“Well… if you insist…” You decide to hand the
omamori over to Uehara. After all, she claims that it belongs to her family – it is only right to let her have it.
“Really?” She seems surprised that you would return it to her. “Are you really going to give it back?” You nod shyly, just as surprised as she is.
Does she really think so little of me?
A bright smile lights up Uehara’s face. In that instant, your chest seems to tighten. Her fingers brush against yours as she takes the amulet from your hand; you wince involuntarily at the physical contact. Her fingers are warm and lively, but that makes you no more comfortable than if they were cold. The sensation, however, is strangely familiar.
Have I met her somewhere before?
“Thank you for being understanding.” Uehara smiles and lets out a little giggle, placing the charm around her neck where it joins its sibling to rest under her shirt. For some reason, a small glint of triumph nestles in her eyes. She looks at you, and the pleased smile on her face takes on an apologetic curve, her brows knitting together in an expression of guilt before her expression hardens. Her gaze now seems inscrutable, and slightly icy. “I’m sorry.”
Without warning, Uehara bursts into a run, darting around the lockers and heading for the door. Her sudden exit catches all of you by surprise.
Uehara.
Not again.
I have to go after her.
It is only some strange instinct that prompts you into a swift chase before the others can even react. Still, Uehara is
fast. You see her push open the door to the locker room, leaving it swinging freely in her wake – she has entered the gymnasium – and you barge past it, trying to catch up.
You find yourself facing a wall, instead of the open expanse of the gym. To your left and your right, the hospital’s corridors stretch on. Uehara is nowhere to be seen. The unfamiliar sight clears your mind, but only for a while. Confused, you turn around in a hurry, trying to return to the locker room and dreading the sudden possibility that it might not be there anymore.
You run back through the door to find yourself in familiar surroundings. Thankfully, the locker room is still here, as are Mitsuki and Amanozaki, who were just about to leave the place to go after you.
“What’s going on? Where did that girl run off to?” asks Amanozaki.
You shake your head mutely. The psychic pushes past you and out into the corridor. You hear her let out a shriek, her voice filled with surprise and panic. “What in blazes is going on here?” Amanozaki shouts. “Where’s the exercise room?”
“Shinoseki-san?” Mitsuki grabs onto your hand, clearly nervous. “What do we do now?”
Unable to give her an answer, you lead Mitsuki into the corridor to join Amanozaki. The psychic seems a lot more frazzled than before, her wild hair displaying the stress that she is going through. “This is… we can still save ourselves,” she mutters, biting her lips. “A dark ceremony to break the prison we are in… Shinoseki, this is no doubt a ghostly illusion. There must be ways to dispel it, so there is nothing to worry about for now. Right?”
Why are you looking to me for confirmation? Not knowing what else to do, you nod your head.
The lights flicker, and the ones furthest down the corridors go out.
track: unease
Suddenly, Mitsuki lets out a groan of pain.
The bruise on your ankle throbs, and an uncomfortable buzzing resonates within your skull, sounding almost like a strange chant.
All the colour drains from the world, and your vision turns fuzzy.
Down the hallway, you hear footsteps.
You hear the
squishing and the
squelching of wet footsteps, dragging its owner down the corridor, and towards you.
As it approaches, the lights blink out, one by one, cloaking it in shadows.
***
02:13
You:
A. Run back into the locker room and attempt to find a place to hide in there.
B. Flee down the hallway in the opposite direction at full speed. It’s not moving very fast – surely you can outrun it.
C. Try to draw its attention while you retreat, so that it will make you its target.
D. Charge it with as much courage as you can muster.
***
Amanozaki should:
A. Run back into the locker room and attempt to find a place to hide in there.
B. Flee down the hallway in the opposite direction at full speed.
C. Use her occult knowledge to try and chase the entity away.
***
Mitsuki should:
A. Stay close to you.
B. Stay close to Amanozaki.
C. Hide or run as she sees fit.