Cael
Arcane
- Joined
- Nov 1, 2017
- Messages
- 22,481
Wait... WHAT??? *head explodes*can i do the jiggly aribeth boobs in this one
Wait... WHAT??? *head explodes*can i do the jiggly aribeth boobs in this one
No, you can't. That would be problematic, shitlord.can i do the jiggly aribeth boobs in this one
How so? It's been around long enough that all you gotta do is look.Players who may have never thought to check out Neverwinter Nights will now become aware of it.
Okay, that's something.It will also be on Steam now.
Yes, but having to play the OC to see them will be your punishment.can i do the jiggly aribeth boobs in this one
It has EE in the name,many new fags will try it out for sure. Some plebs think old games are ugly and when they see EE they think that is with new graphics and shit.How so? It's been around long enough that all you gotta do is look.Players who may have never thought to check out Neverwinter Nights will now become aware of it.
Okay, that's something.It will also be on Steam now.
It is real shame that i couldn't do her until the expansion. I tried soooo hard in the original campaign,but she wanted us to be just a friends. I am pretty sure that her writer decided to put his real life experience in with her,fucking bastard!can i do the jiggly aribeth boobs in this one
It is real shame that i couldn't do her until the expansion. I tried soooo hard in the original campaign,but she wanted us to be just a friends. I am pretty sure that her writer decided to put his real life experience in with her,fucking bastard!
You didn't "do" her in the expansion either. If you get the correct outcome, she goes with the planetar :DIt is real shame that i couldn't do her until the expansion. I tried soooo hard in the original campaign,but she wanted us to be just a friends. I am pretty sure that her writer decided to put his real life experience in with her,fucking bastard!
Wizards of the Coast are to blame, they've told Bioware to not do any romances since their main audience are teenage boys who are not interested in such stuff (true story).It is real shame that i couldn't do her until the expansion. I tried soooo hard in the original campaign,but she wanted us to be just a friends. I am pretty sure that her writer decided to put his real life experience in with her,fucking bastard!
But they did the romance with two of your companions in the original campaign.Wizards of the Coast are to blame, they've told Bioware to not do any romances since their main audience are teenage boys who are not interested in such stuff (true story).It is real shame that i couldn't do her until the expansion. I tried soooo hard in the original campaign,but she wanted us to be just a friends. I am pretty sure that her writer decided to put his real life experience in with her,fucking bastard!
Sort of. Just a few lines of dialogue after you gave them an item. Hardly Lorna Doone, is it?But they did the romance with two of your companions in the original campaign.
Nah but it was kind off realistic if you have the woman actually as your companion and not quest giver at the inn.Sort of. Just a few lines of dialogue after you gave them an item. Hardly Lorna Doone, is it?But they did the romance with two of your companions in the original campaign.
That plan does not work because Steam has a 2h refund no questions asked policy.It has EE in the name,many new fags will try it out for sure. Some plebs think old games are ugly and when they see EE they think that is with new graphics and shit.How so? It's been around long enough that all you gotta do is look.Players who may have never thought to check out Neverwinter Nights will now become aware of it.
Okay, that's something.It will also be on Steam now.
That is easy,just make 2 hours unskippable cutscene.That plan does not work because Steam has a 2h refund no questions asked policy.It has EE in the name,many new fags will try it out for sure. Some plebs think old games are ugly and when they see EE they think that is with new graphics and shit.How so? It's been around long enough that all you gotta do is look.Players who may have never thought to check out Neverwinter Nights will now become aware of it.
Okay, that's something.It will also be on Steam now.
I'd have them along more often if they didn't suck XP just for being present.Nah but it was kind off realistic if you have the woman actually as your companion and not quest giver at the inn.Sort of. Just a few lines of dialogue after you gave them an item. Hardly Lorna Doone, is it?But they did the romance with two of your companions in the original campaign.
I didn't even knew that they suck xp,never found any lack of levels. I like having companions,it feels more natural,not some insane mass murderer running around.I'd have them along more often if they didn't suck XP just for being present.Nah but it was kind off realistic if you have the woman actually as your companion and not quest giver at the inn.Sort of. Just a few lines of dialogue after you gave them an item. Hardly Lorna Doone, is it?But they did the romance with two of your companions in the original campaign.
Everything in NWN sucked XP, even your summons. Yeah, it is a major error/defect in the way XP is calculated.I didn't even knew that they suck xp,never found any lack of levels. I like having companions,it feels more natural,not some insane mass murderer running around.I'd have them along more often if they didn't suck XP just for being present.Nah but it was kind off realistic if you have the woman actually as your companion and not quest giver at the inn.Sort of. Just a few lines of dialogue after you gave them an item. Hardly Lorna Doone, is it?But they did the romance with two of your companions in the original campaign.
Beamdog LIVE - Tune in Dec. 1, 2017 at 10am PST!
We can't wait to show off our new set up!
UPDATE: Due to some scheduling conflicts, the stream has been moved to 10am PST on an ongoing basis. Sorry for the confusion!
Get the latest Neverwinter Nights: Enhanced Edition news and updates on other Beamdog projects on our weekly livestream! Tune in on Beamdog's Twitch channel Friday December 1st @11:30am10am PST to ask questions and win prizes!
Join Beamdog Studio CEO Trent Oster and Studio Director Phil Daigle as they talk about the latest Neverwinter Nights: Enhanced Edition Head Start update and field NWN:EE questions from the community. Don't worry Infinity Engine fans, we'll have more to share about patch 2.5 too! These are busy times at Beamdog!
Come for the news, stay for developer stories and prize giveaways!
Can't make it? We'll have the stream up on YouTube shortly after we wrap up.
I know. But they created the black hole, which is an indicator of their ability to produce anything of quality. They haven't let up on the non-quality with 5th and now 6th. Why do you think that they would be better with Pathfinder or anything they come up with? I am actually surprised that Paiso let WotC anywhere near their game.
December 1 Livestream Recap
"I want to go to war on the Neverwinter Nights UI." ~ Trent Oster
Beamdog Studio CEO Trent Oster and Studio Director Phil Daigle hopped on the weekly Beamdog Twitch stream to talk about the latest Neverwinter Nights: Enhanced Edition Head Start update, field NWN:EE questions from the community and share news about the 2.5 patch for our Infinity Engine titles.
Missed the stream? It's on YouTube and Twitch!
Here's a quick summary of the highlights from today’s livestream:
Excited for what’s next? Join us on Twitch next Friday at 10am PST!
- The ultimate plan is to do weekly patches for Neverwinter Nights: Enhanced Edition Head Start.
- The new patch is already live, featuring a maximum texture memory increase, an option to hide helmets & equipment, the improvement of water shaders, as well as bug fixes
- The open beta for the 2.5 patch for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition and Icewind Dale: Enhanced Edition will start next week and will be available at Beamdog, Steam and GooglePlay
- The patch 2.5 open beta will run over the holidays, with the final release arriving in 2018 across all stores and platforms
- Instructions on how to join the beta will be released next week
- If you purchase NWN:EE and then decide to get the Digital Deluxe, it’s possible to upgrade - just send a message to our support (support@beamdog.com)
- The Spanish version of NWN will be updated for Neverwinter Nights: Enhanced Edition (no promises for this to happen at the game’s release though, but eventually it will happen) ADDITION: The team is also doing the same for French, German, Italian, and Polish.
- Down the road, we will be adding new resources and content to Neverwinter Nights: Enhanced Edition, possibly in the form of new modules
- Resizing characters (scaling) is something to look forward to in the weeks to come
- UI in Neverwinter Nights: Enhanced Edition is something we’d like to work on, but no exact timelines can be given
- A spell bar like in NWN 2 – this comes down to the work on the UI in NWN:EE
- Tweaking balance in Neverwinter Nights: Enhanced Edition: only if something is very unbalanced, then it’s a bug and should be fixed
- Quickloot bar in Neverwinter Nights: Enhanced Edition: it’s something we’ll checking out how to do and we’d like to hear the community’s feedback on it
- Extending classes in Neverwinter Nights: Enhanced Edition: we wish to enable to extend classes to some degree, but this is a long-term thing
- We plan to join some existing PW servers during future livestreams, so you’ll be able to play with Phillip Daigle as he constantly dies!
NWN:EE Head Start Patch Notes v74.8150
As mentioned in today's livestream, Head Start Neverwinter Nights: Enhanced Edition players are about to see an update!
These notes are covered in more detail in the README.txt file found in your game install locations \lang\en\docs
NWN:EE Head Start Patch Notes v74.8150
- Maximum texture memory specified in the .ini file.
- This means the 64 meg texture limit is no longer as limiting
- The default size will increase in the future, but we maintained it as an ini option for the sake of compatibility
- Max Texture Memory is now 2047mb
Want to join in on the Head Start fun? Pre-order Neverwinter Nights: Enhanced Edition on Beamdog!
- Armour parts of complex models to can now carry their own color channel id (#HypnoElf)
- Hidden helmets & equipment
- Effectively a "make helmet invisible when worn" scripting function
- It can be used equally for any slot which has creature mesh visibility when equipped: armor, helm, cloak, left hand, and right hand, etc...
- Fixed an area transition issue "Doors with no transition but a script attached are not triggerable"
- This was the issue that was blocking players from playing "Infinite Dungeons", and likely a number of other bug reports we've been receiving about area transitions being broken
- Improve water shader
- Part 1 - Expose variables to modders (find the values in the Shaders_README file)
- Part 2 (Coming soon)
- Fixed crash when force-updating appearance for creature with invalid/empty armor slot
- Fixed a rare crash when logging into a server and somehow getting stripped of items
Found a bug or have a feature request? Let us know in the Beamdog forums!
They wrote a hide helmet function that applies to other armor pieces as well. Fixed a bunch of bugs and crashes. Increased the texture memory limit up to the 32bit limit. Let people specify color for each specific part on a complex armor. Rather than being lumped together. Exposed water shader variables probably allowing for individual module specific water shaders.Okay but what does any of that mean?