Angelo85
Arcane
Game is entertaining, but could use some more players
"No More Room in Hell" (http://www.nomoreroominhell.com/) is basically a Hardcore Left 4 Dead. With (mostly) slow zombies that you need to hit in the head to effectively kill.
Anyone else here playing? What are your impressions?
Official Feature list:
"No More Room in Hell" (http://www.nomoreroominhell.com/) is basically a Hardcore Left 4 Dead. With (mostly) slow zombies that you need to hit in the head to effectively kill.
Anyone else here playing? What are your impressions?
Official Feature list:
- Co-operative play with up to eight players.
- Dynamic Objective Maps: The next playthrough may not be the same like the last!
- Survival Mode: Defend and maintain your shelter against the undead in the hopes of getting extracted to a safe area.
- A realistic approach: In short, no crosshairs and HUD. In addition, ammo and weapons are extremely scarce. With that in mind, aim down your sights and shoot for the head!
- Multitude of different opponents: Ranging from the iconic "walking zombie" to the more contemporary "runners", NMRiH will keep you on your toes with a mix of dangerous foes to face down. However, the most dangerous enemy may not always be the walking dead...
- Infection: One bite may be what it takes to bring you down. If infected, you must decide if you want to alert your team to rid you of your burden, or to keep quiet in the hopes of finding a cure...
- 34 weapons and counting, ranging from the diminutive .22 Target Pistol, to the almighty Chainsaw.
- Powered by Source
- Ammo is scarce, you can't kill everything and have to navigate through hordes of zombies without engaging / just shoving them out of the way quite often
- One life only (or on very long maps maximum one respawn option roughly halfway through the the map). Time to get through a map: highly dependent on the map and group, but I figure it can take anywhere between 10 to 20 minutes. On Survival maps you respawn at the start of each of the 10 waves.
- Friendly Fire enabled by default
- Melee system where Zombies can grab you (you can also shove them away / out of the way)
- Weight system where you can't (and also shouldn't) hoard everything
- Teamplay needed to survive - no Rambo shit here.
- Running and Melee attacking costs Stamina, once you're out it takes some time to catch your breath again. Further discouraging running & gunning your way through the hordes.
- Many people seem to lack the patience waiting for a respawn when they die (damn noobs), encourages "Server hopping"
- While there's a nice variety in Weapons both Melee and Ranged, there's a distinct lack in different Zombie types.
- Some Sound effects are subpar