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Nightdive Studios, Piko Interactive, Ziggurat, Pixel Games and others rereleasing classic games

Arthandas

Arbiter
Joined
Apr 21, 2015
Messages
902
How is RotT different compared to other classics, especially the Build engine games? I somehow never played it.
 

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
1,907
Insert Title Here RPG Wokedex Codex Year of the Donut Steve gets a Kidney but I don't even get a tag.
How is RotT different compared to other classics, especially the Build engine games? I somehow never played it.

The engine is way more limited even compared to the Doom engine, let alone Build engine, as it is an improved Wolfenstein engine that has floor and ceiling rendering and levels can specify how high the walls can be (but there can only be a single uniform height, not varying heights). Objects can also be placed on top of other objects (this was not possible in the original Doom engine, though it was more due to an overslight in collision check than an inherent limitation - later games using the engine allowed that).

The developers tried to come up with gameplay and ideas that work around these limitations and take whatever little is possible to its extremes, ending up with a very weird game - things like having flying disks that move around to allow creating bridges and moving "trains", jump pads that allow you to jump over fences (in a weird way the game has a ton of platforming despite the engine limitations), power ups that make you hallucinate or start bouncing on the walls like a pool/snooker ball - said walls can bounce around themselves, often being hazards. As a game it doesn't take itself seriously at all - e.g. there is a god mode powerup that makes you invulnerable while you shoot balls that evaporate enemies while making weird sounds and a dog mode that makes you a dog that bites people to death and can walk below small openings in walls. Also there are mario-like collectable coins rotating on air, except you can also shoot them instead of collecting them.

The levels are not as good as what you'd find in Doom or Build games, but they are ok. They certainly went for quantity over quality - the shareware version even had its own set of levels instead of being the first few levels of the final game.
 

AndyS

Augur
Joined
Sep 11, 2013
Messages
153
I always liked the ideas in Rise of the Triad more than the game as a whole. Love the god and dog modes, and the Excalibat was an interesting weapon (they probably swiped it from the Mage comic series). Enemies that play dead and try to shoot you when you're not prepared. I think it was the first FPS with dual-wielding, which sounds cool except that a lot of the enemies are really spongey. The platforming isn't much fun. Some of the boss fights, especially the NME robot, could be a total pain in the ass.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,146
For a change, Pixel Games releases a previously unreleased GBA game. Elland: The Crystal Wars. Apparently this was originally made as a Dune game.
I hope this is something they just polished up rather than being a mostly unfinished title. If the latter, that's a pretty scummy move.
How is RotT different compared to other classics, especially the Build engine games? I somehow never played it.
I can't say I found the game too interesting the last time I played it, but it has its defenders. Its definitely something that tries to take advantage of the crazy things it can do with its engine, and doesn't rely on the labyrinth level style of Wolfenstein and most of the lesser Wolf-clones. Incredibly high difficulty level though.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
4,572
Location
☢️
Is that "Blood: Fresh Supply" any good? Were the official addons also included in the remaster?
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,146
Is that "Blood: Fresh Supply" any good? Were the official addons also included in the remaster?
I believe the add-ons come with the remaster. From what I've read and seen, most of the obvious issues the remaster had are fixed, so its perfectly playable if you're just going to be playing the game and the addons, with no fan maps. The physics are different than what they were originally, so things like dynamite throwing are different, but I don't believe its different enough to hurt the game and if you haven't played it in years you won't notice.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
4,572
Location
☢️
Is that "Blood: Fresh Supply" any good? Were the official addons also included in the remaster?
I believe the add-ons come with the remaster. From what I've read and seen, most of the obvious issues the remaster had are fixed, so its perfectly playable if you're just going to be playing the game and the addons, with no fan maps. The physics are different than what they were originally, so things like dynamite throwing are different, but I don't believe its different enough to hurt the game and if you haven't played it in years you won't notice.

Is it finally possible to shake off those damn hands? I remember it has always been broken, even when Blood was played in the real DOS enviroment and with antique hardware.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,580
Codex 2014
Pixel Games goes to Gremlin's 3D era.



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Looks like both are PSX roms.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
6,828
what happened to System Shock 2 R?
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,452
Location
My Cozy Cocoon
what happened to System Shock 2 R?
They're stubbornly insisting on only releasing it around the same time as the SS1 Remake. Currently, they're betting on March 2023.

I think it's more or less done, too. The only thing I remember them waiting on was for their guy in the SS2 mod community to finish a new HD model pack.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,869,241
Location
Kitchen sink
Slave Zero but different
like that Bloodrayne platformer
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,580
Codex 2014
And Philips Videopac G7000 games.



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And more Actua sports games.



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Bitwave Games, Swedish retro game publisher, will rerelease old arcade games from Toaplan, starting with Out Zone and Zero Wing. This company and Tatsujin, the Japanese company holding the IPs, were acquired by Embracer recently. (Now Embracer owns the meme "All your base are belong to us", get it?)

Second wave.



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