HardCode
Erudite
- Joined
- Aug 23, 2005
- Messages
- 1,138
There is a new Fan Interview posted at the TES Forums. I am interested to see some reactions to the Bethesda responses (or lack of).
Here is one:
Sounds like "no" would have been a simpler answer?
Another major point for those who thought they would fix the game via mods:
Not a lot of good news in that fan interview. Although, one interesting thing:
A little competition in the looting. That can be neat if done well.
Is it me, or is the word "add", as in to increase to, consistantly written as "ADD", as in Attention Deficeit Disorder, throughout that interview?
Here is one:
Can we "roleplay through dialogue" this time? Meaning, are there different dialogue options that may fit different character types? Some sort of "dialogue tree"?
There are many more places with dialog choices than there were in Morrowind. For standard dialog with characters we still like the topic lists, though we make sure they don’t get anywhere near as long as they did in Morrowind.
Sounds like "no" would have been a simpler answer?
Another major point for those who thought they would fix the game via mods:
Will it be possible to ADD new weapon types via the CS, defining new fight animations etc?
No
Not a lot of good news in that fan interview. Although, one interesting thing:
Will adventurous NPCs *claim* the loot from a dungeon before I get there to explore it?
No, we set them up so that they don’t process while you’re not in the cell to avoid just that situation. While it might be realistic that they’d clean out a dungeon before you’d have a chance, I don’t think that’s in any way fun. There are some “adventurers†who you will see in dungeons that will work with you and do their own looting, but you have to be there.
A little competition in the looting. That can be neat if done well.
Is it me, or is the word "add", as in to increase to, consistantly written as "ADD", as in Attention Deficeit Disorder, throughout that interview?