Lumpy said:
Features, yes, they are getting less. But, obliviously, they didn't really remove them for no reason - they probably did make the remaining features better. While I don't agree with this for weapons, I do agree that Morrowind's factions were boring, and that they really needed some improvement.
That being said, I think that 5 factions are enough - they just didn't make the right 5.
Well, they originally said the game had 200 hours of gameplay. Now it has 50-100 and we can see the future of TES in the latest Gamespy preview where the previewer gave instructions to a demoer and actually got to hear a "lizard woman". Then they got turned down by the "Mage union".
I find it amusing that Bethsoft put a link to that preview on their official site and then removed it when even die hard Beth boosters on the official TES forums criticized it. I don't think the previewer would have gotten crucified quite so much if he'd done a bit of research on the names of races and guilds, but he still would have gotten some flack because of that "reading" comment.
Lumpy, the game won't be horrid, but it will be less than it could have been. I'm not so cynical that I mistake the marketing for the game but I am skeptical about dev comments and I'll believe the depth of the quests when I play them. As it is, I just believe it's a beautiful walk in the sun and a nice chat with NPCs who occasionallly make kegogi at home.
kathode said:
It's not just a standard dinner party, you twits
Obviously they have dialog explaining their motivations for sticking around.
OverrideB1 said:
And, IIRC, isn't the main quest for Oblivion being written by the same person who wrote the main quest for Morrowind?
Nope.
Actually, I'm assuming it's going to have something in homage to all the old murder mysteries, where the guests can't leave for some reason, but it would be nice if there were a counter quest given by the Fighter's Guild to investigate a possible assassination.
If the player character gets the Fighter's Guild quest, then the purpose is to thwart the assassinations, vice versa for the Dark Brotherhood quest.
I'm still curious as to why no joinable Nine Divines, since the Imperial Legion as Cyrodiil's Ordinators argument doesn't hold for the Divines. I think you guys ran out of time under pressure from Microsoft, but then again, I'm cynical where corporate bullying is concerned.