I feel like many of your notes/ideas are disjointed. I recommend using a website like Trello that allows you to organize ideas comprehensively.
No, that must be your mind playing tricks on you like mine did to me, it's a large dose of information to ingest all at once. I guess. In any case, all of the ideas are connected, I'm a 100% certain.
You should also drop the "SAEIS" acronym for your attributes because it just doesn't roll off the tongue as well as its Fallout counterpart, SPECIAL. Just focus on making the attributes work in conjunction with the skills which it seems to be anyway. Don't worry about making the initials sound cool.
Say-Is. I say it stays. It was not my intent to make the initials sound cool.
I don't know how you don't think this project is ambitious in any way, having this intricately designed and detailed simulation for each NPC is either going to result in a lot of blown-up PCs, or be extremely time-consuming and result in 10+ years of development, not 6.
I do think the project is ambitious, I have never stated otherwise. 10 years of development is fine for me. I was thinking of pitching the design document to a developer the sort of Bethesda or Obsidian, that is where the 6 years of development come from, I figure that it is possible.
I'd also recommend dropping the "stress" system entirely or making it behind a setting option because from what it sounds, it'll just be very annoying and is more suited for survival games like Zomboid, not for sprawling open-world RPGs.
No! Stress is likely the most important percentage out of the five. It allows for the scripting of the Artificial Reality to work at all. Lots of stress = Carousing, Drinking, Dancing, Talking and so on. No stress = Working, Fighting. Right? It cannot be annoying because it's the core game experience. And Zomboid, I've played, stress is a completely different matter in that game. It was designed to slow the Player down.
Can you please make it turn based?
Nope.
Can you document the preorder bonuses and coming DLC's? I'm thinking of getting this. Convince me
Only one DLC, an actual add-on. Multiplayer for up to 7 or 9 people with Players hosting the game. Pre-order? I guess I can design something the sort of the Dragon Age armour in Mass Effect, why bother though?