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[LP CYOA] Spiral

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
So, treave.

I don't know if it would be right to ask for a hint, but I am no closer to understanding the internal logic of the hospital than I was at the beginning. I still have no idea what causes timeskips - the ones we had in the latest chapter presumably were all of our doing. Although we did have one sequence where the flow of time was strange, but it seemed different from how we lost track of time in the first or the third night.

How do we explore that aspect? I can't learn if there is no pattern to learn from.

Also, did us cutting the hand off influence anything? I did not expect this to put us out of commission for five hours. What would be different if we spent that time resting? Were we ever in any danger because of the zombie bite? Was it my imagination that the voices did not bother us much after we cut it off? I remember thinking about the ghost in the tree, but that was it. No raging schizophrenia.

So far we are stumbling around blindly. How much understanding of our situation we were supposed to have by this point if we weren't jumping off the roofs and sticking our fingers into guns?

I can't evaluate our progress because I don't understand what our goals are. Except for the obvious 'escape somehow'.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
I don't know if it would be right to ask for a hint, but I am no closer to understanding the internal logic of the hospital than I was at the beginning. I still have no idea what causes timeskips - the ones we had in the latest chapter presumably were all of our doing. Although we did have one sequence where the flow of time was strange, but it seemed different from how we lost track of time in the first or the third night.

How do we explore that aspect? I can't learn if there is no pattern to learn from.

Not sure why you believe there's an internal logic to understand, but...

The pressure bears down upon you, causing the buzzing in your head to magnify a hundred-fold. You feel as if you are swimming through molasses: your limbs are finding it harder and harder to cut through the air. Everything – yourself, and the world around you – begins to move in slow-motion.

Your calf twitches – the prelude to a painful cramp, that much you know – and your pace falters.

Well, shit.

Clammy, wet fingers close around the back of your neck. The bruise on your ankle pulses, sending a spear of intense pain up your spine and into your brain. You find yourself unable to breath – every time you try to inhale, the air seems to liquefy after entering your nose and lungs. Your eyes bulge from the strain; a taste of iron fills up your mouth as blood begins streaming from your nose, trickling between your lips. Gurgling and spluttering and choking, you scrabble desperately to tear yourself from the icy, vise-like grip as the darkness creeps into the sides of your vision.

Pool ghost closes in, catches you. Time skip.

Turning off the screen, you pocket the phone again and look around you. The power here seems to be working just fine – though this place is as deserted as when you first woke up, there is at least enough light to see by. It is silent, but you feel that the silence is somehow different from the atmosphere in the other buildings; where it was oppressive there, here the quietness is almost peaceful.

Research building feels different during this night. More peaceful. A likely safe spot.

Has the corridor always been this long?

It almost seems like you have not been making any progress in the past few minutes; the exit seems just as far away as it ever was… and turning back, the entrance is the same distance away. A restless disquiet nestles in your heart as you quicken your footsteps. Yes, perhaps you were just imagining things again – this time, you make progress towards the exit, as it draws steadily closer. Your feet leave the carpeted walkway and touch down on the smooth tiles of the hospital proper. Finally, you are back… yet something seems wrong.

This is not the physiotherapy building, is it?

There are doors leading to wards.

There is a nurse station.

The place is familiar to you: this is not the physiotherapy building – you have returned to the main hospital building, where you started off. According to the layout of the hospital as you understand it, this should be impossible.

Returning from it to the main building then causes another time-skip.

There is a large, strange sakura tree in the center. It is crooked and bent; the branches bow so low to the ground that they are practically indistinguishable from roots. The multitude of petals adorning its twisted branches are a light pink, giving off an almost ethereal glow in the pale moonlight. Your limbs tingle as you approach the tree, your heart filled with an inexplicable feeling of apprehension.

Time seems to reverse slightly when you leave the tree, going there from the cafeteria, which now had a similar description as the research building regarding its atmosphere.

The Juunimon, massive and bowed with age, weighs down the entire landscape with its presence. The clearing around it looks almost normal to the naked eye, but there appear to be transient oddities that are there one second and gone the next. There is a strange sensation of gravity centered around the Juunimon, that the land and air surrounding the large tree are being warped and distorted in a higher plane... one felt, not seen.

The time-stamp also goes haywire when you next visit it.

All this means is that there are certain spots in the hospital where time flows differently. This is a lot more likely to happen when you are in the vicinity of extremely 'influential' spiritual entities, so to speak: the pool ghost, the Juunimon, etc. Otherwise, it's not something you are meant to be able to predict reliably. You'd usually only have found out when you stumbled onto such a spot.

Also, did us cutting the hand off influence anything? I did not expect this to put us out of commission for five hours. What would be different if we spent that time resting? Were we ever in any danger because of the zombie bite? Was it my imagination that the voices did not bother us much after we cut it off? I remember thinking about the ghost in the tree, but that was it. No raging schizophrenia.

It did, and the best way to make use of it would have been to press on after Uehara and ignore the tree. Most people don't exactly recover from an amputation quickly, let alone a shoddy one performed by themselves with one hand and no general anesthesia. You might be a walking compendium of skills, but you aren't some qi-powered superhuman warrior. Zombie bite would have come into play if you didn't mangle your own hand. The voices did not pipe up all that much afterwards, but is it related to the removal of the hand, or to something else?

So far we are stumbling around blindly. How much understanding of our situation we were supposed to have by this point if we weren't jumping off the roofs and sticking our fingers into guns?

I can't evaluate our progress because I don't understand what our goals are. Except for the obvious 'escape somehow'.

Depends on the choices made. As mentioned in the previous update, the solutions will be present from now on. And Shinoseki Adachi's goal, so far as the choice is going, seems to be to save those that deserve to live and abandon those that don't. :M
 

a cut of domestic sheep prime

Guest
What I really want to know is wether or not mitsuki is still part of the cycle or not? Is the old man just kidnapping her at the start or did we help her escape at some point and just don't remember it? Or is she perma dead?
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Going by the pimping 'backstory'
Your friend's friends, seeing the improvement in her lifestyle, decided they wanted in on some of that, and in within a matter of months, there were perhaps about twelve, maybe thirteen employees (one of them was a free-lancer, and you were never sure if she really counted) under your wing.
I assume Mitsuki is the fluctuating element.

I think we will see her in the next chapters.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Arrival at the Hospital

“So, you would desire to play god,” muses the man after hearing your answer. “To pick and choose the fates of men, to judge their worthiness to live, to have them dance for you atop the palm of your hand for their salvation, which can only be bestowed by your grace. I can understand the attraction of such a sentiment.” He cocks his head and smiles dryly. “Be wary, for in this place, even gods may succumb to mortality. Still, I have no doubt that you will be a most excellent deity, should that be the mask you decide to wear.” A noh mask appears in his hand, and the man slowly obscures his face with it. His smile is almost a perfect replica of the grinning, stylized fox face depicted on the mask. It is a strange juxtaposition: the white and gold Japanese mask worn by a man in an elegant – albeit dated – Western-styled suit. He speaks from behind the mask, his voice only slightly muffled: “It is time.”

The doors open. It is pitch-black within. You feel uneasy, yet you know that there is no other choice but to move forward. The moment you pass through those doors, they slam shut behind you, leaving you immersed in absolute darkness.

Ah, I should’ve asked him for a light
, you think. The floor is smooth and hard under your feet. Every step you take makes a clear, tapping noise. As long as you don’t encounter any nasty surprises, like a surprise pitfall, or a surprise spiked trap, it should be fine.

Probably.


You begin walking in the dark, counting your steps as you go.

Nothing changes for ten thousand steps.

Everything is still the same at a hundred thousand steps.

Somewhere in the vicinity of five hundred thousand steps, you start to get concerned. The darkness – and this hallway – seems to be never-ending.

Are you moving in the right direction?

Regardless, visibility is too poor to see anything. Navigation is impossible: you can only hope to move forward, and to find something at the end.

You almost lose count shortly before one million steps, when you suddenly get the sensation that something is watching you – something much, much larger than yourself, lurking in the darkness just beyond your sight. Trying to keep yourself calm, you continue counting, and walking. Soon the feeling of being observed fades away.

At one million and sixty thousand steps, the texture of the floor begins to change gradually. It becomes softer, rougher, more gravelly. It is like you are treading sand and soil underfoot.

Fifteen steps later, a building emerges from the gloom.

track: rainy

You find yourself in an open clearing, a stone pathway leading up to the large building in front of you. Thunder rumbles in the distance. There is a large crescent moon in the night sky; even though it is obscured by dark clouds, the moon still casts enough light for you to observe your surroundings. A cold wind is blowing, causing the weeds overgrowing the land to sway gently and invitingly. The building itself – perhaps six stories high – appears to be in a state of disrepair; the faded green and yellow paint is flaking away, revealing the dull, grim concrete underneath.

There is a rectangular stone tablet on the left side of the path, cracked and leaning alarmingly off to one side. Words are carved onto the tablet.

Kaimei Hospital

Not Ikei. Am I the only one here... or are they already inside?

There appears to be some more writing beneath the name of the hospital, but the carvings are too faint for you to read. You walk up to the building itself, ascending a short wooden ramp that creaks under your weight. In front of you stand a set of large, square doors, wide enough to wheel patients through if necessary. The doors, like the rest of the building, are in bad condition; the frame is cracked and the paint peeling.

You grab the brass handles and turn.

They make a clacking noise, and do not budge. The doors are locked.

Taking a few steps back, you look at the building again…

***

A. You look around the porch to find something you can use as a lockpick. A door of this level should pose no problem to you, as long as you have the tools to deal with it.

B. You try to break the door down. It is old and creaky; a liberal application of brute force should seal the deal without any further complications.

C. There seems to be an open window three floors up; you can see the curtains billowing in the breeze. You attempt the climb and try to gain entry through the window.

D. You explore the courtyard further. Perhaps there is another way to gain entry at the back of the building; a hospital of this size would not only have one entrance.

E. You turn around and head into the woods surrounding the hospital. They are dark and uninviting, but you have honestly had enough of hospitals for a lifetime. If there is a risk, you’ll chance it.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
“So, you would desire to play god,” muses the man after hearing your answer. “To pick and choose the fates of men, to judge their worthiness to live, to have them dance for you atop the palm of your hand for their salvation, which can only be bestowed by your grace."
:nocountryforshitposters:, Codex. "I want to be Kaimei", indeed.

D.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Footprints in the Dust

You decide to search around the dilapidated porch for something you can use: a wire, or some other rigid object that you can shape into a pick and wrench. As you turn away from the door, your foot kicks something away. From the sound, it appears to be made of metal. It could be just what you need. Bending down and adjusting your specs, you try to search for it by the dim lighting. There. The object is gleaming dully, nestled in a patch of weeds. You reach in and take it.

It turns out to be a proper set of lockpicks. You feel a strange familiarity with the object – it seems to resonate with your soul – and as you peer at it, voices begin to float into your mind.

I think we’ve found it. This should be the right place. Kaimei Hospital, right?

I don’t know why we’re out at this spooky based on some random rumour, man.

It’s not a random rumour. Adachi-san assured me that it was real.

Really? You believe his bullshit about German gold hidden here after the war? Get real.

Even if there wasn’t, there’s always that other thing. That would fetch a pretty penny too.

No use having money if we don’t live to spend it.

Alright, I’ve got the door open…

A powerful headache drives the voices out of your head, blowing them off like leaves dancing in a strong gust of wind. As they dissipate, you somehow understand that what you heard was connected to the lockpick that you just obtained. Perhaps the voices belonged to its former owners. Still, you know that you will get nowhere standing out here in the cold. The door needs to be unlocked first. Unfolding the picks, you kneel in front of the door and begin your work.

It is done in a matter of seconds.

An audible click tells you that the bolt has been drawn back.

The door drops a shower of paint flakes on you and creaks in an unnervingly loud manner when you push it, broadcasting your entry to anyone in the vicinity. Maybe you should have tried to grease the hinges too.

You step into the hospital proper. There is enough moonlight shining in from the open windows, filtered through the ragged, gossamer-thin curtains, for you to see by for the most part.

The main lobby of Kaimei hospital is in as much of a mess as its exterior. The linoleum tiles are missing or cracked, and mold has begun to creep in on the walls. The steel feet of the benches, bolted into the floor, are rusted. The cushions on top of them are lumpy and misshapen. A thin layer of dust has settled over all of the surfaces, undisturbed. On the wall behind the receptionist’s desk, a large portrait can be seen: that of a stern, plump man in a doctor’s coat, sporting a well-groomed moustache above his lip.

You recognize the man. It is the apparition you encountered in the women’s bathroom… the one who had attacked Mitsuki. Under the portrait is a nameplate:

Director Dr. Maeda Keiji

There is a newspaper folded up and left on one of the benches. The pages are yellowing and brittle, and the ink faded. You can just about make out the headlines:

May 28, 1979

CURSED HOSPITAL SHUT DOWN

The Kaimei Group has announced that the Kaimei Hospital will cease operations at the end of the week.

Following a high profile murder case 3 years ago, a series of fatal accidents and disappearances have troubled the once popular medical institution. The final blow came just last month, when Hospital Director Maeda Keiji (62) reportedly set fire to the paediatrics ward after chaining up the exit. A nationwide manhunt is still underway for Director Maeda, who has now been missing for three weeks.

The victims’ families are currently engaged in legal action against the Kaimei Group for negligence, insisting that the influential zaibatsu take responsibility for the incidents in the hospital.

You close your eyes and sift through your memory: the paper is likely referring to the dismemberment case of 1976… there was an article about it, wasn’t there? Of course, it is also possible that the case in particular was forgotten in the shadow of another, higher profile murder. Regardless, it looks like Kaimei has had a rather troubled history in and of itself.

What about Ikei? You wonder, stepping away from the bench and looking around the empty lobby. Did it also show a similar pattern? Somehow, you doubt it: even if your memory was lacking, if Ikei Hospital did have a reputation for mysterious accidents and disappearances, it was likely that the others would have mentioned it during conversation. It is the sort of topic that Amanozaki, the psychic, would relish, at least.

You pause. You recall talking about Kaimei Hospital with Amanozaki. The story that she told you does not appear to match up with what was written in the article you just read. There are similarities, here and there – deaths, the director being the arsonist, a paediatrics ward – but the differences are quite jarring.

First and foremost being that the hospital is still standing a month after the fire according to the article, while Amanozaki claimed that it had burnt down to the ground on the night of the fire itself.

Did she lie, or embellish the story?

Or is the article wrong?

Certainly, the scene before you does not seem to be a place ravaged by fire. It is abandoned, yes. Derelict, sure. But there are no signs of fire damage, at least in the lobby.

As you ponder the possibilities, you notice some disturbances in the dust on the floor. They appear to be footprints, leading further into the hospital. Could the others already be in here?

***

A. You follow a pair of prints made by dress shoes and high-heels, leading down a wide hallway lined with many windows.

B. You follow a set of smaller-sized prints that look like they were made with sneakers, along a small, chilly corridor.

C. You follow a set of small prints that are clearly made by someone not wearing any shoes, going bare-footed, going up a nearby staircase.

D. You go down the only path without any footprints: the stairs leading down into the basement.

E. You exit the lobby and explore the exterior of the hospital further.

F. You decide not to go anywhere. You will just stay and wait in the lobby. Sooner or later, those who are trapped should find their way here. Running around is just a waste of your energy.
 

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