MrSmileyFaceDude
Bethesda Game Studios
- Joined
- Sep 24, 2004
- Messages
- 716
Actually I started working for Bethesda about a year into Morrowind's development, so I'm not so sure about the history of those decisions.
MrSmileyFaceDude said:Well, one or two glowing reviews might indeed be suspect, but Morrowind received a very large number of glowing reviews and numerous awards.
http://www.elderscrolls.com/links/links_reviews.htm
GameRankings.com bears this out, the average review with 151 reviews counted for the PC version is 89.9 -- not too shabby.
While obviously it's not a game for everyone and it's certainly not without its flaws, Morrowind WAS very well received.
And don't worry -- it doesn't bother me if some people didn't like it. All feedback is good, positive AND negative.
What were you responsible for?MrSmileyFaceDude said:Actually I started working for Bethesda about a year into Morrowind's development, so I'm not so sure about the history of those decisions.
Vault Dweller said:I assume that you can't answer any Oblivion-related questions, but what are your thoughts on the MW magic system? Was there anything you wanted to add/change/remove?
Exitium said:I don't think Morrowind was too bad a game, and we did choose it as one of our top 3 games a couple of years back at the Codex, after all. Certainly isn't as good as what that reviewer, wrote, though... and that review is indeed poor.
Exitium said:There weren't any animations for drinking and sitting, and at the time it would have been rather difficult to correlate the character to the environment with the NetImmerse engine they were using. I'm sure we can expect to see proper physics and sitting characters in Oblivion.
Volourn said:LOL
Perhaps, you should check what happens when people - developer or web owner - overhypes soemthing by checking out a NMA hype threads awhile back. :D
They get devoured unmercifully..