Ravielsk
Magister
- Joined
- Feb 20, 2021
- Messages
- 1,554
Yet another example of "souls-like" brain rot. Most of the games enemies have minimal or no tracking on their attacks but the brotherhood fight is essentially full on autoaim on all swings + basically infinite stamina. You would think that a flesh and bone human would get winded slightly more often than a mechanical puppet but apparently no. The autoaim is also completely broken because it will literary rotate the little fucker mid air 90° to make sure they hit.What the fuck is this Black Rabbit Brotherhood fight
I get the impression that the expectation was to force players to "finally" master parrying but with how strict the game is about timing its supremely retarded to expect that of anyone who is not a speedrunner. The time windows are so slim that a slight spike in latency on your controller can turn a parry into a full on hit.