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- Jan 28, 2011
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I think he is having a hard time finding new interviews to do
Is it that, or does he just have less time to do them? Let's not forget this isn't his full-time job.
I think he is having a hard time finding new interviews to do
I dunno...sincerity? Matt seems to be embarrased of his hobby judging by his frequent giggling...
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time.
I think he is having a hard time finding new interviews to do
Is it that, or does he just have less time to do them? Let's not forget this isn't his full-time job.
Amazing. I had the first version as an ebook, but I will definitely get this as a proper book once it's released. A bummer that there isn't a hard cover version though.grimace beat me by one post
The cover for Dungeons and Desktops: The History of Computer Role-Playing Games 2nd Edition is finalized!
Releases May 12, 2019. Amazon is taking pre-orders:
https://www.amazon.com/Dungeons-Desktops-History-Computer-Role-Playing/dp/1138574643/
D&D2E has updated entries to bring book current, revised / corrected / updated content for previous entries, and every screenshot is now color.
Includes a foreword written by the one and only Chris Avellone !
This episode features a mega-interview with Brent Knowles, a 10-year veteran of BioWare and game design expert. In this 2+ hour interview, we cover Brent's games (Baldur's Gate II, Neverwinter Nights, and Dragon Age: Origins) and get his insights on a range of CRPG design issues, machine learning, and so much more:
* Why CRPGs should let you control a 6-person party!
* The benefits of small vs. large development teams
* Why CRPGs should be about balance, with no one element (combat, story, characters, etc.) standing out.
* Why AD&D 2nd edition was tough to implement and the advantages of 5e
* Why you might want to reconsider having a voice actor for your player character
* Why Neverwinter Nights Toolset is still better than Unity or other tools for prototyping a modern CRPG
* Are we just getting too old to appreciate modern triple-A CRPGs?
Probably due to patreon supporters complaining. He would get more views when splitting it for sure.What's the deal with Matt, no time to split his interview into episodes?
He put up a poll this week about this. So he is looking into it I guess.Probably due to patreon supporters complaining. He would get more views when splitting it for sure.What's the deal with Matt, no time to split his interview into episodes?
Amazing. I had the first version as an ebook, but I will definitely get this as a proper book once it's released. A bummer that there isn't a hard cover version though.
Yeah I've seen it just now. Unfortunately that is out of my paygrade now. :D Maybe for Christmas if it will be still available.Amazing. I had the first version as an ebook, but I will definitely get this as a proper book once it's released. A bummer that there isn't a hard cover version though.
There is a hardcover version but it's quite expensive. Listed at 115 GBP on the publisher's site.
https://www.crcpress.com/Dungeons-a...g-Games-2e/Barton-Stacks/p/book/9781138574649