WTF?Lumpy said:Really, I don't see what's wrong with this system. I think it's as good as Morrowind's.
Of course, I'd still like it if you levelled up through you 10 biggest skills, and not the ones you chose at the beggining.
We have as much if not more information available to use than those who declare someone's guilty after some lengthy discussions. In other words, try again.ExMonk said:Did it ever occur to some of you here, that the bedrock of American jurisprudence, "innocent until proven guilty" might be a better method of proceeding when judging games not yet released--rather than the reverse?
We do. Do you?And why not make sure you understand the full ramifications of something (like skill progression) before you pronounce it anathema and excoriate it?
ExMonk said:Did it ever occur to some of you here, that the bedrock of American jurisprudence, "innocent until proven guilty" might be a better method of proceeding when judging games not yet released--rather than the reverse? And why not make sure you understand the full ramifications of something (like skill progression) before you pronounce it anathema and excoriate it? Doing it your way, you often prove yourself ill-informed and end up embarrassing yourself.
Vault Dweller said:We have as much if not more information available to use than those who declare someone's guilty after some lengthy discussions. In other words, try again.ExMonk said:Did it ever occur to some of you here, that the bedrock of American jurisprudence, "innocent until proven guilty" might be a better method of proceeding when judging games not yet released--rather than the reverse?
We do. Do you?And why not make sure you understand the full ramifications of something (like skill progression) before you pronounce it anathema and excoriate it?
*cough*Morrowind*cough*Yeah, don't blame the industry that made us this way *cough* Daikatana *cough*.
ExMonk's trying to stir up some shit -- again. His specialty.ExMonk said:Well, well. VD missing the point on purpose -- again. His specialty.
If you want to say something to Twinfalls, you address your post to him/her. Otherwise, we shall assume that you are speaking to all or most of us.This post is exhibit A: Twinfalls becomes unglued, raking the Oblivion skill system over the coals, only to find out that she didn't understand it completely, and she softens her critique.
Once again, I UNDERSTAND. Do you? What's with trying to love every new dumbed down feature?The point is, when new information becomes available, why hasten to judgment? Why immediately pronounce the company guilty? Why not make sure you understand the NEW INFORMATION before you condemn it?
ExMonk said:The point is, when new information becomes available, why hasten to judgment? Why immediately pronounce the company guilty? Why not make sure you understand the NEW INFORMATION before you condemn it?
Vault Dweller said:ExMonk's trying to stir up some shit -- again. His specialty.ExMonk said:Well, well. VD missing the point on purpose -- again. His specialty.
If you want to say something to Twinfalls, you address your post to him/her. Otherwise, we shall assume that you are speaking to all or most of us.This post is exhibit A: Twinfalls becomes unglued, raking the Oblivion skill system over the coals, only to find out that she didn't understand it completely, and she softens her critique.
Once again, I UNDERSTAND. Do you? What's with trying to love every new dumbed down feature?The point is, when new information becomes available, why hasten to judgment? Why immediately pronounce the company guilty? Why not make sure you understand the NEW INFORMATION before you condemn it?
That's my take on it thus far also.bryce777 said:I think what he is trying to say is that you could be a mage/thief/diplomat etc., but the effort required to progress is so much more people will tend to concentrate in their main areas. At least, that's what I am taking it to mean and here's to hoping....
the last part is exactly what I am still wondering about. Since lower ranked skills increase faster, isn't it MORE rewarding to work on those instead of the ones you chose for the class? MSFD says NO, but I am not sure i understand why.bryce777 said:Well, the way he's explained it, it is better though it did not appear that way from the original post.
If it is exponential then ideally I would like to see it so you could not get to 100 in a skill without playing nonstop for 10 years, and have 80-90 be extremely high.
As for minor skills improving faster that's obviously because they start off lower.
It would be even better if they made the minor skills progress slower - such as if they started off at the same rung of exponentiation as the major skills even though they had a lower start value.
In an exponential system, modifying the constant as some are suggesting is a stupid idea because it might now really affect things much.
I think what he is trying to say is that you could be a mage/thief/diplomat etc., but the effort required to progress is so much more people will tend to concentrate in their main areas. At least, that's what I am taking it to mean and here's to hoping....
Isn't that what you do though? I posted a negative response and you immediately assume that it coudn't be anything else but a rushed judgement. Anyway, I posted an explanation here:ExMonk said:You are part of that some, however. The second post of this thread, you rushed to judgment like you frequently do. You also did it in a similar thread on this same topic. But that's you. It's what you do.
Apparently because game companies have "burned" you so often in the past, all rpgs are guilty until proven innocent.
What way would that be?I wonder if you approach women and dating in the same way.
The only person with a gigantic ego here is you as it's clear to you that you are absolutely right, and I'm absolutely wrong and thus should accept my wrongness to please you.In Twinfalls defense, at least she admits that her original assessment was not completely accurate, something that your gigantic ego doesn't allow you to do. Perhaps you have admitted that you were partially mistaken about something and I missed it.
Wow, that's awesome. I want to be just like Ghan when I grow up.By contrast I like GhanBuriGhan's approach. He disapproved, but it was measured. When MSFD responded, he qualified his comments by saying, "it seems that."
You bitch every time I criticize something stupid.And on what basis do you think I "love every new dumbed down feature"? Evidence, please? I like to sit back and gather more evidence before I weigh in. Maybe it comes with maturity.
ExMonk said:Vault Dweller said:ExMonk's trying to stir up some shit -- again. His specialty.ExMonk said:Well, well. VD missing the point on purpose -- again. His specialty.
If you want to say something to Twinfalls, you address your post to him/her. Otherwise, we shall assume that you are speaking to all or most of us.This post is exhibit A: Twinfalls becomes unglued, raking the Oblivion skill system over the coals, only to find out that she didn't understand it completely, and she softens her critique.
Once again, I UNDERSTAND. Do you? What's with trying to love every new dumbed down feature?The point is, when new information becomes available, why hasten to judgment? Why immediately pronounce the company guilty? Why not make sure you understand the NEW INFORMATION before you condemn it?
Copy cat. Please try to be original in your responses. :wink:
I said that Twinfalls post was exhibit A. I never said that hers was the only example in the thread, did I? In my original post I said "some of you," which doesn't mean most or all, last time I checked.
You are part of that some, however. The second post of this thread, you rushed to judgment like you frequently do. You also did it in a similar thread on this same topic. But that's you. It's what you do.
Apparently because game companies have "burned" you so often in the past, all rpgs are guilty until proven innocent. I wonder if you approach women and dating in the same way.
In Twinfalls defense, at least she admits that her original assessment was completely accurate, something that your gigantic ego doesn't allow you to do. Perhaps you have admitted that you were partially mistaken about something and I missed it.
By contrast I like GhanBuriGhan's approach. He disapproved, but it was measured. When MSFD responded, he qualified his comments by saying, "it seems that."
And on what basis do you think I "love every new dumbed down feature"? Evidence, please? I like to sit back and gather more evidence before I weigh in. Maybe it comes with maturity.
ExMonk said:The point is, when new information becomes available, why hasten to judgment? Why immediately pronounce the company guilty? Why not make sure you understand the NEW INFORMATION before you condemn it?
Vault Dweller said:You bitch every time I criticize something stupid.
I hope to find many bugs and other complaints in Oblivion which will allow me to make varioius proclomations along the lines of "BUT I THOUGHT THEY PLAY TESTED THIS?" and "HEY DIPSHIT PLAY-TESTERS, WHEN THE GAME CRASHED ON YOU WHEN YOU KILLED THE FOOZLE, DID YOU THINK OF MAYBE TELLING SOMEBODY ABOUT IT?".MrSmileyFaceDude said:we've had a lot of people playtesting the game for months, providing lots of feedback.
If that's Exmonk's speciality, then he really sucks at it.Vault Dweller said:ExMonk's trying to stir up some shit -- again. His specialty.
Lumpy said:Really, I don't see what's wrong with this system. I think it's as good as Morrowind's.
Of course, I'd still like it if you levelled up through you 10 biggest skills, and not the ones you chose at the beggining.
GhanBuriGhan said:the last part is exactly what I am still wondering about. Since lower ranked skills increase faster, isn't it MORE rewarding to work on those instead of the ones you chose for the class? MSFD says NO, but I am not sure i understand why.bryce777 said:Well, the way he's explained it, it is better though it did not appear that way from the original post.
If it is exponential then ideally I would like to see it so you could not get to 100 in a skill without playing nonstop for 10 years, and have 80-90 be extremely high.
As for minor skills improving faster that's obviously because they start off lower.
It would be even better if they made the minor skills progress slower - such as if they started off at the same rung of exponentiation as the major skills even though they had a lower start value.
In an exponential system, modifying the constant as some are suggesting is a stupid idea because it might now really affect things much.
I think what he is trying to say is that you could be a mage/thief/diplomat etc., but the effort required to progress is so much more people will tend to concentrate in their main areas. At least, that's what I am taking it to mean and here's to hoping....
And really the main thing I was trying to get at is the slower progress of minor skills (plus more skill tiers sound better to me). Why not use different versions of that curve, or different styles of curve to distinguish a little more between Main and Minor? Oh well, we will see.
bryce777 said:You seem like the loonie fundamentalist type who does not 'believe' in science, but I would think that it requires faith to see my statement stands on its own.
Selling a game is a different matter than establishing innocence. They are opposite things. I court, you have to prove that someone is guilty, but in selling something, you have to convince people it has some merit. Really cool screenshots might do the job for some consumers but that doesn't mean they will like it once they buy it; even I bought morrowing...I just never played it after the first hour and seeing how fucking stupid some of its features were....
Ok. *mumbles: "one feature, one feature, gotta be something that they forgot to remove or dumb down"* Well, can't think of anything. When I do, I'll let you know.ExMonk said:Vault Dweller said:You bitch every time I criticize something stupid.
Let me hear you praise one feature of Oblivion, and I'll stop bitching.
As tempting as that sounds, I would have to pass on that.Then we can make up and spend our evenings together like we used to.
Oh come on!Vault Dweller said:Well, can't think of anything. When I do, I'll let you know.
ExMonk said:bryce777 said:You seem like the loonie fundamentalist type who does not 'believe' in science, but I would think that it requires faith to see my statement stands on its own.
Selling a game is a different matter than establishing innocence. They are opposite things. I court, you have to prove that someone is guilty, but in selling something, you have to convince people it has some merit. Really cool screenshots might do the job for some consumers but that doesn't mean they will like it once they buy it; even I bought morrowing...I just never played it after the first hour and seeing how fucking stupid some of its features were....
First, where did I give you the impression that I don't believe in science? I just find it laughable that some consider Darwinian evolution "science" and treat it as an unassailable, never to be criticized sacred cow.
Second, yes, I'm quite familiar with probability theory. And yes, that applies here. Good point.
Third, I don't blame those who were disappointed in Morrowind for being guarded or pessimistic toward Oblivion. Some of you go way beyond that though. Some have so made up their mind that Oblivion will suck, that it doesn't seem that new pieces of information about the game are being rationally or objectively evaluated. The reaction is knee jerk criticism and then everyone piles on. It's a codex pasttime. Since I don't feel jilted by Bethesda, I guess I don't get the whole "you can't trust anything she says" thing.