Morgoth
Ph.D. in World Saving
The Cerberus grunts were super fun to fight in ME3. They had actual AI, flanked you and tossed grenades at you.
But boy the writing was cringe.
But boy the writing was cringe.
Probably because the combat isn't as bad as it was in ME1, and the writing doesn't shit the bed as hard as it does in ME3. ME2's main story wasn't that compelling, and instead it was the episodic side stories that people preferred. But not being shit in two fields does not make a game good. It contrasted with ME1 in that the first game gave the world length, the second gave it width and the third shoved the long and wide thing up your ass.ME2 only hovers inbetween in that it has the worst elements of both. I don't really get how so many people consider it the best of the series, I assume it's a severe case of consolitis.
ME2 only hovers inbetween in that it has the worst elements of both. I don't really get how so many people consider it the best of the series, I assume it's a severe case of consolitis.
ME2 only hovers inbetween in that it has the worst elements of both. I don't really get how so many people consider it the best of the series, I assume it's a severe case of consolitis.
Only reason ME3 ending is worse than ME2 is because it's final, ME2 ending in a vacuum is far worse. Fucking giant mecha shepard.
ME2 was supposed to be a middle part of a trilogy, an Empire strikes back of sorts. The way it should've been:Even though the main story was relatively banal, it didn't offend people the way ME3's story did (and again it wasn't the main focus of the game while in ME3 it was.) I enjoy how ME2 felt like it wasn't really connected to the reaper plot (a frequent criticism) compared to the ME3 shitshow. I keep mentioning this but the dream sequences were so bad, such a hamfisted attempt at tugging at the players heartstrings and they have been widely panned. Nothing that cringe from ME2.ME2 only hovers inbetween in that it has the worst elements of both. I don't really get how so many people consider it the best of the series, I assume it's a severe case of consolitis.
still better than giant mecha shepardOnly reason ME3 ending is worse than ME2 is because it's final, ME2 ending in a vacuum is far worse. Fucking giant mecha shepard.
No, while it's bad, it doesn't actively shit on the lore and themes of the trilogy like the finale of ME3. A giant space laser than magically destroys all synthetics or blends organic/synthetic DNA into one being. How the fuck does that work in a universe that before ME3 had tried to explain how everything worked? The giant terminator guy was lame but Reapers had always abducted humans and made them into husks, the collectors just made a giant one.
Actually liked the conversations that slowly progress over the game, felt much better than NPCs who just stand around and say the same few lines the entire game.
ME3 also had good awful side quests and even the quest acquisition was extremely lazy writing.
ME2 was supposed to be a middle part of a trilogy, an Empire strikes back of sorts. The way it should've been:Even though the main story was relatively banal, it didn't offend people the way ME3's story did (and again it wasn't the main focus of the game while in ME3 it was.) I enjoy how ME2 felt like it wasn't really connected to the reaper plot (a frequent criticism) compared to the ME3 shitshow. I keep mentioning this but the dream sequences were so bad, such a hamfisted attempt at tugging at the players heartstrings and they have been widely panned. Nothing that cringe from ME2.ME2 only hovers inbetween in that it has the worst elements of both. I don't really get how so many people consider it the best of the series, I assume it's a severe case of consolitis.
ME1: introduces the reaper threat
ME2: sets up a way to deal with the reapers
ME3: shows us the grand finale where Shepard defeats the reapers by using the solution from ME2
By ignoring the overarching plot, ME2 burdened ME3 with a bunch of additional bullshit to set up and explain.
Easy: The reapers should never have been able to get to the galaxy so quickly to begin with. That was the entire point of ME1.ME2 was supposed to be a middle part of a trilogy, an Empire strikes back of sorts. The way it should've been:Even though the main story was relatively banal, it didn't offend people the way ME3's story did (and again it wasn't the main focus of the game while in ME3 it was.) I enjoy how ME2 felt like it wasn't really connected to the reaper plot (a frequent criticism) compared to the ME3 shitshow. I keep mentioning this but the dream sequences were so bad, such a hamfisted attempt at tugging at the players heartstrings and they have been widely panned. Nothing that cringe from ME2.ME2 only hovers inbetween in that it has the worst elements of both. I don't really get how so many people consider it the best of the series, I assume it's a severe case of consolitis.
ME1: introduces the reaper threat
ME2: sets up a way to deal with the reapers
ME3: shows us the grand finale where Shepard defeats the reapers by using the solution from ME2
By ignoring the overarching plot, ME2 burdened ME3 with a bunch of additional bullshit to set up and explain.
What way could they possibly write to deal with the reapers? It took everything humans and the council races had to deal with a single reaper, how are they going to deal with hundreds of reapers without a deus ex machina? Setting up a way to deal the reapers is a nearly impossible task.
They probably did it like that for the same reason they did godawful sidequests in DA2 - lack of time.ME3 also had good awful side quests and even the quest acquisition was extremely lazy writing.
was it ever in the cards? I thought Bioware planned the reaper invasion from the start.ME would have probably been better off with REAPERS becoming a background plot item after ME1 tbh.
Considering how fast reapers travel without relays(e.g., ME2 DLC sets them back what, a couple months at most?), the argument that they needed them at all is ridiculous.
ME would have probably been better off with REAPERS becoming a background plot item after ME1 tbh.
There's an aborted plot in ME2 about dark matter. Gets brought up a few times and never again.was it ever in the cards? I thought Bioware planned the reaper invasion from the start.ME would have probably been better off with REAPERS becoming a background plot item after ME1 tbh.
was it ever in the cards? I thought Bioware planned the reaper invasion from the start.ME would have probably been better off with REAPERS becoming a background plot item after ME1 tbh.
by delaying it far into the futurehow would they ever stop an entire reaper invasion?
they could've just introduced ME3's deus ex machina back in ME2. Yes it's lame and cliche, but by introducing it earlier they would've had more time to flesh it out.They wrote themselves into a corner because it took most of the galaxy's might to stop a single reaper, how would they ever stop an entire reaper invasion? They always were going to need a deus ex machina.was it ever in the cards? I thought Bioware planned the reaper invasion from the start.ME would have probably been better off with REAPERS becoming a background plot item after ME1 tbh.
by delaying it far into the futurehow would they ever stop an entire reaper invasion?