Why do you guys care what Internet Man #134559 says about RPGs? Heads up guys, dorito_the_hedgehog posted a diatribe about strafing in RPGs on
www.fragglerock.info. If I cared about Matt Barton's heavy handed reviews and opinions, I'd read his site and watch his videos.
Why doesn't RPG Codex make its own Youtube channel? Bring older RPGs to a new generation, increase the site's web presence, talk about games or mechanics or ideas nobody else has talked about, raise the level of dialogue, attract new people to the site. A series that explores the history of RPGs in depth could be interesting if presented well.
Yeah, and who would make contant for the Codex channel? You? At least Matt is trying his best to show us the great games of the past, and presenteng good interviews.
Sure, I could do it. Anyone who wants to be involved could do it. Consider the wealth of knowledge and insight the people on this site collectively have about RPGs. I'd bet that the people on RPG Codex have cumulatively played 95% of all RPGs. What if we gave sea a video platform for talking about RPG design, or CrookedBee to talk about trends of European RPGs, or Andhaira to talk about the RPG subculture in Pakistan (I bet that would be interesting) or Jaesun to do a retrospective on Goldbox mods? All of these are things we have the means to do, would connect RPG Codex to a larger audience, would raise the level of dialogue and would be significant to people who care about the genre. Who knows, we might even let you in on it Matt.
Instead of reviewing games or giving them a value judgment, I think a format where we present them more as cultural artifacts or links on an evolutionary chain would be smarter. There are enough mouthbreathers out there wheezing about Dragon Age is shit (or good) - what if we talk about the context of Dragon Age within the history of CRPGs? Reviews are a dime a dozen, meaningful information and analysis is pretty rare. We've definitely got a user base capable of this.
Why doesn't RPG Codex make its own Youtube channel? Bring older RPGs to a new generation, increase the site's web presence, talk about games or mechanics or ideas nobody else has talked about, raise the level of dialogue, attract new people to the site. A series that explores the history of RPGs in depth could be interesting if presented well.
That sounds suspiciously like something that would involve effort.
it would only end up as weekly 15 min rant by Prosper cut short with screens from old games and his projects.
This is an even better idea.