Machocruz
Arcane
So are all copies of Minecraft tied to servers? A lot of people seem worried that EA acquisition would affect the game they already paid for. Do even the console users not have access to the game files on their discs/HDD?
He should spend that money to help revive bunch old strategy franchises like he did with Age of Wonders, maybe Lords of Realm and Master of Orion or maybe give money to Obsidian to finally make a proper RPG.
I would totally become an angel investor if I sold my company for $2 billion. Think of all the promising-yet-failed Kickstarters that you could breathe new life into with only a fraction of that money, with ultimate chances of profit as well.
So are all copies of Minecraft tied to servers? A lot of people seem worried that EA acquisition would affect the game they already paid for. Do even the console users not have access to the game files on their discs/HDD?
Reported for brofist harvesting!LIKE DIS POST IF YOU'VE NEVER EVEN PLAYED MINECRAFT NOR WANT TO![]()
Facebook is trying to diversify outside the social network and has doubled their shit in a year.I can't see how microsoft could possibly make 2 billion by milking minecraft. You can't turn MC into an annual franchise or a free2play money machine without destroying what makes it so popular. I'm sure they could milk the fans for quite a bit of money that way, but not fucking 2 billions worth.
Now the figure can be raised to $2.5 billion, funny as the ceo was talking about how they turned down many buy outs to maintain their independence *edit CNBC talking it up Bloomberg following suit. Honestly I don't see the reason why they would buy that IP, but then again it never made any sense that Facebook bought Oculus for over $2billion when they could have bought the more casual friendly AR team for 1/8 that price. A more sane person would just make their own voxel game like the many that are out there, but then again knowing Microsoft's track record when it comes to games we cna see the comparison to EA games.
No this is pretty typical as Amazon just too ka dive into the cell phone market when over the past year the data was showing the cell phone market being saturated and the sales of cell phones going down and even more players in the market. Rupert Murdoch years ago over payed for MySpace and he later sold it for a major loss (think he payed in the billions and sold for a hundred mill or something). Not sure how Microsoft is going to monetize the IP and if someone can enlighten please do as I was under the impression they were trying to avoid another Ballmer which is what we are seeing could happen.So, Microsoft kills all it's lisenses (Microsoft is sitting in gold and don't give a shit to the things they already own and let them to rot or want them to be F2P cannon fodder.), some indie guy comes up makes a sandbox game on his spare time and Microsoft wants to pay 2,5 billions for it? This news must be false or it's the most retarded thing I saw a company doing. Doesn't Microsoft have a single soul that can make a multiplayer sandbox game with shitty graphics? If that is true, I don't know if I laugh or just be sad a company can get so creatively bankrupt like this.
He is basically a Phil Fish as he is a one hit wonder and not really original and he is of course going to sell out.Also, lol @ Notch complaining that Oculus Rift sold to Facebook.
Still doesn't change my opinion of wtf Zuckerberg is thinking with dropping $2 bill for the IP, which I agree with most of the analysts that he did it as a knee jerk reaction to Google's interest in the company. Many people already question the image problem that Google glasses is getting from the main stream and it would be no doubt that OC Rift would suffer the same problem if not worse. I just can't see the rift as nothing more then a niche product unlike the AR tech which kind looks like Google glasses and you can draft off Google marketing push to make their glasses more appealing. Plus the group that is working on the tech you can pay < $100 mill.Facebook is trying to diversify outside the social network and has doubled their shit in a year.I can't see how microsoft could possibly make 2 billion by milking minecraft. You can't turn MC into an annual franchise or a free2play money machine without destroying what makes it so popular. I'm sure they could milk the fans for quite a bit of money that way, but not fucking 2 billions worth.
Now the figure can be raised to $2.5 billion, funny as the ceo was talking about how they turned down many buy outs to maintain their independence *edit CNBC talking it up Bloomberg following suit. Honestly I don't see the reason why they would buy that IP, but then again it never made any sense that Facebook bought Oculus for over $2billion when they could have bought the more casual friendly AR team for 1/8 that price. A more sane person would just make their own voxel game like the many that are out there, but then again knowing Microsoft's track record when it comes to games we cna see the comparison to EA games.
On a non-released product with less than 2 years of development. Blowing scope way out of proportions.The Facebook/Oculus thing is pretty obvious: they both want to build the Metaverse. Oculus has the technology, and Facebook has the users and the resources.
I would like some salsa for that, please.Riot Games was sold for $400 million and it's the biggest game in the world
http://www.forbes.com/sites/johngau...lly-becomes-most-played-pc-game-in-the-world/I would like some salsa for that, please.Riot Games was sold for $400 million and it's the biggest game in the world
http://www.forbes.com/sites/johngau...lly-becomes-most-played-pc-game-in-the-world/I would like some salsa for that, please.Riot Games was sold for $400 million and it's the biggest game in the world
*source (some randome site) *source (Reuters) *source (Bloomberg)
Tencent, the giant Chinese Web holding company, has bought Los Angeles-based Riot Games for about $400 million.
It’s yet another big-dollar buyout for the game industry, which has been in an M&A frenzy for about a year, and one of the biggest investments by a Chinese company in an American digital property.
The transaction was first reported by Bloomberg, and Riot confirmed the deal to VentureBeat, though neither outlet has the financial details. Here’s how they break down, according to people familiar with the transaction:
The chief appeal of Tencent is Riot’s League of Legends game, which is free to play but encourages players to pay for extra goodies via micro-transactions. (Thanks to readers who educated me about what you can and can’t buy with real-world money in the game.)
- Tencent, which had already invested in the game maker, will pay “just south” of $400 million to buy out other investors, primarily Benchmark Capital and FirstMark Capital, which along with angels had put approximately $18 million into the company.
- The company’s management team will receive some portion of that buyout themselves, but will also retain an equity stake; some will receive “stay packages.”
- The total investment values the company at $472 million.
In that sense it’s like Zynga’s FarmVille and other popular social games. But it’s a much more sophisticated game, with arcade-style action: Think of World of Warcraft, on steroids and amphetamines.
The deal follows a string of Web-based game deals in the last year. Among the more notable ones: Walt Disney purchased Playdom, Electronic Arts purchased Playfish and DeNA purchased Ngmoco.
http://www.forbes.com/sites/johngau...lly-becomes-most-played-pc-game-in-the-world/I would like some salsa for that, please.Riot Games was sold for $400 million and it's the biggest game in the world
According to a new list provided by DFC Intelligence in conjunction with Xfire