DraQ
Arcane
@topic:
It depends on other factors. If player is given a lot of freedom when it comes to character creation, both stat- and personality-wise, PC voice overs are more likely to hurt than help. If player's choice is restricted in one way or another it might be workable. Wizardry 8 approach is also interesting, but obviously limited to dungeon crawls, and the likes, with player-created party.
I want an RPG where you'd take a role of a powerful AI and inrteract with other powerful AIs. Or one with dragons, dragons are cool.
*train of thought meanders away*
It depends on other factors. If player is given a lot of freedom when it comes to character creation, both stat- and personality-wise, PC voice overs are more likely to hurt than help. If player's choice is restricted in one way or another it might be workable. Wizardry 8 approach is also interesting, but obviously limited to dungeon crawls, and the likes, with player-created party.
Would work for any case where protagonists use non-verbal communications like radio-based infolinks, telepathy or even gestures. Hmm...Norfleet said:Or is entirely absent, given that there is not much reason robots would need crude voice communications.
I want an RPG where you'd take a role of a powerful AI and inrteract with other powerful AIs. Or one with dragons, dragons are cool.
*train of thought meanders away*