Certainly interesting.
Watching the intro, I like the SID music of course, as it brings back a little bit of "that feeling".
I like some parts of the intro as well, like the lightning animations, and the part where the guy is teleported into the labyrinth or whatever it is.
On the other hand, the game certainly shows a lot of influence from more modern games, I'd say. This whole "cinematic style" they're going for... I'm not sure whether it's just to try and show off what they (or the C64 for that matter) could do, or if they were "going with the times" so to speak, even if it seems strange to say about a C64 game coming out these days.
There's this old guy in the intro, explaining about the situation and I feel like this is something rather unusual for a C64 game. Most games would just throw you into a strange world leaving it completely unexplained why you are there, who you are, where you are etc. There wasn't this kind of exposition that we see in the intro to Newcomer.
I remember a game called "Terramex", which started out like a jump n run platformer with a lot of puzzle elements. My friends and I would play it, and at one point in the game we came across a telescope. Walking up to it and using it, the character took a look at the scope, then looked at the screen, at us, for a second, then back to the telescope as if he was saying "Am I not imagining this?" Then it showed the image of some astroid floating to space towards earth.
Maybe the game's manual, which we didn't have at the time, would have given some explanation. But the way it was, I remember this scene I mentioned as pretty striking. Well, for the time at least...
Many games had a pretty eerie feeling to me back then, and I think the kind of explanation we get in the intro to Newcomer wouldn't have been necessary. The part where the guy is teleported into the place evokes some of that same feeling, but the close up shot of the body and especially of their faces I don't really like.
Games like that usually had atrocious loading times as well, requiring you to flip over the disk or put another disk in, which could get pretty annoying. Of course it's not an issue today, if you play with an emulator...
So how many 5 1/4 floppy disks does this game span?