If only our dear comrades wouldn't have voted to take the ritual, amirite?E May as well stay focused and stick with our stoic theme.
more likeThat is not dead which can eternal lie, And with strange aeons even death may dieThey'll be neither alive or dead.They are probably going to be dead by then. But maybe we'll get an astra that let's us communicate with ghosts...Wait, are they going to fight over us by the time this adventure concludes?
Such is the way of things...
...IN THE BLACK PYRAMID OF NAGASH.
I'm pretty hyped for this dungeon crawl, bros.
I don't think we're actually visiting the afterlife though. I reckon this is more a personality vote than anything. If we're looking for hints, I can point out we've already gotten a hint that getting distracted would be a bad idea here:I don't think that having no attachments/concerns or whatever it is is a good thing in the Underworld. Normally it's a thread that allows one to find their way to another, or the way back.
Admittedly, I am not sure what a concern for yourself would entail in that context.
Opening your book, you find it blank. For some reason unbeknownst to you, the mapping Astra is not functioning. As such, you have no idea where you are in relation to where you were. For now, there is nothing to do but to advance. You begin your trek across the arch. The stones are weathered and slippery, and the path narrow. It takes you all your concentration not to slip and fall. After some slow and painstaking progress, you finally clear the arch without any mishap, and find yourself standing before the pyramid. This close, the structure is massive – you cannot even see the top from where you are.
I don't think that having no attachments/concerns or whatever it is is a good thing in the Underworld. Normally it's a thread that allows one to find their way to another, or the way back.
I use this as an umbrella term for whatever this is, because high or not, this is a test that not everyone is supposed to pass. There is a challenge there, and we know souls are a real thing, as are gods, and many esoteric traditions and beliefs. This may be our imagination, but the consequences for failure could be more dire than waking up with a headache, else taking up their offer wouldn't have earned us the respect of the nomads by itself.Bro, we're not in the underworld.
And what are your hypotheses for what counts as passing, then?I think that the purpose of this test is to reveal the true nature of a person
These rites of initiation usually put an emphasis on facing your flaws and imperfections and overcoming them. I think that this test will pit us against our past. There may even be a 'monster' that will stand in for our abusive guardian.This is why it might not just be a matter of "focus".
And what are your hypotheses for what counts as passing, then?I think that the purpose of this test is to reveal the true nature of a person
I agree with you, actually, which is why I'm voting to be concerned for Rain. The only reason D is my backup is because it sounds cool, but if we think about this seriously, our lack of attachments may be our greatest weakness.This may be our imagination, but the consequences for failure could be more dire than waking up with a headache, else taking up their offer wouldn't have earned us the respect of the nomads by itself.
This is why it might not just be a matter of "focus".
For the record: the historical Assassins' order used Persian as their language, not Arabic. Still, that doesn't preclude them from being assassins, but then they're probably a different group.*Oh fuck, 'the Herd' is a euphemism for 'Assassins,' isn't it?
What's wrong with having a character with weaknesses? I think roleplaying as someone who can't really feel emotions due to his childhood, but makes the right decisions because he knows they're the right thing too do would be pretty great. Opens up the opportunity for some good old "ends justify the means" type shit.I agree with you, actually, which is why I'm voting to be concerned for Rain. The only reason D is my backup is because it sounds cool, but if we think about this seriously, our lack of attachments may be our greatest weakness.
Well, weaknesses aren't good by definition, and I think that this initiation rite is all about overcoming them on the road to becoming a better person. That is, we should overcome whatever our weakness is to pass this test. Besides, being an emotionally constipated autist is a bad thing in and of itself.What's wrong with having a character with weaknesses? I think roleplaying as someone who can't really feel emotions due to his childhood, but makes the right decisions because he knows they're the right thing too do would be pretty great. Opens up the opportunity for some good old "ends justify the means" type shit.I agree with you, actually, which is why I'm voting to be concerned for Rain. The only reason D is my backup is because it sounds cool, but if we think about this seriously, our lack of attachments may be our greatest weakness.
I kinda feel bad for our sis. She keeps getting dragged from one situation into another against her will, this time when her fear of being alone used against her better judgement. While growing a thicker skin and getting a hang on the adventuring is a necessary process, I wish she had a less rough time of it.
I'll put aside my usual banter for now: I think that the people we've met since we left our cabin have been exceedingly nice to us, considering that we're a weird, disfigured boy from the woods. Rain and Father McClellan are super cool, yeah, but Andrew invited us on an adventure, Sophie is beginning to trust us and Liz is even helping us develop our speaking skills, and just being Liz in general. Faced with this reality, there is no reason to be a gloomy, brooding stoic. The world seems to be opening it's arms and embracing us, I think it is fair and good to return this embrace.and he's now had his first experience of working with people who have learnt to respect him in some small way.
You gave E's votes to D.===Tally===
A - 0
B - 3 (4)
C - 3
D - 8
E - 0
Nevill - B
Tigranes - B
Kipeci - B
Baltika9 - C>!E
baud - C
Grimgravy - C
CappenVarra - E
ERYFKRAD - E
hello friend - E
Orbit - E
ItsChon - E
asxetos - E
Azira - E
Absinthe - E
===
I'll put aside my usual banter for now: I think that the people we've met since we left our cabin have been exceedingly nice to us, considering that we're a weird, disfigured boy from the woods. Rain and Father McClellan are super cool, yeah, but Andrew invited us on an adventure, Sophie is beginning to trust us and Liz is even helping us develop our speaking skills, and just being Liz in general. Faced with this reality, there is no reason to be a gloomy, brooding stoic. The world seems to be opening it's arms and embracing us, I think it is fair and good to return this embrace.and he's now had his first experience of working with people who have learnt to respect him in some small way.
Rain is still my first pick, because she's our ward/little sister/daughter (I have no idea what our relationship is), but I'll flop to C>!E. Yeah, we roped Sophie into this against her will, but she could have chosen to not go along with peer pressure, being a teenager with the (hypothetical) ability to reason. Rain is a little baby, and we are, at least, her guardian. I think that we ought to be concerned for her well-being in our absence most of all.
As far as this trial is concerned, I think that Lambchop19 was semi-correct: this is an Islamic sect and they are giving us a test of character. They gave us a heavy hallucinogenic drug that induced a trance-like state; this was done to lead us to a profound spiritual experience. And when we wake up, the chief (their teacher?) will want to have a philosophical discussion with us and ask us questions like 'what have you learned?' and 'how will you apply this to better your life?'
It might be that accepting their initiation rite was the test, but I doubt it.
Or maybe we really were teleported into the Black Pyramid of Nagash, and we'll have to solo the greatest necromancer who ever not-lived, because that's how hardcore their children are.
He is right. It would be pointless for you to challenge the trial while being suspicious of them. They nomads do not lead you far – you find yourself waiting just right outside the oasis. Having you and the girls stand close together, they draw a circle around you in the sand. Small metal braziers are placed all around you at regular intervals. While chanting, they light up the braziers. A fragrant smoke rises into the air – it is almost suffocatingly sweet, and you feel slightly faint upon inhaling it.
At that moment, you feel something change beneath your feet. The sand seems to be… sinking. You look down, and find that your ankles are already buried. Yet, you are unable to move. Your legs, your arms, even your neck - they are all frozen, unable to move even the barest inch. You cannot hear anything except the droning chant, which has grown gradually louder without you noticing. As your body continues to sink, deeper and deeper into the sand, your eyes meet that of the man. He looks back at you impassively, his gaze expressionless. It remains the same even when the darkness takes you, as the sand flows over your head.
Opening your book, you find it blank. For some reason unbeknownst to you, the mapping Astra is not functioning.
Close.As far as this trial is concerned, I think that Lambchop19 was semi-correct: this is an Islamic sect and they are giving us a test of character. They gave us a heavy hallucinogenic drug that induced a trance-like state; this was done to lead us to a profound spiritual experience. And when we wake up, the chief (their teacher?) will want to have a philosophical discussion with us and ask us questions like 'what have you learned?' and 'how will you apply this to better your life?'
Then it would make sense for us to choose concern for Sophie. Maybe it that's what will allow us to connect with one another, and I'm genuinely concerned for her safety if this is a potentially lethal experience. Elizabeth can probably do without us, she's stronk and independent.Close.
The trial may lead to our death. It may also be possible to interact with the girls during it.
They gave us that good shit: ayahuasca straight from Joe Rogan's secret stash.It is definitely an illusion, but not a normal one.
Me too. She didn't even want to be here, and that may affect her chances of succeeding and surviving. I think we ought to care for our adoptive sister, if only because we dragged her into this.I am worried about Sophie, since this is affecting her, though she seems to have more fight in her lately.
She's either asleep or eating baby formula. We left her in the village, so the Odds are Good that she's right as rain.I am also worried for Rain, as I have no idea what is happening to her now.
It definitely will. I often compare us to John Wick, and E is the John Wick choice, but let's be honest: that character is a complete lunatic, and a bad role model for all things except combat. We already have problems with socializing and forming emotional attachments, E will only continue us on that path. I'm not super hyped about it.or it could have psychological effects down the line.
Oh shit. Good looking out, bro. I totally forgot about this part:Especially since both Liz and us just now may have screwed with her head.
The tribe continues to perform their droning chant, dancing in circles around you.
“I suppose the trial is to resist falling asleep from boredom?” whispers Elizabeth.
“If that’s the case, you would definitely fail. I’ve never seen you keep your eyes open for even an hour during Sunday school,” retorts Sophie.
“Oh my, you paid attention to me? I’m flattered. I thought you only had eyes for Andrew. Right, Wrinkly?”
“Why are you bringing him into this?”
“I agree with Elizabeth,” you say quietly. She is, from your personal experience, correct about Sophie’s behaviour whenever Andrew is around.
“You too?” Sophie sounds rather aggrieved.