Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Inactive [LP CYOA] Overlord

TOME

Cuckmaster General
Joined
May 25, 2012
Messages
1,820
I don't want to be all alone in A-team, so I'll flop to B.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,564
That's the point, yes.
Not surprising considering your avatar. :M Jokes aside, I don't remember if I mentioned it already, but it's worth repeating: Erd should take into consideration applying different kinds of strong cologne in order to fool animals, beastmen and other beigns who could discern our identity through smell alone.

Also, by now it's pretty much confirmed that B won. Therefore, the Codex demands blood for the blood god! a rematch against Mr Nostrils' representatives.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
The only thing that I really want to add here is that we should tinker with that battlefield premonition spell to increase nausea and give false predictions that confuse the enemy.
That's interesting... but I imagine it's applications would be fairly limited. I can't think of where it would be better to go for it instead of a more direct Lightning Spear to the face, except for when we want to capture the target alive or when we can't interfere in a more immediate way.

It would probably be better to invest in a specialized Confusion spell as a part of our Utility line, and base it on the same principles with our Fear/Sleep spells. Maybe even design a Mass version of it, too.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Uh. I am extra slow lately.

Rememger Nigeria Naguria, the Paladinsburg run by a female Knight-Captain?
C. Naguria, a fortress town home to the Knights of the Azurelion, and the closest stop to the capital. Normally you would avoid dour and boring knights like the plague, but rumour has it that the Knight Captain is a real beauty.
Order of the Azurelion, led by Knight-Captain Wisteria.
Yep, we've met her after all. I thought that was some other KC.

Makes me hopeful that we can still encounter the Barzamite commander, too, if only through the law of conservation of female characters. :M
 
Last edited:

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
False Prophecy
- A modified precognitive spell that inflicts the target with random visions plucked from the lowest roots of the probability tree, resulting in strange and wonderful sights that will disorient and possibly cause the target to doubt his own sanity.

Inverse Foresight

- A modified precognitive counter-spell that subtly reverses Battle Premonition and other similar abilities or spells: the target will see overlapping visions of their enemies moving right when they move left, jumping up when crouching down, retreating when advancing.

You can pick one.

Regarding drawbacks, they can negate the effect of the spell by closing their eyes because as with the original, the spell only works on your field of vision. As for an actual false premonition you can control, showing people what you want them to see and have them think of it as their own future, you need to brush up on illusion magic before being able to create such a spell.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,564
False prophecy is very tempting, but perhaps too obvious something's up. Inverse Foresight seems more reliable, so I'll pick this one, hoping the Codex does the opposite and chooses the former for the lulz.

Screw that. I'll take False Prophecy. The reason? The Joker has the answers:

"[...]Memories are what our reason is based upon. If we can’t face them, we deny reason itself! Although, why not? We aren’t contractually tied down to rationality! There is no sanity clause! So when you find yourself locked onto an unpleasant train of thought, heading for the places in your past where the screaming is unbearable, remember there’s always madness. Madness is the emergency exit… you can just step outside, and close the door on all those dreadful things that happened. You can lock them away… forever."
 
Last edited:

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
False prophecy is very tempting, but perhaps too obvious something's up.
Oh, Inverse Foresight is really inconspicuous - I mean, everyone is used to getting intense visions about their future from time to time.

It's not like we can mask it from an intended target, so I'd prefer a more amusing one.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
I mean, everyone is used to getting intense visions about their future from time to time.

It can be used as is on normal folk to confuse them, but its intended function is to be used as a counter for Battle Premonition and other similar spells or techniques by subverting the opponent's foresight. So yes, those people are probably quite used to getting visions from time to time already, especially if they have already cast a spell beforehand to give them said visions.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Inverse Foresight
- A modified precognitive counter-spell that subtly reverses Battle Premonition and other similar abilities or spells: the target will see overlapping visions of their enemies moving right when they move left, jumping up when crouching down, retreating when advancing.
I am afraid I do not get how it functions, then. Does it simply work in reverse to what really would happen?

Wouldn't it make it easier to counter, just because it is always the opposite and thus predictable? I think some of the computer games featured the inverted display gimmick (like the very first Prince of Persia), and they were perfectly manageable once the player adapts.

If it left both right and wrong predictions, making the enemy unable to decide which one is which, then I would understand its usefulness. Or is it what 'overlapping visions' mean?

False Prophecy
- A modified precognitive spell that inflicts the target with random visions plucked from the lowest roots of the probability tree
How low are we talking about when we mention 'lowest roots'?
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,564
Oh, Inverse Foresight is really inconspicuous - I mean, everyone is used to getting intense visions about their future from time to time.

It's not like we can mask it from an intended target, so I'd prefer a more amusing one.

You're right. I always liked the "Hallucination" table results from Dark Heresy, so I wouldn't mind seeing what treave comes up to describe said horrific visions. I hope these feature lots of pigeons (or he just takes inspiration from random Hatoful Boyfriend screenshots).
Therefore I'll switch my vote to False Prophecy.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
You're right.
Well, I was mistaken about how one of them works.

Looks like one is a confusion/hallucination spell and the other is a straight-up counter for predictive ones. Completely different purposes.

I always liked the "Hallucination" table results from Dark Heresy
I was thinking Malcavians and Dementation. :M
 
Last edited:

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Wouldn't it make it easier to counter, just because it is always the opposite and thus predictable?

In the heat of battle a single mistake can be fatal. It can be the opener in which you take advantage to seal victory in a single move, or a trap triggered in the midst of a prolonged fight after leading the opponent on. You don't need to leave it on long enough for the enemy to adapt.

If it left both right and wrong predictions, making the enemy unable to decide which one is which, then I would understand its usefulness. Or is it what 'overlapping visions' mean?

It can be both depending on whether the spell is active. Overlapping just refers to the normal way things may appear to a user of Battle Premonition, even without Inverse Foresight in play.

How low are we talking about when we mention 'lowest roots'?

Kittens raining from the sky thanks to a random tornado at a far off kitten shelter caused by a mosquito flapping its wings, all the undergarments of women simultaneously jumping a few feet to the right, people instantly losing all concept of personal boundaries and dissolving into a collective sea of red goo, and the sudden appearance of a large spaceship shaped like a sleek running shoe powered by an engine operating off the random unpredictability of Brownian motion of molecules in a cup of tea.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,564
I wonder what kind of bizarre circumstances and extremely unlikely events must happen in order to make these "predictions" true. I mean, it's as if they were ripped off from bad anime.
:troll:
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
Kittens raining from the sky thanks to a random tornado at a far off kitten shelter caused by a mosquito flapping its wings, all the undergarments of women simultaneously jumping a few feet to the right, people instantly losing all concept of personal boundaries and dissolving into a collective sea of red goo, and the sudden appearance of a large spaceship shaped like a sleek running shoe powered by an engine operating off the random unpredictability of Brownian motion of molecules in a cup of tea.

Yeah, I'm voting for that. False Prophesy.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
I am disappointed that I forgot to mention "Erdrick gets laid", which deserves a spot in the pantheon of those visions.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Our next S-class spell would be Probability Inverter which would turn the time-space continuum inside out in order to make False Prophecy a reality.

World is going to be irreversibly fucked, but doesn't matter, had sex. :salute:
 

Elfberserker

Liturgist
Joined
Oct 25, 2013
Messages
1,540
Sooooooooooo...Is this our doomsday scene that threatens to end the world?
A villain blueballed so long and so strongly teased with flesh from every corner our eye can see, that we will warp the reality, so this accursed world won't cockblock us?
Because I am totally behind this scheme and thus I vote for:

False Prophecy
- A modified precognitive spell that inflicts the target with random visions plucked from the lowest roots of the probability tree, resulting in strange and wonderful sights that will disorient and possibly cause the target to doubt his own sanity.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,564
It would be best if Erd can test that spell right now to immediately neutralize Westeria and/or Elmont (or even both). However, I'm still hoping he's going to use these Lightning Tigers/Dragons at some point, if only for the coolness factor. Actually, ANY of the electric summons will disable Wes (unless she has access to minor enchanting magic), forcing Elm to help her and lower his guard for a moment, something which practically give us a free attack.
 
Last edited:

Kipeci

Arcane
Joined
May 22, 2012
Messages
3,027
Location
Vicksburg
I want to go with inverse foresight, I don't want us investing in tricksy illusion magic to hide from our problems any more than we get the odd bonus for and if that vision one needs more illusion magic to be better I know folks will vote to go and boost that. This one's also good to go as is.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom