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In Progress [LP] Lord Captain, you've served your time in Hell! Codex plays Lords of Infinity, a text RPG of Politics and Warfare

Joined
Nov 29, 2016
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1,832
Yeah, you are like every controlling and emotionally abusive person I ever had in my life and I refused to be gaslit like this okay

Unfortunately, I think rolling things back will be a bad idea because I am pretty sure there is a random roll involved in one of the previous choices (the poacher event,) so we will just play the hand we are dealt. I will say its ultimately my fault for not setting a bit more rigorous expectations for what I consider to be votes, given that I did that in Guns, but I don't think my interpretation of your post was unreasonable in itself. I guess you guys got the benefits of both choices two updates ago and are getting something you didn't mean to vote majority for this time, so that hopefully balances itself out.
 

Endemic

Arcane
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1) "I shall allocate the funds to build a new shrine."

No great option here, but 2) is a compromise that will please no-one, and 3) defeats the point of allowing the Antari to join us to begin with.
 

Kalarion

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Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong BattleTech Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
3 > 2) "The Antari shall have to make do without."

A shrine? To worship a known heresy?! No. The Antari are all but begging for a (justified) revolt, whether they know it or not. The meanness of our previous charity should have given them to understand just what the strict limits of Tierran tolerance (and prosperity) are.

Absolutely not.

If it looks like 3 is going to lose I will (grudgingly) flop to 2. Anything but inviting open heresy on a land already on the thinnest of edges.
 
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"I shall allocate the funds to build a new shrine."

Saundersley shoots you a disapproving look but voices no protest. You are Baron Ezinbrooke, and he is too much the faithful, baneless servant to contest your orders. Though he has made his opposition to the project clear, he still dutifully makes the arrangements to purchase materials for a second shrine with his customary efficiency and dispatch.

Your tenants are another matter entirely. When you send out the call for workers to construct the new shrine, it is answered with only a hostile silence. Some look pointedly in the direction of the village's old shrine, still dilapidated after decades of neglect, their meaning clear. In the end, it is the Antari themselves who must do the job, bending their still-gaunt bodies to their labours with a determined fervour.

The edifice they construct is not a grand one. In fact, it's little more than a small shack made of field stone and timber. Yet the Antari furnish it with a care which wouldn't be out of place among the Seekers of the most magnificent big-city shrine. Within a few days, the interior is crammed with rough-hewn wooden figurines of the Saints. A few days more, and they're joined by the largest carving of all, a painstakingly made wooden sculpture of the Mother of Ascension, her wings and arms wide in welcome.

She's a rough work by any standard, a carving of unfinished and unpainted wood, her form wrought with more patience than skill. Yet to see the Antari prostrate themselves before her with joyous tears in their eyes, you would think she was a masterpiece made of the most precious stones.

Perhaps to them, she is.

---

The next day, she's gone, found hacked to pieces by an assailant's axe and strewn like rubbish around the market square.

Your tenants all swear that they'd seen and heard nothing. You know they're all lying.

The Antari spend little time commiserating the loss. They're already carving a replacement. When they finish the new carving three days later, they install it in the same place as her predecessor, a quiet symbol of defiance.

This time, she stays standing.

---

Yet before long, you are beset by yet more complaints, this time from your tenants.

"It's the Antari that are the problem, beggin' yer pardon milord," says the leader of one group, bold enough to deliver their petition in person. "They've had a rough time of it, but that don't give 'em the right to thieve from good, honest folk or—"

"Theft is a serious accusation to make, Master Flores," Saundersley interjects, his tone quite firm. For all that he might dislike the Antari in your fief, it is reassuring to know that he dislikes the miscarriage of justice even more. "Do you have proof, sirrah?"

Flores nods, so vehemently that his jowls tremble. "That I do, Master Saundersley, that I do," he insists. "Just three days past, I saw one of them foreign bas—er, apologies milord—one of those foreign boys slit the purse right off Alf Marques' belt. He was in and gone before the poor feller even knew it was missing." He fixes your solicitor with a defiant look. "I swear by all the Saints sir, it is true."

Saundersley answers the farmer's insolence with a cool, appraising look. "And you are sure this thief was Antari?"

"Hair like dry straw, and pale as a Takaran," Flores replies, his face flushed with indignation and summer heat. "It couldn't be no one else, and it weren't the first time, either!"

"And it ain't just the boys, neither," adds another voice: Widow Caston, a stout pillar of a woman who has been grey-haired since before you were born. "You should see the girls, fluttering about the market square, pandering and waving and pushin' themselves at any poor feller who looks like he 'as some coin on 'im, offerin' to tumble into bed with 'im for a handful of pennies!" She shakes her head, her jaw jutting out like a warship's prow. "I understand things might be different in the city, but we're good upstanding folk here, and I say it's indecent! I ain't going to stand by and watch a pack of foreign slatterns tempt our sons and husbands into debauchery, and beggin' yer pardon milord, neither ought you!"

An angry murmur of agreement rises from the rest of the group of tenants. When Flores speaks up again, he seems to speak for all of them.

"I'll not begrudge you for taking pity on the poor folk, given the sad state they were in," he says, "but enough's enough! I don't think I'm a hateful man, milord. If the Antari wanted to just come here and live in peace, that'd be fine with me. But that don't mean I'm all right with them thievin' and whorin' and doin' whatever else kind of mischief they're up to!"

He looks up, his teeth grit in anger. "Something's got t'be done, milord. Something's got t'be done."

---

Insolent as they are, I fear they are right, my lord," Saundersley notes tautly as the two of you watch the delegation trudge back down the road to the village from your library window. "These are not the only petitions that I've received regarding the matter. I fear that these refugees may have already proven a malign influence on publick order, and may prove a detriment to the respectability of this house, should these incidents become wide knowledge."

You cannot, for the life of you, understand it.

Did you not rescue these people from an uncertain future? Did you not allow them shelter and safety, over the protests of your own tenants? Have you not done everything you could to ensure that they would have the means to provide for themselves and make new lives on your land? What sort of people are they, to repay your many kindnesses with such wretched, unreasonable behaviour?

Have you misjudged them so badly?

"I advise we act quickly, my lord," Saundersley continues, the worry plain on his face. "If we do not, then these incidents will only continue. It must be something drastic and overt, to make examples and to settle the anxieties of your tenants."

Your solicitor is right. This is a problem which cannot wait. You must see to a solution, now.


1) "Find the worst offenders and expel them."

2) "I will not tolerate a community of criminals in this barony: expel them all."


As of the Summer of the 614 of the Old Imperial Era:

Sir Alaric d'al Ortiga, Baron Ezinbrooke
Captain, Royal Dragoons (half-pay)
Age: 26

Current Funds: 1435 Crown
Debts: 10860 Crown

Bi-Annual Income (Personal): 135 Crown
Bi-Annual Estate Revenues: 290 Crown

Bi-Annual Estate Expenses: 350 Crown
Bi-Annual Interest Payments: 217 Crown

Total Net Income (Next Six Months): -142 Crown


Soldiering: 72%

Charisma: 43%

Intellect: 9%


Reputation: 41%

Health: 62%


Idealism: 60% ; Cynicism: 40%

Ruthlessness: 32% ; Mercy: 68%

You are a Knight of the Red, having the right to wear Bane-hardened armour and wield a Bane-runed sword.

Friends and Associates

Javier Campos: Colour Sergeant, the Royal Dragoons.
(Born 583 OIE)

Victor d'al Reyes: Eldest son of Baron Reyes. Major, the 8th Regiment of Foot. Formerly Commander, the Experimental Corps of Riflemen. ~Lost arm at Blogia~
(Born: 583 OIE)

James d'al Sandoral: Captain (half-pay), the Royal Dragoons.
(Born 592 OIE)

Efraim Saundersley: Solicitor-on-Retainer to the House of Ortiga.
(Born 570 OIE)

Octave d'al Touravon: Baron Touravon, Father of Alisanne d'al Touravon.
(Born 556 OIE)

Enemies

Hiir Cassius vam Holt: Takaran Ambassador to Tierra. Eldest son to Richsgraav vam Holt.
(Born 527 OIE)

Eleanora d'al Welles: Countess Welles. Proponent of Military Reform. Friend to Isobel, the Princess-Royal. ~Died at Blogia~
(Born 587 OIE)

Ezinbrooke, a barony within the Duchy of Cunaris, possessed of 145 rent-paying households.

Respectability: 28%

Prosperity: 34%

Contentment:
44%

Manor...

…Being a country house of middling size in very poor condition. encompassed by a low stone fence in a state of much disrepair. Outbuildings include stables, coach house, and guard house, all in exceptionally poor condition.

Interior consists of eighteen rooms, including six bedrooms, a kitchen, a library, a small ballroom, a dovecote and a gun room.

Estate and Grounds...

…Being a barony of middling size, composed of a manor house, market village, and surrounding fields and hinterlands. It is located a week's ride west from the city of Fernandescourt, a journey rendered easier by the fine state of local roads.

The village of Ezinbrooke is a small hamlet, possessed of a traveller's inn, a publick house, a somewhat worn shrine to the major Saints, and an open market square. The surrounding cottages are few in number and in very poor condition, having been in a state of disrepair for some time. A number of fields lie adjacent to the village, but much arable land is wasted for want of proper clearance.

Bi-Annual Estate Revenues
Rents:
290 Crown

Bi-Annual Expenditures
Estate Wages:
150 Crown
Food and Necessities: 75 Crown
Luxuries and Allowances: 75 Crown
Groundskeeping and Maintenance: 50 Crown
Other Expenses: 0 Crown

Total Balance: -60 Crown
 

Endemic

Arcane
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4,478
1) "Find the worst offenders and expel them."

That should serve as a warning to the rest.
 

ERYFKRAD

Barbarian
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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
1) "Find the worst offenders and expel them."

It wouldn't do to expell them *all*. We hope they will settle and start paying rent.
They ought to be employable first. I don't think it's happening in our dude's generation.
 

Endemic

Arcane
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Messages
4,478
Don't commit the same offense

That.

They ought to be employable first. I don't think it's happening in our dude's generation.

I thought you were LARPing a murderhobo based on your part 2 choices, but you voted to let the Antari peasants in :?
 
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Nov 29, 2016
Messages
1,832
I don't think petty crime due to economic / social barriers is exclusive to Romani people or is a particularly unusual phenomenon among humankind. Although-

Don't commit the same offense or don't get caught?

This does remind me of a popular Russian (or more broadly slavic?) proverb that roughly translates to "No thief is he who is not caught," or, more literally, "Not caught - not a thief" :lol::lol::lol:

That being said, its also been less 3 months since the slavbros showed up so the kneejerk reaction is just a little funny to me. "Sure, let these penniless sods in, whatever-" a few moments later "some poor people steal? WHAT?!?!"

But regarding the cultural question specifically, Antari culture is actually really slavish (that's slave-ish and not just slav-ish though as a slavoid I test that the etymology don't be cappin' homie,) because unlike Tierra where baneblooded nobles are considered to have a special affinity for command, in Antar the societal framing is more so that baneless commoners are considered to be servile simpletons, bound by a rigid system of serfdom. That is not to say whether or not these particular Antari are going to be able to integrate into your barony, but more to the point that, no, they are not particularly culturally predisposed towards lawlessness to the extent that some Romani communities are.
 

Endemic

Arcane
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I didn't realise they were fucking gypsies bruv.

Depends on how you manage them (and stats IIRC). I never saw this scene on my playthrough.

Still, it should be obvious from the lore and the context of the choice that you were accepting some risk by inviting in starving foreigners. The options here are softer than the Antari would have encountered back home; likely their lord would have executed some for stepping out of line.

Lore check Lithium Flower - how do the various nations regard prostitution?
 
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I didn't realise they were fucking gypsies bruv.

Lore check Lithium Flower - how do the various nations regard prostitution?

I don't think the topic has been fleshed out outside of the games (of course I welcome any anonymous Pentagon insiders to correct me) but from what we've seen, Tierran troops (well, our own shit-morale troop) attended a common Antari brothel back in Sabres, and we've seen the sort of rakishness Warburton and the like indulge in at Aetoria whereas hedonism of the latter sort is treated with some outrage in our own barony. So, its probably a fair extrapolation that Antari culture is more permissive at that sort of thing being practiced by commoners and rural folk, whereas in Tierra it seems out of place out in the country, and is more so tolerated (if perhaps not welcomed) within - I dare say - particularly debauched layers of higher urban society, if you catch my meaning old boy, wot wot?
 

Endemic

Arcane
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4,478
Was more wondering if the king had made it illegal in Tierra, but apparently not (unless the whoring part was disguised behind a gentleman's club?).

Also, it's worth noting that when we asked the Antari to pay, some of them sent their children separately and parted ways, which might have influenced the situation that played out. Or maybe I'm thinking too hard about this and Paul didn't factor that in?
 
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Was more wondering if the king had made it illegal in Tierra, but apparently not (unless the whoring part was disguised behind a gentleman's club?).

Also, it's worth noting that when we asked the Antari to pay, some of them sent their children separately and parted ways, which might have influenced the situation that played out. Or maybe I'm thinking too hard about this and Paul didn't factor that in?

There is a hidden value for antari integration that is influenced by the previous 2 choices so they almost certainly influenced the situation. I assume the absence of Antari language knowledge and Loch (Ness monster) does not help.

Reminds me of a situation in Sabres where one of Alaric's men was accused of killing an Antari townsperson. In my playthrough, where my unit stats were less abysmal, the trooper was merely accused of butchering someone's piggo. But on top of that, the same passage was influenced by knowledge of Antari language. Sabres was already quite dynamic in terms of these sorts of stat-dependant changes layering together, and that has only improved in Guns and Lords - the constant micro C&C is a standout feature of the series IMO. Even the most mundane passages can have differences between playthroughs that reflect the character's stats and such.
 

Endemic

Arcane
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Jul 16, 2012
Messages
4,478
Well, yeah, the language part is just common sense. IRL I've experienced the same thing, you miss nuances if you don't know the native language, and third party interpreting only gets you so far. Sometimes there are trade languages in settings like this that alleviate the problem, though (Glorantha comes to mind).
 
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Well, yeah, the language part is just common sense. IRL I've experienced the same thing, you miss nuances if you don't know the native language, and third party interpreting only gets you so far.

Lol, I've watched a video on the CivDiv channel (ex-marine volunteer in Ukraine,) GoPro footage of another international volunteer being instructed on firing an automatic grenade launcher against russian positions.

Ukranian guy, speaking Russian, trying to explain adjusting launcher elevation to compensate for wind: "Stop. Uh, kak skazat' veter? (How do you say "wind?") The, uh, water, duyet na nas (is blowing towards us.)" They ended up achieving common understanding with a phrase something like, "Up, then boom boom boom?"

Trying to communicate when the differing languages spoken have no common roots is more like a game of charades than a conversation and is hard enough when dealing with technical matters but must be an absolute nightmare when trying to navigate nuanced legal/social questions, and that is before accounting for legal and cultural shock...

This whole refugee dillema was a clever way of rewarding players who took the time to learn the Antari language in the previous books, as opposed to rendering it irrelevant post-Guns.
 

Kalarion

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Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong BattleTech Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
2) "I will not tolerate a community of criminals in this barony: expel them all."

If we had better knowledge of the Antari language, such that we could communicate properly with Tomasz, I would consider (consider) 1. The idea would be to force Tomasz into being an informant and collaborator, with the goal of eventually integrating the Antari into the estate's existing hierarchy. Still a mess and a ticking time bomb (we'd basically be cementing the formation of a parallel society), but better than trying haphazardly to dispense some semblance of justice on a population with which we can't even effectively speak. As it is, absolutely not (again). What could be barely tolerated on the basis of our threadbare sense of charity cannot be tolerated at all when the irritating side is now continually engaging in provocative and disruptive behavior. The Antari were given a chance (a very slim, difficult and thankless chance, I concede), and have already staved off death. Enough is enough.

...

You fucking morons :-D. Yes, let's accept complete outsiders into our tiny, struggling, backwater estate, where the tenants have country sensibilities and are already teetering on the edge of honest-to-god paupery! Where we've already had to cut deeply into our own resources just to allow our people the chance to feed their own families! Surely we're in a perfect position to integrate (forcefully or otherwise) a bunch of foreign peasants (leaving aside any question of their native intelligence) with which WE CAN'T EVEN COMMUNICATE! The only saving grace here is that the Antari were clearly in such desperate condition that our actions couldn't possibly be viewed as a machiavellian maneuver (introducing a foreign labor source to play off against our tenants' interests).

But wait! You know what, we haven't done enough to fuck ourselves, our people and our future prospects over. Let's now give at least the appearance of introducing and accommodating what we know beforehand will be understood (correctly, I might add) as a FOREIGN H E R E S Y into our estate! Isn't this great?! Now we're in the position of attempting to navigate a tense, complicated political, economic and religious powder-keg, with sub-retard level intellect and below-average charisma! YAY! But it's ok, we can still play to our strengths and choose the group we'll be personally slaughtering to a man to resolve the situation with our mythical soldiering skills. Choices and consequences baby!

What other potential and actual negative consequences can we pile on? Oh hey, aren't we getting married soon, to a lady with whom we've only just started building a positive relationship? Wonder what she'll think when she moves into our DILAPIDATED ESTATE with SHITTY TENANT COTTAGES and finds a group of COMPLETE FOREIGNERS lodged like a tick on the lands she's presumably supposed to help manage!! Personally I'm loving the loss of fully a third of our added Contentment, gained I might remind you blithering oafs, at a steep personal cost to ourselves and our ability to navigate the future of our estate.

I begin to understand Lithium Flower's frustrations in the previous two playthroughs. We're not just retarded, we're schizophrenic.
 
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