rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
lmao you got so butthurt that you actually played all the way to that point just to take a screenshot that looks like shit
Unfortunately we don't have the technology for that yetAre there any mods that turn the game into a real RPG?
Hey Rusty check out this BBC Bitesize page "What is reflection?""muh composition"
"pls ignore the lighting coming from the ground"
Hey Rusty check out this BBC Bitesize page "What is reflection?""muh composition"
"pls ignore the lighting coming from the ground"
https://www.bbc.co.uk/bitesize/topics/zbssgk7/articles/zqdxb82
It's meant for 5-11 year olds but I think you might still be able to learn some things from it
look at your own screenshot you absolute mongoloidand this shows why that shot is meant to look dark rather than illuminated as it appears in the LE version:
that floor isn't metallic, it would barely be reflecting any sunlight at all, just like in your screenshot when not in the conversationI'll spell it out for you: the direct sunlight is blocked, but there is still reflected sunlight coming in from the open doorway. Do you understand it now?
In any case I never claimed that the shot looked better, I was simply explaining why it is relatively dark.
it looks like shit and you're blindI don't care how the effect is achieved, the point is that it doesn't ruin the composition of the shot, unlike LE's lighting. LE uses a more sophisticated lighting technique, and in doing so ruins the composition of most of the shots/scenes in the game.
A scene doesn't have to use sophisticated technology to look good. It just has to be composed correctly with the tools at hand. This is obvious in the scene where Shepard and Ashley are in the shot together.
it looks like shit and you're blindI don't care how the effect is achieved, the point is that it doesn't ruin the composition of the shot, unlike LE's lighting. LE uses a more sophisticated lighting technique, and in doing so ruins the composition of most of the shots/scenes in the game.
A scene doesn't have to use sophisticated technology to look good. It just has to be composed correctly with the tools at hand. This is obvious in the scene where Shepard and Ashley are in the shot together.
I'm sure you can think of some more nonsensical, baseless arguments if you try. Keep at it, it will come to you.it looks like shit and you're blindI don't care how the effect is achieved, the point is that it doesn't ruin the composition of the shot, unlike LE's lighting. LE uses a more sophisticated lighting technique, and in doing so ruins the composition of most of the shots/scenes in the game.
A scene doesn't have to use sophisticated technology to look good. It just has to be composed correctly with the tools at hand. This is obvious in the scene where Shepard and Ashley are in the shot together.
I don't care how the effect is achieved, the point is that it doesn't ruin the composition of the shot, unlike LE's lighting. LE uses a more sophisticated lighting technique, and in doing so ruins the composition of most of the shots/scenes in the game.
A scene doesn't have to use sophisticated technology to look good. It just has to be composed correctly with the tools at hand. This is obvious in the scene where Shepard and Ashley are in the shot together.
Some excellent discussion ITT.
Unfortunately we don't have the technology for that yetAre there any mods that turn the game into a real RPG?
"i-i-if you just use a texture mod"
yeah whatever
will never do anything to fix the bad shadows/lighting or non-realistic rendering
Lol, so you enjoyed multiple variations of daddy issue missions?? The only loyality mission i liked was Legions, at least something new to the universe was added.But something like the first encounter with the Rachni or Vigil beats the loyalty crap anytime.I finished Mass Effect 2. Replaying it has convinced me, more than ever, that the Reapers don't really matter to this series. They are just a MacGuffin that force the characters to do shit. This is the 4th time I've played the game (and the first in nearly a decade) and what struck me most playing it this time is that there's next to zero central plot.
2. At last I could make femShepard in ME1 who does not look like a tired whore without ton of mods. That is good. Not so good with male Shepard - his default head looks even more "closet gay" than original and all custom faces end up as fucking potatoheads, and no amount of slider tuning in editor can fix this.