Dark Elves won the coin toss and chose to Kick.
There's no easy break-away in a game vs Dark Elves, aside from the Ogre, Humans don't have much of an advantage. Anyways, I setup a thrower, catcher and lino at the back. While the rest get ready to form a cage or blitz through.
Oh wait, here's the kick off event....
Awesome. You can either choose a catcher or thrower. This is a free pick up roll at the start. I picked Jasede (catcher) to deal with it. I want to try something risky.
And he did not disappoint. OK, so I'm going to have a good 8 MA ball movement on my turn. With that in mind, I pushed everyone forward, breaking a hole through the left spreading out receivers.
I'm a big fan of this setup, but at 1000TV, this is too risky. Since this is an exhibition match, I decided to go for flash than substance. RK47 and Orange is in position to score if they receive a ball in their turn. This puts pressure on the opposition to mark/blitz them. Orange is less so, since he seems to be in no-man's land. But a little blitz here and there, and a space might open up in the middle. Also, DramaticPopcorn (Thrower) is placed just behind two covers, ready to receive a handover and make a pass if need be.
shadenuat (Lino) ends the turn with a both down.
Orangina's turn. Blitz.
Our two receivers are still upright.
The elves decides to mark our players and notice Orange is unmarked? That's our scoring option right there.