Curious_Tongue
Larpfest
Damn, saw this while in a meeting, and now the $500 are all gone. I'll be watching like a hawk for pullouts...
I didn't see a $500 tier.
Damn, saw this while in a meeting, and now the $500 are all gone. I'll be watching like a hawk for pullouts...
I thought they were quite good. Some people might not agree with the changing of KQ2's "Story", but I thought it was fairly non-intrusive, and KQ2 was the weakest of the series anyway. Their QFG2 remake was also very good -- they created a good combat system and stayed mostly faithful to the original.By the way, what's the Kodex Kritical Konsensus about the King Quest remakes that these guys made? Are they worth it? I know that for the last two KQ games, they added a lot of new content.
I think he was referring to the limited $6 tier (only 500 available).Damn, saw this while in a meeting, and now the $500 are all gone. I'll be watching like a hawk for pullouts...
I didn't see a $500 tier.
Thanks bro. I downloaded the four games and started playing King Quest I. Although I'm surprised they were allowed to do these remakes by Sierra Online or whomever owns the KQ rights.I thought they were quite good. Some people might not agree with the changing of KQ2's "Story", but I thought it was fairly non-intrusive, and KQ2 was the weakest of the series anyway. Their QFG2 remake was also very good -- they created a good combat system and stayed mostly faithful to the original.By the way, what's the Kodex Kritical Konsensus about the King Quest remakes that these guys made? Are they worth it? I know that for the last two KQ games, they added a lot of new content.
Although I'm surprised they were allowed to do these remakes by Sierra Online or whomever owns the KQ rights.
Yeah, there was actually quite the drama over that. They were briefly made to stop production by Vivendi/later Activision, but were eventually granted a 'fan license' to produce the remakes legally after lots of negotiations and demonstrating that their games weren't steaming piles of crap. That's why they say 'licensed remakes' in their KS video.Thanks bro. I downloaded the four games and started playing King Quest I. Although I'm surprised they were allowed to do these remakes by Sierra Online or whomever owns the KQ rights.I thought they were quite good. Some people might not agree with the changing of KQ2's "Story", but I thought it was fairly non-intrusive, and KQ2 was the weakest of the series anyway. Their QFG2 remake was also very good -- they created a good combat system and stayed mostly faithful to the original.By the way, what's the Kodex Kritical Konsensus about the King Quest remakes that these guys made? Are they worth it? I know that for the last two KQ games, they added a lot of new content.
Infinitron and other interested bros: should I be adding this to the prestigious RPG Codex Pet Projects collection on Steam? I see some interest here, so I'm inclined to do it, but I want some feedback on this first.
Ok, I finally got around to playing the demo for this, and predictably it's awesome (if a little dry).
Two complaints:
1) Why does the screen scroll? It's distracting and seems unnecessary considering the whole room fits on one screen anyway. Why does the screen need to scroll to follow my character? Is this just because I was running in the 640x480 mode?
2) Combat is good but feels a little off. It's hard to articulate what's wrong about it, but it feels very clunky. Maybe add a "duck" functionality? Would have made dodging blowdarts more fun, as otherwise it's like reverse pong where you're just trying to swing your giant paddle (2D standing character sprite) out of the way of the incoming dart.
However, the game is really really great, and I love the potential of even little things like the dial system for doors in the mage's tower. You could hide room codes in all sorts of obscure places. It was really satisfying to stumble across the Fountain Hall room code without realizing that you'd spelled it out for me in the note -- make use of that! People love to accidentally find shit like that.