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Mike Thorton bags chicks, doesn't cry.

themadhatter114

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http://multiplayerblog.mtv.com/2008/07/ ... interests/

When I saw “Alpha Protocol” at E3 last week, senior producer Ryan Rucinski told me that there are “a lot of love interests” for Thorton to choose from. There are several factions in the game that you can ally with or fight against, so the women Thorton meets can become collaborators or enemies. As a government operative, the player can acquire missions and assistance from the ladies Thorton’s wooed. But piss them off — by dating other girls, for instance — and there’s hell to pay.

I hope you can kill some of them.

“One may ask you to assassinate a high-level person,” he added. “Maybe that’s not something you want to do, but she’s really hot. But there are obvious repercussions.”

She better be super fucking hot.

“A lot of the extra female dialogue took away from story,” he explained. Between 400 to 500 lines were cut, and some of the lines that didn’t make it involved the women detailing their day of shopping, for example.

“Chris Avellone doesn’t do ‘goo goo’ stuff,” Rucinski said, referring to the chief creative officer at the development studio. “Sometimes he’d be like, ‘No guy would say that!’” That included a scene of Thornton crying. Rucinski said that people around the office were like, “That sucks, he’s crying, I don’t like this guy anymore.”

Mike Thorton doesn't give a fuck if his recent activities have just led to the murder of his parents.

Rucinski told me it was possible to have sex with all the females, and that the sex scenes were similar to how “Mass Effect” treated its intimate moments.

They better plant some Fox News stories to drum up interest.

And although the women are integral to the story, there’s no need to interact with them beyond missions. Rucinski revealed that the game will have Achievements for being a ladies’ man as well as for being a lone bachelor.

Conflicting X-Box Live Achievements are the real choices and consequences that RPG fans want.
 
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This game sounds stupider and stupider as time goes on. I want to hope that it's a Verhoeven-style satire on the state of the gaming industry....but....yeah....not likely. Maybe it's the media putting it through their filter of stupidity, who knows. But a total stinker from Obsidian wouldn't surprise me....Neverwinter Nights 2 exists.

And is it just me, or is virtual sex now a big selling point in RPGs? THe Witcher, Mass Effect, and Alpha Protocol are all pretty big on it....

Also Mass Effect style sex scenes, Mass Effect-esque dialogue, Mass Effect style combat....is Obsidian going Bioware junior again?
 

Volourn

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Except ME had maybe 5 minutes tops (if that) of so called 'sex scenes'.
 

themadhatter114

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Eh, it's not like the dialogue system was copied or anything. It's nothing new. Rather than the Mass Effect system, think of it as the Bard's Tale (XBox) system (snarky or nice, with no idea whatsoever what your character will actually say), with 50% more options. And it's still essentially the same thing as the BG/NWN/etc. system, where you get 5 options but 3 of them are the same thing with different words.

It's going to have sex scenes. They're not going to be hardcore, obviously, and will be no more offensive than those in Mass Effect. It's Warm Coffee. You have a badass spy character. He has to bag chicks, and it has to be on-screen because it's NEXT-GEN!!!! You know that a remake of any RPG where you can score would have to actually show all the sex scenes with the slave prostitutes and all the elf sluts.

And I don't think the combat/general gameplay is going to be anything like Mass Effect.

You're supposedly going to be able to avoid detection a lot of the time, there won't be a retarded Mass Effect-style loot system. You're going to be able to jump, there will be melee combat/stealth kills. You'll have to pick locks, hack security systems, and mess with electrical systems. Every skill in Mass Effect was essentially a different way to kill things. I think there was lock-picking and a computer skill but those were just used for loot and were the same skills you used for killing things.

And given that they seem to be aiming to allow for actual different paths through missions, it sounds like you won't be getting XP for kills.

Eh, I don't see anything wrong with the same so far. Design-wise it looks to me like it could allow different mission approaches similar to Deus Ex. If it has good shooter mechanics, and allows you to sneak through most of the game, so long as the writing is good I don't see what could be bad about it.

One major difference in comparison to Deus Ex, though, is that you will be proficient enough in weapons that you won't have to upgrade them just for them to be usable, so the weapon skill upgrades might even be underpowered compared to the rest unless you really plan on just running through and murdering everything in sight.
 

J1M

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Edward_R_Murrow said:
This game sounds stupider and stupider as time goes on. I want to hope that it's a Verhoeven-style satire on the state of the gaming industry....but....yeah....not likely. Maybe it's the media putting it through their filter of stupidity, who knows. But a total stinker from Obsidian wouldn't surprise me....Neverwinter Nights 2 exists.

And is it just me, or is virtual sex now a big selling point in RPGs? THe Witcher, Mass Effect, and Alpha Protocol are all pretty big on it....

Also Mass Effect style sex scenes, Mass Effect-esque dialogue, Mass Effect style combat....is Obsidian going Bioware junior again?
Again? What's up with the unjustified premise that they were ever anything else? lol
 

themadhatter114

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J1M said:
Edward_R_Murrow said:
This game sounds stupider and stupider as time goes on. I want to hope that it's a Verhoeven-style satire on the state of the gaming industry....but....yeah....not likely. Maybe it's the media putting it through their filter of stupidity, who knows. But a total stinker from Obsidian wouldn't surprise me....Neverwinter Nights 2 exists.

And is it just me, or is virtual sex now a big selling point in RPGs? THe Witcher, Mass Effect, and Alpha Protocol are all pretty big on it....

Also Mass Effect style sex scenes, Mass Effect-esque dialogue, Mass Effect style combat....is Obsidian going Bioware junior again?
Again? What's up with the unjustified premise that they were ever anything else? lol

Perhaps since they have 2 games in development that have nothing to do with Bioware...
 

Lurkar

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What the fuck. Are you guys seriously fucking complaining that the spy character bangs chicks?

Christ.
 

themadhatter114

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Lestat said:
snarky or nice, with no idea whatsoever what your character will actually say
You do have an idea. The summary is presented to you, and yes, the fact that Thorton is going to wave a pistol around will be mentioned in it.

True; I forgot that they clarified that. Eh, so perhaps closer to Mass Effect than I thought, but not a big deal. The only actual problem with the Mass Effect dialogue system was when you simply wanted to be a mild asshole and you ended up beating the shit out of someone. Even if you didn't like the dialogue system, it would have to be the least of your concerns after the terrible loot system, stupid sidequests that distracted from the supposedly urgent main quest, gameplay being nothing but combat combat combat which wasn't great to begin with, the Mako, forced companions (I don't see why you can't tell the aliens to fuck off out of your ship), etc. I'd say those are all the things that I didn't like about Mass Effect, and none of them should be problems in Alpha Protocol because all of the features that I didn't like in Mass Effect simply aren't going to be in Alpha Protocol to begin with. So I think it's a bit stupid to pretend that dialogue system + sex scenes + Unreal Engine 3 = Mass Effect! when there are clearly vast differences.
 

RK47

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Dead State Divinity: Original Sin
sex mini game? lolz hot coffee mods incoming
 

Kz3r0

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themadhatter114 said:
Eh, it's not like the dialogue system was copied or anything. It's nothing new. Rather than the Mass Effect system, think of it as the Bard's Tale (XBox) system (snarky or nice, with no idea whatsoever what your character will actually say)
Blade runner got this right, at the start of the game you can opt for all of the dialogue options or choose the character's behavior for a movie-like effect.
Really, nowadays games are only about to trash the good ideas of the past,and in a very dumb manner.
 
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themadhatter114 said:
dialogue system

I was more refering to the fact that it seems to be driven forward by the same dialogue design principle as Mass Effect, making conversations a "cinematic" and fast affair, as opposed to something like Torment, or even Arcanum, Fallout, or BG in some circumstances. The timer and the ida stances should be "reactionary" support this, just like Mass Effect's dialogue wheel was designed so people who wanted a renegade stance would just press a certain direction or such. Seems like the same core idea, but a slightly different direction taken.

You have a badass spy character. He has to bag chicks

Eh....still seems like a "Me too" type of deal. Plus, you can use that excuse on pretty much any video game hero archetype, so I'm still thinking it's less of a setting/atmosphere consideration and more of a general pandering to the masses type of deal, especially if they're doing scenes. Funny dialogue satirizing the womanizing nature of typical super spys, or goofy quests might be okay, but the idea of scenes are almost facepalm worthy. Pretty lame to me.

And I don't think the combat/general gameplay is going to be anything like Mass Effect.

By combat style, I meant the general flow of shooting. It looks to be a third person shooter with a rather large cover element, little resource management due to unlimited ammo, and powers that change the flow of battle that are limited by cooldown timers. Basically, this description of the fundamentals of Alpha Protocol also describe the fundamentals of Mass Effect combat. Sure, they do seem to differ in how they build on those fundamentals, but at the core, they are very similar.

Perhaps I originally used a bit too much hyperbole?

And given that they seem to be aiming to allow for actual different paths through missions, it sounds like you won't be getting XP for kills.

Sega is the publisher....they're on the Herve level. Expect the worst, nothing more.

Eh, I don't see anything wrong with the same so far. Design-wise it looks to me like it could allow different mission approaches similar to Deus Ex. If it has good shooter mechanics, and allows you to sneak through most of the game, so long as the writing is good I don't see what could be bad about it.

Call me a pessimist, but I tend to see a lack of focus here. First off, Obsidian's never done an action game before, so I'm more than a little worried on that end. Multiple paths, that's a big maybe. Can Obsidian do them? Sure. Will they? That's unsure. Sega is an awfulpublisher though, so I expect a rush job and things *will* be cut. Generally I'm not sure how they'll take the tone of the writing anywhere either. It seems like they're going for the campy, based on character descriptions, and the snippets of art, but also trying to take a serious tone. Sometimes a piece can keep both going together well, take Six String Samurai for instance...but other times, you get a schizophrenic mess, kinda like the first Baldur's Gate, with a fart joke coming immediately after you narrowly escape dopplegangers who have taken the form of childhood friends trying to kill you.

And overall, it seems like they're trying to satisfy a bunch of demographics in one game. Generally, games that try this tend to just bring mediocrity on all fronts. Basically....Oblivion. Obsidian almost seems to be calling the plays on this game's design from Todd and Emil's playbook. And it doesn't help that their PR sounds like something Pete would say with the "Don't worry guys...it's an RPG" every other sentence.

What the fuck. Are you guys seriously fucking complaining that the spy character bangs chicks?

I am many now?
 

Longshanks

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So, is the guys name Thorton or Thornton? Seems to be referred to as both equally in that article. Surely, it must be Thornton.

Edit: okay, looks like it is Thorton.
 

Starwars

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There are three things that keep my interest in this game and that is A) Obsidian doing a realworld present time type of story is appealing to me. NWN2 was a stumble storywise, but as I understand it it was written by a guy who is not at Obsidian anymore (I think he's at Bioware?). Not everything Avellone touches turns to gold, but I do think the story will be enjoyable.

B) The fact that they seem to be advocating a few different styles, stealth, talker, gadgets man and so on. It will depend on how much combat I will still have to sit through, but if they really do manage to have different paths then I think it could be an entertaining action-RPG.

C) There seems to be some longreachign choices & consequences, and they seem to have that as a design goal.

But on the other hand, there are many design decisions which I just plain don't like. In regards to this preview, bagging da chicks could be good fun, but like Volly said somewhere (perhaps jokingly), it'd be more fun if you actually had to choose instead of bagging them all.

And also... It's extremely weird to have an article like this which just talks about having sex in a game basically.
 

Lyric Suite

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Lurkar said:
What the fuck. Are you guys seriously fucking complaining that the spy character bangs chicks?

Sex in video games is one step away from furrydom you dumbass. Making games even more juvenile then they already are is hardly a step in the right direction.
 

RainSong

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Lyric Suite said:
Lurkar said:
What the fuck. Are you guys seriously fucking complaining that the spy character bangs chicks?

Sex in video games is one step away from furrydom you dumbass. Making games even more juvenile then they already are is hardly a step in the right direction.

Exactly how putting sex* into games is making them more juvenile?

If sex is there in the game, because it's a normal thing (like in Mafia where main character bang some mafioso's daughter, then they get married and have kids. There isn't anything showed, only them lying in the bed and talking. How is it childish?)

*sex as screen fading out and you don't see anything, not some cheap porn. sex as "you know what happened next, but we are not showing anything as we are not selling porn. we only put it in there cause it belongs in there."
 
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Lyric Suite said:
Sex in video games is one step away from furrydom you dumbass. Making games even more juvenile then they already are is hardly a step in the right direction.

In this one situation both the "Sex" and the "Juvenile" are main elements of the genre the game belongs to. One can't really find error in them trying to follow the genre's conventions, elements, and tropes.
 

Lyric Suite

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RainSong said:
Exactly how putting sex* into games is making them more juvenile?

Butthurt Witcher fanboy detected.

RainSong said:
If sex is there in the game, because it's a normal thing

What are you, some kind of Marxist primitivist fucktard? *Hoooo, there's nothing wrong about sex, it's perfectly normal, ANIMALS DO IT!!1*

The latter being of course the point. Sex is animalistic, and it has the power to completely annihilate your individual consciousness for the duration of sexual arousal. This is why sex is incompatible with all forms of intellectual stimulations or related means of entertainment, particularly those based on escapism, because the latter require an intensely developed consciousness.

So what it is that makes all this so juvenile? Because only greasy teenagers who have just gone through puberty don't have the ability to put a lid on their sexual urges and are constantly fawning and obsessing about everything with tits on it. Adults are supposed to know better.

How is this not common sense it's purely beyond me. Video games already have enough of a bad rap with all the super-sized breasts and bikini armors, but it's ok to move to the next level? What the fuck is this shit?

RainSong said:
*sex as screen fading out and you don't see anything, not some cheap porn. sex as "you know what happened next, but we are not showing anything as we are not selling porn. we only put it in there cause it belongs in there."

It's all bullshit, no exceptions.
 

ghostdog

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Luric Suite I agree that sex in video games is mostly treated in a juvenile way , but seriously man you need to get laid.
 

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