elander_
Arbiter
- Joined
- Oct 7, 2005
- Messages
- 2,015
Human Shield said:Bioware focusing on "story-telling" to the devs just means more and more cutscenes, there is nothing RPG about cutscenes. They don't know what to do with game design so as long as their action games have lots of cutscenes/forced dialog they call them RPGs.
Bioware makes crapy games based on a retarded concept of story-telling for computer games. If i want to be told a story i watch a movie or read a book which is one hundred times better.
Who th'fuck in his right consider siting on a computer screen and watching crapy CG cutscenes or walking a fictitious character with a face like Nick the Imperial and standing in front of even worst looking characters with an horrible pre-scripted acting scene telling him a story?
A) An idiot.
B) Someone who can't read and needs someone to read a story for him.
C) A bioware fanboy.
D) A 5 year old kid with a very low atention spam or a console player.
I think this covers almost alll the cases.
Games where made to LIVE experiences. To simulate interesting experiences and have fun. Why would someone want a cg character to tell him a story, when he can make that story himself with his own actions and fight his own way against opposite factions if he has to or deal with the mistakes of his acts. LOL
Bioware games are not even games much less role-playing games.