Nekot-The-Brave
rating everything shit instead of commenting is not very brave. did you get in touch with cleave to pay for me? or did you chicken out?
I forgot about it, but I just sent a message to Cleve about it, so I'm in contact w/him now.
I've been rating your posts shit tho, since they've been pretty shit. For the most part, Lady Error has answered your questions pretty well but you've been having some problems with those answers.
i don't know how much more clear i can make this.
1.
Lady Error kept insisting not all casters can learn all spells from spell books without providing any proof. i know i never encountered any spell i couldn't teach any of them. we must be playing different grimoires.
2.
Lady Error kept insisting you have to pay your recruits each day. went ahead and tested it. no such thing. the fact that the game says you have to pay but does nothing to take your gold means you don't pay.
the game makes the same mistakes other games have made over and over and when i point that out i get: well duh, it's a spiritual successor. it wouldn't be faithful to not repeat obvious design flaws.
i don't see the incline in that case. it's a stagnation at best.
3.
Viata completed the game and reported having to fight cheese with cheese. it's actually not possible to get by certain bosses without exploiting certain bugs or obvious oversights. sorry, but that's not good encounter design.
it's a party based game with a size of 8 that doesn't make use of even the most basic team work.
4. what good is a thief if you can open locks with any spell caster, since all of them can learn knock knock?
5. what good is a cleric if again any spell caster can cure anything?
6. what good is a bard when any character can play any music instrument effectively? yes, without music skill, they won't cast it as a mass spell, but they will still penetrate with no chance reduction for lack of skill, cause it's not even implemented.
i'm not obsessing about this because i'm a retard, i'm doing it because it breaks all team management, the very reason for playing a party based game.
Lady Error is unwilling to admit any caster can learn any spell, because she knows wiz 6 and 7 did not make that mistake. she knows it breaks the game. more so than multi classing to the point where every party member can do whatever any other party member can do, since you don't even have to go through the grind of multi classing several times with everyone.
7. i didn't even begin to get deeper into the itemization. cleve himself wrote that chests will always drop the same random crap. great, but then how is it better than... go ahead and pick any game.
i was expecting some nice hand placed loot, nothing too fancy for the first 5-6 levels, but something, anything. no such luck. i'm not a great fan of repetitive loot tables. if you're too busy fixing bugs to put some thought into your game, fuck the loot. it's crap anyway. i'll just buy some gear from the vendors.
8. i never had to use a single scroll. what is the point of finding them everywhere? or food for that matter. especially since the food bar has been disabled.
9. getting the same music instruments over and over is fucking stupid and devalues them. you actually get items that will cast free spells forever and they're not even that special. they seem to grow on trees.
we complain a lot here about quantity over quality - open world games filled with grindy generic shit. then grimoire gets released and because it's a one man project with a long history, it gets a pass on all that.
exploration is great. i love all the secrets and details. but everything else is pretty meh.