Damn, it´s hard to comment something now without spoilers. I´ll try to keep them down though.
I´ve finished the game, and that is an accomplisment allready. I haven´t finished anything besides company of heroes in the past year or so. Let world in conflict and medieval 2 lie aside for it, which is also pretty amazing since I dig these games. All in all, I must say that I haven´t had this much fun in an rpg in ages.
Story is rather intruiging. It´s a fun addition to the tale told in the OC, ties up some of the loose end and is strong enough to stand on it´s own. The endings are a blast btw.
Choice and consequense is there and choices made in various points of the game determine the end. A defenite improvement on how it was done in games like Kotor. Lots of quests have different approaches, but don´t expect the openess of fallout.
Npc´s are well voiced and have generally interesting characters and tales. The influence system has always sounded like it could be cool, but really seems to work this time around. Some quests are actually affected by it.
Sound is good. I liked the music, the effects are generally of the same quality as nwn 2 OC but the voices are a lot better. Also kudos to the narrator. I would have liked to hear more stuff from him, but what there is, is very atmospheric.
Graphics are generally the same as in nwn 2 OC. However the areas seem to have been designed with a lot more thought put into them.
Gameplay was at first a bit shit, I have to admit. I never liked the controll scheme from NWN 2 and had to adept to the new one. In the end however I learned to use it, even though I´m still not enthousiastic. The spirit eater meter is a fun addition, that keeps the game rolling. You actually have to make some difficult choices because of it and have to really keep it in mind during play.
In the end I loved it and heartily recommend it even to you angry cunts.
PS Jedi Learner is just trying to hard to be codex material here.
Play the game, you might be pleasantly surprised.