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Editorial Mass Effect 2 Is Overrated

Sceptic

Arcane
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Divinity: Original Sin
Excommunicator said:
Simply, he wants to be an intellectual but can't let go of his obsession with himself and his preoccupation with his counter-culture stance.
That is pretty much Tom Chick in a nutshell. :salute:
 

commie

The Last Marxist
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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
Eh, he's not bad, liked AP at least and most of the reasons why are pretty valid. He's no Angry Joe which is a relief.

Oh and his NFSHP review is good. About time someone started to call EA and others out on such turd racers. Hardly had a good racer for almost a decade now. Just can't get into the obnoxious 'uber-cool' 'rad' 'gnarly' 'hot' 'word mutha' retard culture crap that racing games are smeared with these days. The maligned Shift was actually great with a good interior view and real sense of jostling for position.
 

Serious_Business

Best Poster on the Codex
Joined
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Frown Town
Fallout3_Thumb_04.jpg


Have this as my wallpaper
 

markec

Twitterbot
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Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Only thing person that gives 3/10 to Deus Ex an later says that Far Cry 2 is a brilliant game deserves is a crucifixion.
 

Silellak

Cipher
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markec said:
Only thing person that gives 3/10 to Deus Ex an later says that Far Cry 2 is a brilliant game deserves is a crucifixion.
He's desperate for attention. In fact, I'm pretty the very existence of this thread only serves to increase his supernatural power, even if he never becomes consciously aware of it.
 

Mangoose

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Divinity: Original Sin Project: Eternity
Silellak said:
It's amusing going through this guy's archives. He clearly gives overly-positive reviews to games that weren't "mainstream popular", and is overly-critical of games that are mainstream popular. Why would the Codex possibly be interested in the opinions of someone like tha--

Oh.

LOL at the Alpha Protocol article:
7) As a story narrated by a smoking man
Both Alpha Protocol and Mass Effect 2 use conversations with a mysterious smoker as a framework for telling their stories. By the time Alpha Protocol is over, you will know all you need to know about its smoking man. But I still have no idea what was up with that elusive man in Mass Effect 2, except that he sounds like President Bartlett.
A game with a sequel on the way has more unanswered questions than a standalone game. Who would have guessed?
 

Vaarna_Aarne

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Mangoose said:
A game with a sequel on the way has more unanswered questions than a standalone game. Who would have guessed?
Just saying, but there's only two outcomes for this:

1) Retardation.

2) Bioware says you cannot understand it.
 

Serious_Business

Best Poster on the Codex
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MetalCraze said:
Codex hypocrisy in action :lol:

Shit kid, you're annoying me with this abusive use of the abstract word "Codex". It's you agaisnt the Codex or some shit? You have 14k posts here, one of the top posters, you don't have the right to pose that kind of opposition anymore. This shit isn't making your posts any more interesting either, if you were wondering, it's not like the anti-Codex line wasn't done and redone in the past before, and you're not doing it because you think there's something wrong with this site, you're doing it because you're trying to gain back your shit reputation which isn't fucking working go to hell retard

:yeah:
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Well it kinda is ... I mean, I think we even call it a "Mass Effect clone", the difference is ME2 simply removed so much of RPG mechanics it became Gears of Effect with a few things to be called a "RPG".
 
Joined
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Messages
735
Drakron said:
Well it kinda is ... I mean, I think we even call it a "Mass Effect clone", the difference is ME2 simply removed so much of RPG mechanics it became Gears of Effect with a few things to be called a "RPG".
I can't think of a single rationale for thinking ME2 is better than AP. Maybe the man-jawed woman, but even then AP had jailbait hotness.
 
Joined
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Messages
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As I understand it, AP was a buggy piece of shit and ME2 wasn't so there is your "single rationale". Don't make such broad sweeping statements when you know they are basically impossible to defend.

This isn't a discussion of the RPG merits, and it isn't difficult to find reasons why ME2 is a better product in some way than AP. Regardless of the shittiness of Bioware devs or the ME2 claims of RPG-ness, or who was responsible for AP, or how much closer it lands to your ideal game/RPG, making out that one is so incomparably better than the other is fanboyism, and that is something to be ashamed of when neither game aims high by Codex standards.
 
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Messages
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Excommunicator said:
As I understand it, AP was a buggy piece of shit and ME2 wasn't so there is your "single rationale". Don't make such broad sweeping statements when you know they are basically impossible to defend.

This isn't a discussion of the RPG merits, and it isn't difficult to find reasons why ME2 is a better product in some way than AP. Regardless of the shittiness of Bioware devs or the ME2 claims of RPG-ness, or who was responsible for AP, or how much closer it lands to your ideal game/RPG, making out that one is so incomparably better than the other is fanboyism, and that is something to be ashamed of when neither game aims high by Codex standards.
No, bugs do not a bad game make. AP was perfectly playable and was head and shoulders above ME2 in every aspect other than marketing. And shove the "RPGness" nonsense, we're talking only as a game.
 
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The Ninth Circle said:
Excommunicator said:
As I understand it, AP was a buggy piece of shit and ME2 wasn't so there is your "single rationale". Don't make such broad sweeping statements when you know they are basically impossible to defend.

This isn't a discussion of the RPG merits, and it isn't difficult to find reasons why ME2 is a better product in some way than AP. Regardless of the shittiness of Bioware devs or the ME2 claims of RPG-ness, or who was responsible for AP, or how much closer it lands to your ideal game/RPG, making out that one is so incomparably better than the other is fanboyism, and that is something to be ashamed of when neither game aims high by Codex standards.
No, bugs do not a bad game make. AP was perfectly playable and was head and shoulders above ME2 in every aspect other than marketing. And shove the "RPGness" nonsense, we're talking only as a game.

Agreed, I can't help but think Bioware would have gotten rave reviews for AP. Mind you, I actually think that quite aside from Bioware and Bethesda getting free passes in reviews, Obsidian is actually quite poor at marketing. One of the things which sunk AP is that folks buying the game really didn't know what to expect. A lot of them thought they were getting a third-person-shooter and you had the old classic of crying about how a weapon isn't doing enough damage or hitting enough, when they're spamming shots without a single skill point invested in that weapon. Annoying, yes, but also predictable enough that they should have known that they'd need to address that in the marketing.
 
Joined
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Messages
3,524
The Ninth Circle said:
Excommunicator said:
As I understand it, AP was a buggy piece of shit and ME2 wasn't so there is your "single rationale". Don't make such broad sweeping statements when you know they are basically impossible to defend.

This isn't a discussion of the RPG merits, and it isn't difficult to find reasons why ME2 is a better product in some way than AP. Regardless of the shittiness of Bioware devs or the ME2 claims of RPG-ness, or who was responsible for AP, or how much closer it lands to your ideal game/RPG, making out that one is so incomparably better than the other is fanboyism, and that is something to be ashamed of when neither game aims high by Codex standards.
No, bugs do not a bad game make. AP was perfectly playable and was head and shoulders above ME2 in every aspect other than marketing. And shove the "RPGness" nonsense, we're talking only as a game.

Read the fucking post. Oh wait you can't read, can you?

Shitty bugs make a game shittier. It is really quite simple.


Oh and just to remind you.. we aren't talking about RPGness, we're talking only as a game. I just thought I would point that out.


Fucking illiterate fanboys cluttering up the Codex. Why do I bother
 
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Messages
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Excommunicator said:
The Ninth Circle said:
Excommunicator said:
As I understand it, AP was a buggy piece of shit and ME2 wasn't so there is your "single rationale". Don't make such broad sweeping statements when you know they are basically impossible to defend.

This isn't a discussion of the RPG merits, and it isn't difficult to find reasons why ME2 is a better product in some way than AP. Regardless of the shittiness of Bioware devs or the ME2 claims of RPG-ness, or who was responsible for AP, or how much closer it lands to your ideal game/RPG, making out that one is so incomparably better than the other is fanboyism, and that is something to be ashamed of when neither game aims high by Codex standards.
No, bugs do not a bad game make. AP was perfectly playable and was head and shoulders above ME2 in every aspect other than marketing. And shove the "RPGness" nonsense, we're talking only as a game.

Read the fucking post. Oh wait you can't read, can you?

Shitty bugs make a game shittier. It is really quite simple.


Oh and just to remind you.. we aren't talking about RPGness, we're talking only as a game. I just thought I would point that out.


Fucking illiterate fanboys cluttering up the Codex. Why do I bother

Meh..I'm with the AP-is-awesome crowd. Obviously just as a game - it's not an exemplar of rpg-ness. You only need to read the review/comments at mainstream sites to see that the reason for its flop wasn't that it was too simplified or buggy, but because the console kiddies couldn't handle having to put points into a weapon skill before they can use it, not being able to sneak around in combat armour, and not having their hand held through the choices.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
" AP was perfectly playable and was head and shoulders above ME2 in every aspect other than marketing. "

No., AP simply sucked. It was POR2 level of shittiness.
 

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