the better. Arrows mean that a survivor is prejudiced against the other person, and hexagons mean that both are prejudiced against each other. You can use rumors to control relationships, but you can only spread it about one person once a day, and it might backfire. If relationships get too low, a myriad of negative consequences might happen. For example, if you put two people with bad relationships on the same job, they might start hating each other even more. If a relationship gets too bad, your survivors will fight and injure each other.
Here are a list of rumors that you can spread about a survivor. Options are in green.
Connection: [Insert name here] and
Survivor are distant cousins. They lost contact many years ago because
of a family feud/their families moved apart.
Celebrity: He
wrote an article for the local paper/wrote a book/directed a film that was
slightly/moderately/outrageouslypopular among
poor/middle-class/rich,
young/middle-aged/old men/women.
Charity: Through his work as a [insert occupation here], he was
known among friends/featured in the local paper/interviewed on television for offering his services
free of charge/at a discount to
educated/uneducated poor/middle-class/rich people.
Activism: He was a member of/spoke at a rally for/was leader of the local/State/National Association for Concerned [insert occupation here],
Occupation, and
Occupation.
Crime: He was
accused/convicted of committing a
serious/minor crime. The victim was
gay/a foreigner/racistand
male/female,
which were/but these were not motivating factors.
Actions
Here is a list of all current possible actions and how many stars each person has for each. The more stars you have, the better you are at an action. The number of stars and the availability of actions will change depending on a variety of factors, and I will try to update you if there is a significant change.
Certain actions will have different options, which will be in
green.
Search location for anything useful/weapons and ammo/medical supplies/food and ingredients/tools and scrap.
Artabanes 5
Dexter 5
Tindrli 3
Lindblum 2
Azira 1
Watch for zombies.
Dexter 5
Artabanes 5
Tindrli 4
Lindblum 2
Azira 1
As expected of a Great Detective, Dexter is the most observant and nitpicky of them all.
Snipe zombies around this location. (You can also chose to snipe zombies in neighboring buildings.)
Tindrli 4
Artabanes 4
Dexter 2
Lindblum 2
Azira 1
Modify item, focusing on any/close combat/assault/sniping/cooking/barricading/demolition/engineering capability.
Dexter 3
Tindrli 3
Artabanes 2
Lindblum 1
Azira 1
Patrol outside and report back/attack zombies.
Tindrli 4
Artabanes 3
Dexter 2
Lindblum 2
Azira 1
Make regular/experimental traps.
Dexter 4
Tindrli 3
Artabanes 3
Azira 2
Lindblum 1
Barricade entrances quickly and loudly/slowly and quietly.
Artabanes 3
Tindrli 3
Lindblum 2
Dexter 1
Azira 1
Create a distraction by making noise.
Tindrli 5
Azira 4
Lindblum 3
Dexter 3
Artabanes 3
You can also choose to move to other buildings. You have three options:
Investigate. (You will approach the location quietly and take stock of the situation, before reporting back.)
Dexter 4
Tindrli 4
Artabanes 4
Lindblum 2
Azira 1
Breach. (You will attempt to enter the location, killing or incapacitating any zombies that get in the way.)
Tindrli 4
Artabanes 3
Lindblum 3
Azira 3
Dexter 2
Assault. (You will attack zombies in and around the warehouse without entering for as long as it's safe to do so, before heading back.)
Tindrli 4
Artabanes 4
Lindblum 3
Dexter 3
Azira 1
Holy shit, Azira. The poor guy is barely good for anything except for making loud noises - the trauma of nearly getting trampled to death by a rampaging horde of zombies must have addled his brain. He's even more useless than Lindblum the Librarian now, which I thought was impossible!
In contrast, Tindrli seems to have recovered fully from being gored by two zombies. He's the most consistently useful survivor across the board!
But yeah, have at it, my friends. Where should we go, what should we do, you know the drill. Apart from searching the starting location for at least one hour, I'm not making anything mandatory. THIS TIME! WE SHALL! TRIUMPH!