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Nightdive Studios, SNEG, Ziggurat, Piko Interactive and others rereleasing classic games

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
These old games have been circulating freely for years. You can play them in your browser in archive.org and in many other preservation sites. There were made also many remakes during the years. They are free too. Many of these remakes could be considered vintage too now.
Assuming you can find those remakes. A lot of them are from the wild west of uploading games to the internet where nearly every place where these games were uploaded to just doesn't exist anymore. You have to hope someone uploaded them to the Internet Archive, or failing that, got the webpage it was originally on in the Wayback Machine. And in a lot of cases, its not really that much better than playing the game in an emulator.
 

RaggleFraggle

Ask me about VTM
Joined
Mar 23, 2022
Messages
1,438
I would love to see Theatrix’s Hollywood and Hollywood High return on GOG. Loved it as a kid. There’s a code you can use to share assets between them, which I wish I had back in the day.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577
These old games have been circulating freely for years. You can play them in your browser in archive.org and in many other preservation sites. There were made also many remakes during the years. They are free too. Many of these remakes could be considered vintage too now.
Assuming you can find those remakes. A lot of them are from the wild west of uploading games to the internet where nearly every place where these games were uploaded to just doesn't exist anymore. You have to hope someone uploaded them to the Internet Archive, or failing that, got the webpage it was originally on in the Wayback Machine. And in a lot of cases, its not really that much better than playing the game in an emulator.
Yes, but this was my point. These games have been already available for so long (decades) and are in general so old, that even their remakes can be considered retro/vintage now.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Pixel Games releases Gremlin Graphics/Gremlin Interactive's early games.



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Unkillable Cat

LEST WE FORGET
Patron
Joined
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Pixel Games releases Gremlin Graphics/Gremlin Interactive's early games.



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For more info on the Monty Mole-games in general, here's a link to an old post of mine.

The big question about these releases is: Which version are they emulating?
'Wanted: Monty Mole' only came out on the ZX Spectrum and the C-64, but the two versions are different enough to be separate entities. Screenshots suggest they're releasing the Speccy-version.

The problem with 'Monty on the Run' is that it came out on those systems plus the Amstrad CPC and the Commodore 16/+4... but the screenshots above are from the Amstrad and Spectrum-versions, respectively. This is concerning because the Speccy-version doesn't have the infamous title tune, and the Amstrad has an inferior version of it. For the ultimate experience they have to release the C-64 version... which I'm uncertain whether they'll do.

Bounder is a quirky little game that seems to suffer from drastic gameplay changes depending upon which version one plays. The Amstrad CPC-version (pictured in the second screenshot) is actually quite easy to beat once the gameplay mechanics are figured out, but I'm hearing the C-64 version is unforgiving in its difficulty.

As the first screenshot is from the Spectrum-version, and all three games were released on the Speccy, I have a sinking feeling that's the versions they'll be emulating.
 
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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Helpfully, they listed which versions they release.

Monty on the Run: "Included are both the ZX Spectrum and Amstrad CPC versions."

Bounder: "Included are both the ZX Spectrum and Amstrad CPC versions."

Wanted! Monty Mole seems to be ZX Spectrum only.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
More 80s pixels from Pixel Games.




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This will include four versions (ZX Spectrum, Amstrad CPC, Atari 2600, and Sega Master System) of the game.




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toughasnails

Guest
how about releasing those already in the developement for years?

I wonder which ones he's alluding to. They tweeted about wishing to remaster Unreal recently but they made such tweets and comments about number of games so it need not mean anything one way or another. There's is also Quake 2 but I'm guessing if it's getting the treatment they gave to Quake 1 it won't be coming out for this year's Quakecon, we would've known about it by now.

I wouldn't be averse to Marathon remasters bc the existing Aleph One port leaves a lot to be desired.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Bitwave Games, Swedish retro game publisher, will rerelease old arcade games from Toaplan, starting with Out Zone and Zero Wing. This company and Tatsujin, the Japanese company holding the IPs, were acquired by Embracer recently. (Now Embracer owns the meme "All your base are belong to us", get it?)



They're boasting about minimal input lag, long rewind (over 10 minutes), and other improvements.




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Arthandas

Prophet
Joined
Apr 21, 2015
Messages
1,551
Bitwave Games, Swedish retro game publisher, will rerelease old arcade games from Toaplan, starting with Out Zone and Zero Wing. This company and Tatsujin, the Japanese company holding the IPs, were acquired by Embracer recently. (Now Embracer owns the meme "All your base are belong to us", get it?)

Good there's still something City Connection isn't allowed to fuck up
 

BLOBERT

FUCKING SLAYINGN IT BROS
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BRO
Codex 2012
Bitwave Games, Swedish retro game publisher, will rerelease old arcade games from Toaplan, starting with Out Zone and Zero Wing. This company and Tatsujin, the Japanese company holding the IPs, were acquired by Embracer recently. (Now Embracer owns the meme "All your base are belong to us", get it?)



They're boasting about minimal input lag, long rewind (over 10 minutes), and other improvements.




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BROS THOSE GAMES ARE ALREADY OUT ON THE PC

TURNS OUT THEY ARE FREE TO
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577
Imagine if these parasites will start to ask removing the corresponding games that have been free for decades on public preservation sites like worldofspectrum.org or archive.org.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
For a change, Pixel Games releases a previously unreleased GBA game. Elland: The Crystal Wars. Apparently this was originally made as a Dune game.



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Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
For a change, Pixel Games releases a previously unreleased GBA game. Elland: The Crystal Wars. Apparently this was originally made as a Dune game.
I hope this is something they just polished up rather than being a mostly unfinished title. If the latter, that's a pretty scummy move.
How is RotT different compared to other classics, especially the Build engine games? I somehow never played it.
I can't say I found the game too interesting the last time I played it, but it has its defenders. Its definitely something that tries to take advantage of the crazy things it can do with its engine, and doesn't rely on the labyrinth level style of Wolfenstein and most of the lesser Wolf-clones. Incredibly high difficulty level though.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
Is that "Blood: Fresh Supply" any good? Were the official addons also included in the remaster?
I believe the add-ons come with the remaster. From what I've read and seen, most of the obvious issues the remaster had are fixed, so its perfectly playable if you're just going to be playing the game and the addons, with no fan maps. The physics are different than what they were originally, so things like dynamite throwing are different, but I don't believe its different enough to hurt the game and if you haven't played it in years you won't notice.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,674
Location
Asp Hole
Is that "Blood: Fresh Supply" any good? Were the official addons also included in the remaster?
I believe the add-ons come with the remaster. From what I've read and seen, most of the obvious issues the remaster had are fixed, so its perfectly playable if you're just going to be playing the game and the addons, with no fan maps. The physics are different than what they were originally, so things like dynamite throwing are different, but I don't believe its different enough to hurt the game and if you haven't played it in years you won't notice.

Is it finally possible to shake off those damn hands? I remember it has always been broken, even when Blood was played in the real DOS enviroment and with antique hardware.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Pixel Games goes to Gremlin's 3D era.



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Looks like both are PSX roms.
 

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